Lookie at what I've discovered at Infinity Ward Hiring website:
There is that Gamingbolt article showing the narrative scripter. They don't mention who they got this info from.
https://gamingbolt.com/call-of-duty-2019-coming-to-multiple-next-gen-platforms-rumour
https://activision.referrals.selectminds.com/infinityward/jobs/narrative-scripter-temporary-2609
But I found if you go up or down numerically in the URL that you can access other job listings which mention nextgen consoles
Looks like 3rd party publishers/developers have gotten or are getting somewhat finalized specs for the nextgen consoles in Fall 2018
https://activision.referrals.selectminds.com/infinityward/jobs/narrative-scripter-temporary-2607
Programming Intern (Fall 2018) - Central Technology - Sherman Oaks, CA
Programming Intern – Central Technology
Activision Blizzard is seeking talented engineers to join its Central Technology division on an internship or co-op basis for Fall 2018. This is a rare West Coast opportunity to develop cutting edge games technology,
learn the next-gen consoles inside and out, and to work with top developers like Sledgehammer, Treyarch, Infinity Ward, and Vicarious Visions. In the past interns have worked on problems such as data analytics, recommendation engines, logging and network data optimization.
Successful candidates will demonstrate superior programming and problem-solving skills, and will be self-motivated and reliable.
Qualifications:
https://activision.referrals.selectminds.com/infinityward/jobs/narrative-scripter-temporary-2608
Senior Lighting Artist
Infinity Ward, developer of numerous award winning games, is seeking a Senior Lighting Artist, preferably with experience in game development
and an interest in working with next-generation technologies. If you are a Senior Lighting Artist and have experience shipping AAA titles with visually stunning lighting aesthetics, then we are looking for you!
https://activision.referrals.selectminds.com/infinityward/jobs/narrative-scripter-temporary-2609
- Work with Level Designers, Environment Artists, Visual Effects Artists, and Team Leads to provide lighting for game environments
- Creation of static and dynamic lighting using our proprietary game engine software
- Manage lighting solutions within our memory and performance guidelines
- Create and manage textures and IES light profiles for modulating lighting effects
- Solve technical issues that arise with new tools or game performance
Requirements:
- 5+ years of lighting experience on current console hardware
- Solid understanding and experience with creating lighting within a pre-baked light map pipeline
- Understanding of composition and the ability to enhance mood by lighting
- Excellent working knowledge of Photoshop and 3ds Max or equivalent
- Excellent written and oral communication skills
- Ability to communicate effectively with both Artists and Programmers in a large team
- Work samples must show excellent real-time lighting made for next generation console games
- Knowledge of color theory and strong sense of contrast, light and shadow
- Working knowledge of common industry rendering programs
- Ability to follow design reference and Art Direction, and an ability to work within a wide range of styles
- Experience with Radiant
- Experience with one or more scripting/programming languages
Here is that scripter position again from the Gamingbolt article:
Narrative Scripter (Temporary)
Come work with the game industry’s brightest on a new, exciting, unannounced title
for multiple next gen platforms.
In this hands-on role, you’ll collaborate with scripters, sound designers, writers, and directors to implement voice-over performances in-game across a wide variety of player experiences – from combat to set-pieces.
Check out these webpages before they get locked. Hopefully someone at reset era doesn't take credit if this is a unique discovery