Parts of HDMI 2.1 features can be used in HDMI 2.0. IMO, VRR is just adaptive sync [which is used in AMD's Freesync over HDMI].
This generation doesn’t, but we’re talking next gen, aren’t we?Not much relevant because consoles do not use 4:4:4 on 4K.
HDMI 2.1 will be important for PC users much more than for consoles.
Woohoo! (It really is a no-brainer as per this discussion). Might not be a full SSD and might go with some fairly voluminous fast flash, but at least they recognise the need for fast main storage. And if this is fast enough, RAM pressure will be reduced.
I think 16GB is adequate if they leverage HBCC and a fast NAND in the 64-128GB range for OS and game data.You still need RAM of some form no matter what storage. Having an SSD should mean less need for lots of RAM, so we may well see less RAM than some were hoping for, but be no worse off.
New You still need RAM of some form no matter what storage. Having an SSD should mean less need for lots of RAM, so we may well see less RAM than some were hoping for, but be no worse off.
If 16GB is enough, would HBM be more practical?
If I'm not mistaken, 16GB of GDDR6 would result in 576GB/s of bandwidth if using 18gb/s memory. The X1X seems to do well with its 326GB/s, so presumably, with a doubling of power, it would be preferable to double bandwidth too?
I don’t know that 16GB wouldn’t have the same cost base as 32GB. I think they can do 16GB in one stack with 8 high, so you’re just adding the cost of those die and interconnects to go from 2 stack 16GB to 2 stack 32GB, not another entire stack which adds more controllers at the bottom and more vias to the interposer.
Interesting they mention gddr6, but not hbm.screen capture if the job offer is taken down
If 16GB is enough, would HBM be more practical?
If I'm not mistaken, 16GB of GDDR6 would result in 576GB/s of bandwidth if using 18gb/s memory. The X1X seems to do well with its 326GB/s, so presumably, with a doubling of power, it would be preferable to double bandwidth too?
I wonder where HBM Low-cost is going to.My thinking is that low cost HBM is stated to have a bandwidth of 200GB/s per stack.
Interesting they mention gddr6, but not hbm.
At these frequencies, you need some really hardcore engineers. There was an article saying 20ghz is reaching the limit of what's possible on a standard pcb. Samsung might be offering 18gbps parts, and rambus have a gddr6 phy to sell, but there is still the pcb to design inbetween.
I wonder where HBM Low-cost is going to.
With HBM2 already doing 307GB/s per stack, we're at a point where 2 stacks of HBM2 will get as much bandwidth as 3 stacks HBM Low-cost.
The price for HBM Low-Cost had better be ~50% the price of regular HBM2 or less, otherwise the price for it won't compensate given the additional cost for a larger interposer.
oh well, I expected HBM2 but anyways... BC means they are more likely going with AMD again, let's see what they come up with now that their main engineer in the GPU division isn't working for AMD anymore. HDD checked, flash memory checked..., the intriguing part is how much space a SSD could have by then and be profitable at the same time, but this has been discussed in the thread already..https://www.resetera.com/threads/mi...-gddr6-for-future-xbox-design-projects.37207/
GDDR6 for next Xbox via a job offer from Microsoft it begins.. Yeah
other job offer
How long will it take to load 32GBs of data from that HDD?In my mind you'd use something like 3d Xpoint (Intel's Optane) memory which is sort of a DRAM/NAND flash hybrid that could act as a high capacity cache for a traditional 2TB-4TB hard drive.
You'd probably only need 32GB of it and right now at retail it that only costs about $60.
I wonder if it'd just be a specialized form of SSHD.