I'd welcome a return of a camera in the base unit if used properly. EyeToy is still cool.
I'd welcome a return of a camera in the base unit if used properly. EyeToy is still cool.
At the same time, thats a mid range gpu from 2018 in a late 2020 console, kinda the same situation the ps4 was in.
he price of a RTX 2070 means it not a mid range GPU. To me at least. Bloody thing cost what a high end card cost when PS4 came out.
There's nothing about 2070 that makes it a mid-range GPU. Price, die size, nomenclature. Take your pick.Yes they are too expensive for what you get, its a 2018 mid-range GPU. Ram and GPU prices are way too high now, wonder if that affects console manufacturers too?
I find it hard to believe Sony would release a console with such small an increase over the Xbox one x.
I find it hard to believe Sony would release a console with such small an increase over the Xbox one x.
The CPU will be significant and be a game changer for next gen
What does play a bigger role for gaming, CPU or GPU, i mean what should they spend the most on?
advances in GPU would be more significant than CPU (provided all this arrives for next gen)
Mesh Shaders are different from draw calls, so, removing CPU there (nvidia only)
GPU side dispatch save on CPU as well, looking at culling etc. (exists already, but not supported due to AMD and PS4 not having it)
Physics and all that modelling can be done on GPU, and if available tensor cores. (maybe available for all)
Next gen should be very GPU heavy, there's no reason to rebalance it in favour of more CPU.
Correct me if I am wrong but when you talk about balance are you talking about allocated die space for each?advances in GPU would be more significant than CPU (provided all this arrives for next gen)
Mesh Shaders are different from draw calls, so, removing CPU there (nvidia only)
GPU side dispatch save on CPU as well, looking at culling etc. (exists already, but not supported due to AMD and PS4 not having it)
Physics and all that modelling can be done on GPU, and if available tensor cores. (maybe available for all)
Next gen should be very GPU heavy, there's no reason to rebalance it in favour of more CPU.
correct die space.Correct me if I am wrong but when you talk about balance are you talking about allocated die space for each?
For instance, the PS4 has significantly more die space allocated for the GPU than the CPU. But in the several months old Digital Foundry video about the possible hardware in Sony's next-gen machine, they said something to the effect of a Ryzen CPU could potentially be as small as the PS4 Jaguar
Or are you not talking about things such as die space and more the overall design and intention of the system? Like the PS3 was heavily CPU focused.
not necessarily. We use the CPU a lot today for a variety of graphically related tasks. And as we move away from that, the CPU frees up to do other things.Interesting, so you think next gen will launch with similar 'weak' CPU like they did this gen? If so does than mean another gen of 30fps/frame drops? I'm disappointed, I was hopeful of a good CPU upgrade.
not necessarily. We use the CPU a lot today for a variety of graphically related tasks. And as we move away from that, the CPU frees up to do other things.
I believe it will be a Ryzen CPU, but I don't see them allocating more silicon die space to it than GPU space in accordance to ratios of this generation.
You've not seen a GPU driven title, or we've not seen one with mesh shaders either. Believe me when I say this, graphics code eats up a majority of CPU.