anexanhume
Veteran
[citation needed]
[citation needed]
Maybe we'll have PS5-optimized PS4 games?
"These are gamers who are networked and sticky and engaged and passionate about PlayStation to an extent that we've not seen in previous generations. As we move towards the next-generation in 2020, one of our tasks -- probably our main task -- is to take that community and transition it from PlayStation 4 to PlayStation 5, and at a scale and pace that we've never delivered on before.
"One thing that makes me particularly optimistic that what we're hearing from developers and publishers, is the ease in which they are able to get code running on PlayStation 5 is way beyond any experience they've had on any other PlayStation platform."
"If we are to be successful, we really have to leverage the opportunities that globalisation brings. I am going to give you some examples. One is around the productization of PlayStation 5, the definition of the feature set, of the development and the implementation of those features. That process, this time around, has been massively more streamlined compared to anything we've done in the past. The product planners are now having one conversation instead of three different regional conversations, where they needed to reconcile positions that were often conflicting or contradictory, with an endless process of iteration and consensus. That's not happening anymore. We have one conversation and we get on and do stuff.
Well for starters, because Sony will lose all that sweet money from selling double-dipping remasters like they did in the PS3 -> PS4 transition.I dont see why not
Well for starters, because Sony will lose all that sweet money from selling double-dipping remasters like they did in the PS3 -> PS4 transition.
Though I recon losing that money is a necessity if they really want to transition as many PS4 owners as possible.
Depends if some games still use pixel count as reference for text size, like many did some years ago.I'd be happy if PS5 simply upres all PS4 games to native 4k, it shouldn't be that hard to do should it?
Well for starters, because Sony will lose all that sweet money from selling double-dipping remasters like they did in the PS3 -> PS4 transition.
I can picture Sony charging for HQ texture packs and additional DLC on improving prior generation games. But not so much on post-processing IQ enhancements and higher resolutions.
Another way to look at this is that Sony can now invest that money into making new games. I can see why Sony remastered Uncharted 1-3 and The Last of Us; for those folks who went the 360 route lastgen but whom Sony didn't want to feel couldn't delve into Uncharted 4 and The Last of Us 2 this gen without having played the earlier installment(s).
For those who played U1-3 and TLoU on PS3 and didn't feel there was value in replaying them, you see no second sales. That's the the potential risk with remaking the same game and hoping people buy it again - some people just don't replay games.
Like for like yes, but it depends on the scope of the new game and the scope of the remaster. Whatever money you invest in a remaster is money you are not investing in something new, so lets see what Bluepoint produce for PS5.The investment needed to make a remaster instead of a new game is on a whole different order of magnitude, though.
Like for like yes, but it depends on the scope of the new game and the scope of the remaster. Whatever money you invest in a remaster is money you are not investing in something new, so lets see what Bluepoint produce for PS5.
Yeah, IIRC, PS4 just has the default dual display planes (system plus app).* On the other hand, I don't think anyone really talks about utilization of the extra plane on XO. Either way, both companies would face more challenges than what MS had to do for 360 enchantment with the more complex pipelines.Depends if some games still use pixel count as reference for text size, like many did some years ago.
To be honest, I don't see how charging for HQ texture packs wouldn't be met with pitchforks and torches.
I'm guessing the OS on the new consoles will be very similar to the OS on PS4/X1.
Not necessarily true. You can use your remaster as a start off point for all future development on the new hardware.
True. But Sony is Sony....