New PS4 Smell

I've been trialling Netflix and finding it very good. IQ is excellent and it never falters. As for FF and RW, I play the content and watch it. Very little need for FF and RW. But even that works. I can skip forwards in 10 second chunks to jump past opening credits, and rewind. I get thumbnail previews.

You can switch off the console and then fire up Netflix and it'll resume where you left off. You can also resume on any other device as your bookmark is attached to your account. I can switch to PC and carry on watching should I want to. Netflix is a very good service in terms of playback IMO. The UI and finding content is a bit crap, and the range of content is also rather sparse such that I'm not sure I'll find it worth a subscription. It was the same with LoveFilm's library, and that's the biggest issue for me regards subscription services. Direct rentals offer a better library at significantly more cost.

Not sure about other countries, in US they have been adding subtitled Korean movies and TV series. They are pretty good. I watch one everyday while working. ;-)
 
Picked up a PS4. No games as yet :mrgreen:

As I'm in the US now, I had to create a new account.

StUnknown

Feel free to add me (if I know you :)). I still use StatusUnknownUK on Vita btw.
 
I got my PS4 on Monday and got it set up that night, but really had no time over the last couple of days to use it. The new controller seems really comfortable in the hand and seems to be a massive improvement over the DS3, though I haven't yet used it enough to render a final verdict. I am currently downloading my first full game (NBA2K14) and this 41.9 GB d/l has settled in at a d/l rate that will get it here in ~ 20 min, which is a huge improvement over my prior experience with the PS3. I also really like the new affiliation with Amazon as I was able to purchase a digital code from them and redeem on the PS store. This process was a little flaky, but I understand that PS4 is having issues ATM (for obvious reasons if you think about it). Hopefully Sony are able to invest enough into PSN infrastructure over time to prevent these overload situations.
 
I think PS3 had that Amazon affiliation before. It was stopped about 1-2 years ago. They restarted the relationship in PS4.
 
OK - so now my first big annoyance. Why is there a still an install process following the download process for digital downloads instead of a combined download/install operation? XBox 360 had this from the start of last gen and Steam has this now (on the PC of all places) so why didn't Sony implement this for PS4? So far, the install process is taking MUCH longer than it took me to download the game over the internet.
 
What if you disconnect the network now ? Does the install continue (faster, slower or no change) ?

EDIT:
If they separate Install from Download, it may mean:
(1) We can download software for other platforms from the PS Store eventually, and/or
(2) We can get the software via other means, and then install them

PSP software uses (1) on PS3 for example. Who knows what's in their plans in the future.
 
OK - so now my first big annoyance. Why is there a still an install process following the download process for digital downloads instead of a combined download/install operation? XBox 360 had this from the start of last gen and Steam has this now (on the PC of all places) so why didn't Sony implement this for PS4? So far, the install process is taking MUCH longer than it took me to download the game over the internet.

Not sure what you are talking about, is this before or after updating? Install should now only be creating icons and such, and that's about it. And it's automatic and in the background, so no complaints from my end.
 
And it's automatic and in the background, so no complaints from my end.

The installation process is inconsistent, sometimes it is seamless and sometimes you have to manually trigger it by launching the game or accessing specific content. This happened to me yesterday with the various files associated with Zen Pinball.

Also, some games have a secondary install process once you are into them (Warframe and NFS Rivals are examples of that).

Cheers
 
NVM, small insight on the PS4 tilting but I think most people already see why it's not an issue. Good explanation on Kotaku too.
 
The installation process is inconsistent, sometimes it is seamless and sometimes you have to manually trigger it by launching the game or accessing specific content. This happened to me yesterday with the various files associated with Zen Pinball.

Also, some games have a secondary install process once you are into them (Warframe and NFS Rivals are examples of that).

Cheers

I wonder if that has to do with online features that don't require PSN?
 
NVM, small insight on the PS4 tilting but I think most people already see why it's not an issue. Good explanation on Kotaku too.
Tilting, wat? Are you thinking of the fact the darn thing has three feet, so that if you push down on a corner with your hand (or a hammer, whatever), then the thing flips up? Considering you have to force it to tilt it really isn't an issue at all.
 
What if you disconnect the network now ? Does the install continue (faster, slower or no change) ?

EDIT:
If they separate Install from Download, it may mean:
(1) We can download software for other platforms from the PS Store eventually, and/or
(2) We can get the software via other means, and then install them

PSP software uses (1) on PS3 for example. Who knows what's in their plans in the future.

1) I don't see having a content procurement system where the device accessing the content is able to recognize which package files are it's own and which are for another platform as an insurmountable technical challenge.

2) Games install directly from BluRay, so why couldn't they install directly from the internet also?
 
Not sure what you are talking about, is this before or after updating? Install should now only be creating icons and such, and that's about it. And it's automatic and in the background, so no complaints from my end.

Actually, now that I think about it more, I think I must have simply misunderstood what was being represented to me by the download indicator. When it got to 100%, it was probably just indicating that the game was now playable not that it was completely downloaded. So, really, the install was being slowed by my ability to download the game over the internet. So, expected behavior. Less impressed by PSN download speeds than I was, but feeling a lot better about the digital download implementation which more than makes up for it.
 
1) I don't see having a content procurement system where the device accessing the content is able to recognize which package files are it's own and which are for another platform as an insurmountable technical challenge.

Hm ? PS3 can recognize PSP, Vita and PS3 game packages. For the first 2 packages, it simply leaves them in bundle form. For the last type, it will automatically install them unless you choose background install.

It's not really a big deal to separate download from install.

In PS4, they enhance the system further to include background install.

2) Games install directly from BluRay, so why couldn't they install directly from the internet also?

They are already doing that.

It's just that there are:
(a) Foreign bundles
(b) Background install (a la PS4 style)
(c) Straight install right after download
(d) Background download (Doesn't auto-install on PS3, perhaps for security reason)

In general, Sony's concept is trending towards cross platform. MS is going towards a closed system. Their design may differ in various places.
 
The installation process is inconsistent, sometimes it is seamless and sometimes you have to manually trigger it by launching the game or accessing specific content. This happened to me yesterday with the various files associated with Zen Pinball.

Also, some games have a secondary install process once you are into them (Warframe and NFS Rivals are examples of that).

Those are in-game update mechanisms. GT6 also has its own asset update mechanism.
 
OK - so now my first big annoyance. Why is there a still an install process following the download process for digital downloads instead of a combined download/install operation? XBox 360 had this from the start of last gen and Steam has this now (on the PC of all places) so why didn't Sony implement this for PS4? So far, the install process is taking MUCH longer than it took me to download the game over the internet.

What game?
I've found that the install is usually a patch that hasn't background installed yet.

Not sure if the patches require the game to be fully downloaded before being applied (unlike the play while downloading)
 
Not sure if the patches require the game to be fully downloaded before being applied (unlike the play while downloading)
It shouldn't matter either way, theoretically, but implementation-wise I can imagine it would be tremendously helpful if the game was fully downloaded before patching begins. Otherwise the OS would have to (very very reliably) keep track of which bits of not yet downloaded game have been patched, and not download and overwrite them with old data.
 
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