More Detailed Hardware Survey (Valve)
They've added some new things such as monitor size and aspect ratio, as well as what bus people are running graphics cards in (AGP vs PCI-E) and Crossfire/SLI detection, what drivers people are using dating back quite a few months, primary resolution, amount of V-Ram, shader path support, MSAA support, multi-monitor resolution etc...there are alot of charts. The biggest thing that stuck out at me was the Crossfire users to SLI users, as well as physical processor count
As of writing this 2.54% are using multi-core systems, .78% are using some form of multi-GPU setup out of all users, of which Crossfire is making up 1.81% of all the multi-GPU systems recognized, SLI has the other 98 or so percent. Results can be found here:
http://www.steampowered.com/status/survey.html
They've added some new things such as monitor size and aspect ratio, as well as what bus people are running graphics cards in (AGP vs PCI-E) and Crossfire/SLI detection, what drivers people are using dating back quite a few months, primary resolution, amount of V-Ram, shader path support, MSAA support, multi-monitor resolution etc...there are alot of charts. The biggest thing that stuck out at me was the Crossfire users to SLI users, as well as physical processor count
As of writing this 2.54% are using multi-core systems, .78% are using some form of multi-GPU setup out of all users, of which Crossfire is making up 1.81% of all the multi-GPU systems recognized, SLI has the other 98 or so percent. Results can be found here:
http://www.steampowered.com/status/survey.html
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