Motorstorm screens

Discussion in 'Console Gaming' started by Angelcurio, Sep 8, 2006.

  1. Metalmurphy

    Newcomer

    Joined:
    Jul 15, 2006
    Messages:
    45
    Likes Received:
    0
    Its a shame they released the game so early in Japan, they probably thought that Japanese wouldn't care about a offroad racer, and then POW, best selling game in Japan where it could be even better :S I feel sorry for the japanese.
     
  2. Sankari

    Regular

    Joined:
    Jul 27, 2005
    Messages:
    649
    Likes Received:
    7
    Nothing (except perhaps the load times) that couldn't be fixed with some updates here and there. ;)
     
  3. Polygon Crusher

    Banned

    Joined:
    Feb 9, 2006
    Messages:
    119
    Likes Received:
    5
    Location:
    In the clouds
    Nay, not the E3 video but the real-time playable game. So that is the real-time playable game lacks AA according to almost all screenshoots I have seen that dont have massive amounts of motion blur to hide it. :!:
     
  4. Nesh

    Nesh Double Agent
    Legend

    Joined:
    Oct 2, 2005
    Messages:
    14,001
    Likes Received:
    3,720
    heh I think he may be refering to the target render. I know its strange but take a look at this. This was one of the reasons why some people suspected the target render to be actual in game graphics

    Check this out
    [​IMG]

    And thats nothing. I remember a bigger picture of this screenshot in which the jaggies were even more apparent
     
  5. nAo

    nAo Nutella Nutellae
    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    4,400
    Likes Received:
    440
    Location:
    San Francisco
    AA is there
     
  6. Polygon Crusher

    Banned

    Joined:
    Feb 9, 2006
    Messages:
    119
    Likes Received:
    5
    Location:
    In the clouds
    Maybe becouse the screenshot has been resized to many times? -Becouse I remeber to have downloaded the HD video of the Motorstorm E3 2005 and as far as I remember each frame had no aliasing at all.
     
  7. macabre

    Regular

    Joined:
    Jul 25, 2005
    Messages:
    707
    Likes Received:
    14
    Location:
    Porta Hercynia
    Because the trailer also had motion blur...just like the game :wink:
     
  8. Nesh

    Nesh Double Agent
    Legend

    Joined:
    Oct 2, 2005
    Messages:
    14,001
    Likes Received:
    3,720
    What macabre said. There were so many things happening on screen, so fast and with lots of motion blur its impossible to notice aliasing in the video. Most likely if we are lacky enough only in certain frames we might be able to notice by freazing the video. I ve seen the same picture in all sizes from countless of sources. That specific pic always showed juggies at the "right" places. Even the big high res version of this scene. Which is wierd( Not trying to imply the possibility of it being real time btw)
     
  9. cthellis42

    cthellis42 Hoopy Frood
    Legend

    Joined:
    Jun 15, 2003
    Messages:
    5,890
    Likes Received:
    33
    Location:
    Out of my gourd
    CG Jessica Alba making out with CG Catherine Zeta Jones, plz. Can you? Huh? HAH!
     
  10. SOcean2forever

    Newcomer

    Joined:
    Sep 30, 2006
    Messages:
    35
    Likes Received:
    1
    They can patch this later can't they? After all, PS3 is a PC no? :wink:
     
  11. Polygon Crusher

    Banned

    Joined:
    Feb 9, 2006
    Messages:
    119
    Likes Received:
    5
    Location:
    In the clouds
    I see, was some time ago I looked at it. Neverthless considering it was CGI I would say that was a nasty one pulled by Sony or the devs by showing a CGI and trying to fool the people to believe it is real-time by showing aliasing.:shock:
     
  12. Nesh

    Nesh Double Agent
    Legend

    Joined:
    Oct 2, 2005
    Messages:
    14,001
    Likes Received:
    3,720
    Probably. Anything's possible these days. Atleast they didnt flat out say Motorstorm was real time unless I missed it. But if they did it on purpose they are lil' wicked bastards who know how to play with the mind hehe.
    This CGI use is getting out of hand and its spreading like a virus. We had EA with Madden which looked crap at the end, we had Sony showing target renders using "in game assets" , now we have MS showing Halo3 CGI in TV ads claiming they are using "in game assets" and there are even more.

    Whats even worse people are drooling over them. Having expectations as a result is one thing. But treating them as the real thing before the game is shown running in real time in that quality is illogical.
     
  13. Cheezdoodles

    Veteran

    Joined:
    May 24, 2006
    Messages:
    3,930
    Likes Received:
    24
    Dont you have laws preventing showing CGI ads that doesnt inform you that its not actual gameplay footage?

    We do in EU, after Activision got sued over CoD2 ads. Now everything thats is CGI says "Not actual gameplay"
     
  14. Shifty Geezer

    Shifty Geezer uber-Troll!
    Moderator Legend

    Joined:
    Dec 7, 2004
    Messages:
    44,106
    Likes Received:
    16,898
    Location:
    Under my bridge
    I gotta say, marketting sometimes have it rough! If this was supposed to be a target render, what they're aiming for, wouldn't it be more honest to lack AA then include it, when you know the final game won't have it? Yet anyone who excludes AA from target renders is being deceptive? :???:
     
  15. hongcho

    Newcomer

    Joined:
    May 24, 2005
    Messages:
    89
    Likes Received:
    3
    Location:
    San Jose, CA, USA
    Just go see it on a local game shop PS3 demo units. There is a clear difference, to me at least, between looking directly at a 20-in LCD display and looking at a photo on the web (not quite the same color, not quite the same sharpness).

    Hong.
     
  16. almighty

    Banned

    Joined:
    Dec 17, 2006
    Messages:
    2,469
    Likes Received:
    5
    The version in the demo pods is a complete mess compared to the final build, the final build looks ALOT better and is more stable then the demo version.
     
  17. Duke

    Newcomer

    Joined:
    Oct 10, 2006
    Messages:
    49
    Likes Received:
    0
    Hehe it's so funny see all these people always pop up and say "Played at local game shop, didnt look good at all, horrible framerate etc." Guess they dont read much, just comment randomly.:lol:
     
  18. Laa-Yosh

    Laa-Yosh I can has custom title?
    Legend Subscriber

    Joined:
    Feb 12, 2002
    Messages:
    9,568
    Likes Received:
    1,455
    Location:
    Budapest, Hungary
    Yeah, the artifacts are probably a result of 2D motion blur...
     
  19. Darkon

    Regular

    Joined:
    Jul 18, 2006
    Messages:
    621
    Likes Received:
    3
    Well this is Sony's own faulth.
     
  20. Nesh

    Nesh Double Agent
    Legend

    Joined:
    Oct 2, 2005
    Messages:
    14,001
    Likes Received:
    3,720
    No no you got me wrong.

    I am not implying that they tried to be deceptive for sure and I would agree with you. But lets see it this way.
    Lets say you release CGI to the public but you arent clear about it to the public wether this is in game, CGI or use game assets. This CGI could show detail and features above anything seen or believed possible like the CGI video of motorstorm, but with ALL the unbelievable visuals you add aliasing on purpose. Whats deceptive? The visual quality of the CGI that may never make it to the final game? Or the unexpected aliasing in CG included with all the detail without being clear to the public wether that video is representative of the final game?

    You basically let people do the hype work for you in their effort to find clues by theirselves wether its the real thing.

    Remember the Killzone "target render"? People went crazy and studied every frame possible in their effort to find glitches or anything that could possibly give a clue. I was one of them too and I found many in it as well. I was almost convinced it had some dose of the real deal.

    I found pop ups (distance, and character pop ups), dissapearing objects, slight shimmering, floating body, minor bugs etc and it wasnt just me whho noticed these. Many noticed and they suspected this could be partially real with some fixes here and there or had the real game rerendered with all the effects in a CGI. This helped the hype increase even more.

    At the end it was proven 100% CGI though.
    :lol:

    I am not saying Sony did that for sure and on purpose. But just thought about the possibility
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...