Microsoft acquired Activision Blizzard King for $69 Billion on 2023-10-13

But you still can't answer if Windows being on mobile devices makes it a mobile os ?

Windows 11 isn't a mobile OS, you cannot install it on mobile devices. Windows 11 on ARM is a mobile OS because you can install it on mobile devices. The findamental OS, as in what hardware it supports and what hardware it will run on, is different. It shares many API calls (for software compatibility) and UI. But they are different OSs.

Sony just bought another animation streaming service and is shutting it down. Sony bought MGM couldn't make it work and sold it. Seems par for the course to me. Disney bought Fox but spun off its news company from the main body and a bunch of other things. GM shut down Pontiac . Do you need more examples through history ? Didn't Nintendo shut down its love hotels ?
What does any of this have to do with your earlier claim?

Yes and I am sure Sony wants to buy Activision also. But sony didn't put an offer on the table or a high enough offer . Activision even went to Facebook/meta to try and sell itself to them and Facebook/ meta didn't want it. I am sure they also seeked many other companies. Also how much does COD pull in quarter on all platforms vs fortnite. I wonder if its still bigger.
I don't think there any evidence of Sony wanting to by Activision Blizzard. This far they have only made smaller acquisitions.

Then MS should tell valve to stop advertising that its playable on their platform

Fair point, Halo is running on Steam Deck, making that one hardware platform the only non-Microsoft platform Halo, Gears and Flight Sim are be running on. Microsoft do not support running these games on the desktop OS competition: macOS and linux.

This statement is true depending on when you start counting. COD games sell around 30M copies in yearly releases. GTA 5 has sold 160M copies. Minecraft has sold over 200M, not counting Story Mode 1/2 and Dungeons. Elder Scrolls is close to 200M as a franchise as well. Cod wins a lot of contests based on strength of schedule. And if it comes to revenue... Not sure COD is top dog at all.

Wikipedia is the source, so all of the sub-sources as cited.
 
At this point the only thing I m getting from @eastmen is a constant whining that its unfair that Sony is the leader and not MS in the gaming industry (possibly because its American). To the point that he is complaining that Sony creates its own original exclusive IPs for Playstation. F*ck me! While in his cognitive dissonance he is trying to excuse and downplay the fact that MS is a freakin monopoly, with significantly larger streams of revenue and far bigger reach in the new economy. And no, the rest of the world doesnt have an anti-American agenda against MS.

edit: Also the argument "Sony would have taken over the world if they could and would have bought Activision but they cant, therefore MS should do it and its ok" sounds super childish and self defeating at best.
It's really funny cause I am getting similar vibes from you. I want an equally balanced console market. We currently don't have that. So the easiest way to get that is for MS to expand its offerings. But I guess its horrible to want competition in the market and not a console maker that raises prices on games and hardware ? I mean even Nintendo replaced an old ass console at a higher price point by adding a $5 better screen in it.

I guess a lot of fan boys would be happy if it was just Sony and Nintendo in the market at the end of the day.
 
It's really funny cause I am getting similar vibes from you. I want an equally balanced console market. We currently don't have that. So the easiest way to get that is for MS to expand its offerings. But I guess its horrible to want competition in the market and not a console maker that raises prices on games and hardware ? I mean even Nintendo replaced an old ass console at a higher price point by adding a $5 better screen in it.

I guess a lot of fan boys would be happy if it was just Sony and Nintendo in the market at the end of the day.
Oh did you see me complaining about MS purchasing Ninja Theory, Playground Games, Mojang, Coalition etc or about MS owning Gears of War, Halo, Forza, Flight Simulator etc and how unfair it is for not making them on Playstation or Nintendo, like you were laughably whining about Uncharted, God of War, Horizon Zero etc being Sony's IP's? Nope.

Obviously you are the one complaining about everything Sony does and not us about MS.

So nice projection. Ironic what you interpret as "balanced" in the console market vs what you interpret as "balanced" in the OS market as well as the complains and constant whining about Sony's internally produced original IPs. Please continue.

Also super laughable that you are deliberately mixing "increase of offerings" with "existing IPs that XBOX already had, but now on less platforms" when it comes to Blizzard/Activision and Zenimax
 
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MS getting ABK is good. Not seeing a downside. Cod can die in a ditch. Those other IPs can now actually be made now that MS owns it instead of ABK. If ABK was left to it’s own, they would have shut everything down and just kept at being a CoD studio which would have eventually been it’s own downfall anyway.
I said as much back on page 1 of the thread. I thinking more about salvaging the dumpster-fire that is modern Blizzard and didn't really know how big Call of Duty was as I'm not into competitive shooters.
 
METAs answer
Facebook says that they have a small presence in the video game environment: 1) FB Gaming, a hosting platform to play games and watch other people live's streams 2) Virtual reality headsets through Meta.

According to them, in FB Gaming and Meta Quest the majority of games are from third party.

FB doesn't believe that the games market should be segmented by platform/hardware due to the intense competition of titles between platforms (I mean, they are the first ones not interested in that segmentation :p). They also consider that a segmentation by type of distribution channel (digital, physical or subscription) is not justified either given the intense competition for titles between the channels (the CMA from UK disagrees with that because the report from last week talked about the subscription service as a relevant market).

They think that platforms compete for user time and engagement, that the boundaries between platforms are disappearing and that players want to play via multiple platforms thanks to cross play, a trend that they see growing.

They think that barriers to market entry are generally low thanks to innovations such as app stores, APIs, SDKs, cloud computing or new business models that give developers more options to monetize. Apple Arcade, Amazon Luna, Netflix Games, Google Stadia or the Epic Games Store are examples of recent entries in the distribution of games.

The main developers and publishers that they see competing with Microsoft and ABK are, among others: Bandai Namco, Capcom, EA, Embracer, Epic, Konami, NetEase, Nintendo, Riot, Sega, Sony, Square Enix, Take-Two, Tencent, Ubisoft, Valve, Warner Bros or Valve. They also mention Zynga (owned by Take-Two) and Xbox Games Studios o_O xD.

All of them should be able to produce AAA games.

In relation to the catalogue of ABK and if they publish games hard to replicate, compite with or that cannot be replaced, there are a few redacted paragraphs but they say that the electronic game industry is highly dynamic and competitive, with an abundance of content produced by several developers and with constant entries from new players.

The say that Meta 's first-party software services include Crayta, an in the cloud service for the development of electronic games and universes (first time hearing about it). They also offer some first party games such as Beat Saber in Steam or the PS Store.

When asked about the positive or negative aspects of this transaction... we've got a full page of redacted content. :S

They talk about G2A.com, Gamers Gate and SideQuest as examples of digital distributions platforms for video games that have been successful without prior video game experience in the market.

In relation to the importance of exclusive titles, FB says that while unique titles provide some upfront marketing value (for example, interest in a platform and can promote early adoption) exclusivity is often limited in time and developers tend to switch to a wider distribution.

Regarding the advertising market, they believe that any segmentation is pointless because there is a single global market for it (MS believes that the ABK acquisition will also affect the advertising market in the videogame industry).

In the end, it seems like they really believe in the idea that the relationship of a device with the gaming experience is going to lose importance.
 
lol about XBOX game studios competing with MS

Their wording is very carefully structured and its framed like hypocritical PR. FB doesnt believe in hardware platforms but its obvious they believe in digital ecosystems as platforms where theirs have exclusive third party content that nobody else can offer.
 
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lol about XBOX game studios competing with MS

Their wording is very carefully structured and its framed like hypocritical PR. FB doesnt believe in hardware platforms but its obvious they believe in digital ecosystems as platforms where theirs have exclusive third party content that nobody else can offer.
I'm not seeing the issue here. Digital ecosystems are certainly more desirable than hardware ones. Imagine if Netflix only ran on Sony TVs and Disney+ only on LG TVs? Imagine if certain games only ran on Nvidia hardware on PC and some titles you have to have an AMD GPU? Everyone would scoff at such concepts. Consoles are the last bastion for this type of acceptance, but with everyone using the same hardware anyway, I'm not seeing the value of hardware platforms. The days of exotic hardware are gone, and with it the need for hardware exclusivity.
 
I'm not seeing the issue here. Digital ecosystems are certainly more desirable than hardware ones. Imagine if Netflix only ran on Sony TVs and Disney+ only on LG TVs? Imagine if certain games only ran on Nvidia hardware on PC and some titles you have to have an AMD GPU? Everyone would scoff at such concepts. Consoles are the last bastion for this type of acceptance, but with everyone using the same hardware anyway, I'm not seeing the value of hardware platforms. The days of exotic hardware are gone, and with it the need for hardware exclusivity.
Tv's are sold at a profit and wider usage.
Netflix & Disney+ may work on all TVs but they have exclusive content. So you have to subscribe to it if you want to view it.
Nvidia & AMD sell at profit and used for multiple things.

If you want 95%+ of games you already have that option of going the PC route. (especially as Sony has finally started to release on there)
If you want a console experience, at a reasonable price and willing to forgo some exclusives you have that option.

I like the competition that currently happens in the console space both hardware and software.
 
Gamespass on playstation anyone ;)

Surely that the endgame here, and the ONLY way to get the latest COD on your PS5.
MS will promise to the moon and back to keep making cod for other platforms,
no guarantee's about HOW you get it though.
even if it's not an explicit gameopass on PS5, i bet the only way to buy COD2027 will be digitally via gamepass.
 
I'm not seeing the issue here. Digital ecosystems are certainly more desirable than hardware ones. Imagine if Netflix only ran on Sony TVs and Disney+ only on LG TVs? Imagine if certain games only ran on Nvidia hardware on PC and some titles you have to have an AMD GPU? Everyone would scoff at such concepts. Consoles are the last bastion for this type of acceptance, but with everyone using the same hardware anyway, I'm not seeing the value of hardware platforms. The days of exotic hardware are gone, and with it the need for hardware exclusivity.
I am not arguing which one is more desireable.
 
Gamespass on playstation anyone ;)

Surely that the endgame here, and the ONLY way to get the latest COD on your PS5. MS will promise to the moon and back to keep making cod for other platforms, no guarantee's about HOW you get it though. even if it's not an explicit gameopass on PS5, i bet the only way to buy COD2027 will be digitally via gamepass.
Would Microsoft be willing to give up 30% of all subs/discount sales make through PSN accounts to GamePass? The economics and profitability of GamePass is already questionable, but however Microsoftare making it work, it's predicated on them taking 100% of the subscription that user's pay. And they would need to compensate publishers more for a greater number of lost sales.

I think there is a good reason that the the offerings of GamePass on PC and Xbox are quire different, i.e. Microsoft do not include all of their first party titles in the service on PC, which is probably a sign of bounds of profitability, and the same would be true for PlayStation. Microsoft are unlikely going to port Halo, Gears, Fable, Sea of Thieves, Grounded, and other previous-console exclusives which makes GamePass on PlayStation significantly less appealing as you're getting way less games.
 
Maybe to make people feels obligated to chase the best deal?

Cod comes to PS5 via gamepass. Buying cod on PS5 gives ps players gamepass for 3 months or something.

Then ps player got lured to also play gamepass on their phones.

Btw does gamepass works fine with ps5 web browser?
 
Windows 11 isn't a mobile OS, you cannot install it on mobile devices. Windows 11 on ARM is a mobile OS because you can install it on mobile devices. The findamental OS, as in what hardware it supports and what hardware it will run on, is different. It shares many API calls (for software compatibility) and UI. But they are different OSs.

What happen If you install windows 11 x86 on x86 mobile device? I mean, assuming the boot issue has been clobbered together to work.

Btw if you remote desktop to windows 10 desktop via mobile device,
 
Oh did you see me complaining about MS purchasing Ninja Theory, Playground Games, Mojang, Coalition etc or about MS owning Gears of War, Halo, Forza, Flight Simulator etc and how unfair it is for not making them on Playstation or Nintendo, like you were laughably whining about Uncharted, God of War, Horizon Zero etc being Sony's IP's? Nope.

Obviously you are the one complaining about everything Sony does and not us about MS.

So nice projection. Ironic what you interpret as "balanced" in the console market vs what you interpret as "balanced" in the OS market as well as the complains and constant whining about Sony's internally produced original IPs. Please continue.

Also super laughable that you are deliberately mixing "increase of offerings" with "existing IPs that XBOX already had, but now on less platforms" when it comes to Blizzard/Activision and Zenimax
Have you seen me complain about any sony purchase ? When did I ever whine about any of Sony's games ? I never have and frankly since Sony mostly makes the same type of game over and over again that isn't my cup of tea I wont ever care.

In the OS market you have the big 3 , windows /ios/andriod and then smaller ones line linux and osx. There is plenty of competition. The majority of people use multiple devices from multiple os companies. Some use IOS for mobile and windows for a laptop or desktop. Some use andriod and windows , some use IOS and linux. I know even a few with osx and andriod as their go toos

Right now the largest home console maker is sony and then nintendo has a handheld option that can work on a tv also. MS sold half the consoles that sony and nintendo sold. For better competition you need all 3 to sell as equally as possible.
 
What happen If you install windows 11 x86 on x86 mobile device? I mean, assuming the boot issue has been clobbered together to work.

I don't know how you would do that. Windows 11 (x64) does not include any of the ARM SoC drivers it would need to run. If you mean run an ARM OS with x64 virtual machine and run Windows11 (x64) in that? I wonder how many mobile devices would have the memory footprint to run Windows 11 (x64), and the VM model likely wouldn't work as ARM model for virtualising memory is different to x64 model.

What I also had not realised is that Windows 11 for ARM really isn't mobile OS at all. I assumed that it included the small-form factor UI shell from Windows Phone and Windows 10 Mobile but that doesn't appear to be the case. It literally is just Windows 11 compiled for ARM with drivers for common ARM chipsets and hardware - just like Apple's x64 and ARM macOS builds.

Anybody wanting to use Windows 11 for ARM in a phone/tablet would have to use the Windows 11 interface (classic or touch) or implement their own. I guess Microsoft really did walk away from the smartphone market!
 
I don't know how you would do that. Windows 11 (x64) does not include any of the ARM SoC drivers it would need to run. If you mean run an ARM OS with x64 virtual machine and run Windows11 (x64) in that? I wonder how many mobile devices would have the memory footprint to run Windows 11 (x64), and the VM model likely wouldn't work as ARM model for virtualising memory is different to x64 model.

What I also had not realised is that Windows 11 for ARM really isn't mobile OS at all. I assumed that is included the small-form factor UI shell from Windows Phone and Windows 10 Mobile but none of that is present. It literally is just Windows 11 compiled for ARM binaries with drivers for common ARM chipsets.

Anybody wanting to use Windows 11 for ARM in a phone/tablet would have to use the Windows 11 interface (classic or touch) or implement their own. I guess Microsoft really did walk away from the smartphone market!
He is asking if you install windows 11 on a x86-64 better known as x64 chip. So anything from athlon 64 and after. So something like intel cherry trail and the answer is it will work just fine. The phones will be older because Intel hasn't made a phone soc in awhile . I think you'd be missing a dialer however so you'd have to get one from the app store.

Windows 11 is a mobile OS. I use it on my surface go 2 all the time. Its an amazing productivity OS on a mobile device. Esp if you spend 10-15 minute tinkering with it. I typically have my go 2 with me when I travel for work. My surface pro replaced my laptop and the go has replaced my pro. I wanted a neo cause that would replace my go while giving more screen space.

The rumor is that with MS's fall releases arm skus will simply be part of the existing devices instead of having their own. So we may see a go 4 with your choice of x64 or arm and see that up the product stack. Personally I wish they had more amd options that were up to date with amd's offerings. A surface pro 9 with van Gogh would be great
 
He is asking if you install windows 11 on a x86-64 better known as x64 chip. So anything from athlon 64 and after.

Thanks, I mis-read the question. As far as I know, Windows 11 (x64) has decent support for semi-modern tablets and laptops although Windows 11 will not support most Athlon-based devices.

Windows 11 is a mobile OS. I use it on my surface go 2 all the time. Its an amazing productivity OS on a mobile device. Esp if you spend 10-15 minute tinkering with it.

It depends what orangpelupa means by a mobile device? Does he mean mobile/smart phones or just mobile devices. Because they are very different things.

The rumor is that with MS's fall releases arm skus will simply be part of the existing devices instead of having their own. So we may see a go 4 with your choice of x64 or arm and see that up the product stack. Personally I wish they had more amd options that were up to date with amd's offerings. A surface pro 9 with van Gogh would be great

Didn't Microsoft offer a Surface device a few years back, some with x64 and some with ARM? I'm sure that was a thing. As long as they highlight the likely drawbacks with the ARM hardware; typically no Thunderbolt so no eGPU or other fast I/O accessories, I doubt many customers care what CPU is inside.
 
Thanks, I mis-read the question. As far as I know, Windows 11 (x64) has decent support for semi-modern tablets and laptops although Windows 11 will not support most Athlon-based devices.



It depends what orangpelupa means by a mobile device? Does he mean mobile/smart phones or just mobile devices. Because they are very different things.



Didn't Microsoft offer a Surface device a few years back, some with x64 and some with ARM? I'm sure that was a thing. As long as they highlight the likely drawbacks with the ARM hardware; typically no Thunderbolt so no eGPU or other fast I/O accessories, I doubt many customers care what CPU is inside.
It's all good. Windows 11 doesn't directly support older cpus due to the lack of a TPM chip of a certain level but people have modified the install to bypass it. I think this was a happy middle for MS and hard core os fanatics. There is a group running older cpus that still want to use them while MS wants to stop support them. Windows 10 will work on those devices without any thinkering.

I dunno are they different things ? That is what I've been asking for awhile. Who makes up these weird product categories. I mean even a laptop is mobile since it has a battery ? I could take it and use it on the go. I would think a tablet is even more so than a laptop and some tablets like the 7 inch fire tablet is similar in size to the galaxy fold.


To get into the history of the Surface the original Surface was the surface rt which came out before the pro. It was a disaster and should never have been released but that was a decade ago. The pro came out a few months later and took off and about 3 years ago MS tried again with the surface pro x. the pro x was a better device since you could run x86 (not x64) programs on it in emulation. It was on par with the current pro 7 at the time's i5 in performance but better battery life and it was slimmer. They also had a bigger screen (smaller bezel) and a new pen. MS has since introduced x64 emulation I believe but considering the SQ1 and SQ2 are much slower than the surface pro 8s tiger lake cpus. the pro x isn't very popular anymore. Also the Surface pro 8 has the same size screen (13inch vs the 12.3 of the older pros) and has a new keyboard connector. The speculation is that since the pro 8 introduced a new keyboard for the pro line and the pro 8 is the exact same dimensions as the x that the x will go away and you will just buy a surface pro 8 with intel or with arm just like you would buy it with an i3 or i5 or i7 now. Like I said , I'd love to see an amd option. Could you imagine a pro 9 with a quad core zen 4 + rdna 2. That be a really great machine.

I like to put money on the side for toys and a gaming budget so I've been putting some money on the side to replace my surface pro 6. My work 7+ has usb c and its great for charging when its in my bag. For my wife who uses the pro at home the most , well we have usb c chargers every where in the house so its easier than taking out the surface charger or having to put on a single charger. But 4 years is a pretty good life span for the pro 6. Will likely give it to my niece to draw on
 
Would Microsoft be willing to give up 30% of all subs/discount sales make through PSN accounts to GamePass? The economics and profitability of GamePass is already questionable, but however Microsoftare making it work, it's predicated on them taking 100% of the subscription that user's pay. And they would need to compensate publishers more for a greater number of lost sales.

I think there is a good reason that the the offerings of GamePass on PC and Xbox are quire different, i.e. Microsoft do not include all of their first party titles in the service on PC, which is probably a sign of bounds of profitability, and the same would be true for PlayStation. Microsoft are unlikely going to port Halo, Gears, Fable, Sea of Thieves, Grounded, and other previous-console exclusives which makes GamePass on PlayStation significantly less appealing as you're getting way less games.

We might be talking at cross purposes here, but..

Give up what 30%? by making COD gamepass only they make sure own the entire COD ecosystem, and can control all add-ons and DLC purchases.
this way Sony sees potentially 0% money form a user purchasing skins or whatever for COD.
Getting gamers onto gamepass is the goal here.

No need to port existing titles, or new non PS5 native titles, when you can stream them.
Think if the typical PS5 gamer that buys 3-5 titles a year, COD, + some Sony first party titles.
COD instead of being $70, is simply a $15 a month sub, play for a few months, then drop the sub.
Oh, but hang on, NOW the same gamer has 100's of other titles to accessible, essentially "for free"
Soon they find themselves playing more "free" gamepass games, and purchasing less of those %70 Sony first party titles.

MS dont care Where you play, PS5, Xbox, PC, or cloud - they want your Sub, and every gamepass Sub is less money spent with Other publishers.
 
We might be talking at cross purposes here, but..

Give up what 30%? by making COD gamepass only they make sure own the entire COD ecosystem, and can control all add-ons and DLC purchases.
this way Sony sees potentially 0% money form a user purchasing skins or whatever for COD.
Getting gamers onto gamepass is the goal here.

No need to port existing titles, or new non PS5 native titles, when you can stream them.
Think if the typical PS5 gamer that buys 3-5 titles a year, COD, + some Sony first party titles.
COD instead of being $70, is simply a $15 a month sub, play for a few months, then drop the sub.
Oh, but hang on, NOW the same gamer has 100's of other titles to accessible, essentially "for free"
Soon they find themselves playing more "free" gamepass games, and purchasing less of those %70 Sony first party titles.

MS dont care Where you play, PS5, Xbox, PC, or cloud - they want your Sub, and every gamepass Sub is less money spent with Other publishers.

I don't think there will ever be game pass on playstation. Nintendo maybe if Ms made a special version that wouldn't allow you access to games released on the switch/2. That would expand the offerings on the switch. But even then I doubt Sony or Nintendo would do it. Doesn't make financial sense for them. It's the same reason why Apple would fight opening up the app store tooth and nail
 
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