PC-Engine said:1. Shenmue doesn't have clipping not to mention HUGE draw distance ie Dock level.
2. The NPCs fade in/out they don't clip and it's only when there are many of them onscreen.
3. The slowdown is few and far between, again only when there are many NPCs (who have their own mini lives).
4. Shenmue runs in Progressive.
I've watched my friend play Shenmue 1 on DC a lot lately.
A few disagreements:
1. I haven't seen the dock level, but on the streets, the draw distance is DECENT.
2. They fade. They ALWAYS fade. Even in the first two very small, limited, no more than 2 NPC's areas.
3. Slowdown in the city. Granted it was raining, but it was kinda... depressing.
4. Super Mario Sunshine runs progressive too, but that's 30FPS. What's your point?