Mark Rein says the UT demo is the same on a test bed PC or on the PS3

from PSMagazine:

"We asked Rein about the now famous E3 demo of UE3. How difficult was it,
really, to get it up and running? "The only trick we did to make sure that
the lighting looked right and shadows looked right when we were doing our E3
demo was to change the mode in the game engine from Direct X to Open GL,"
he
confirmed, adding: "There's no difference in what you see running of this
test bed PC [a high-end system with a $500+ NVIDIA 7800GTX video card] and
the PS3.
"

this seems to be a very important sign of what ps3 will be..
 
"There's no difference in what you see running of this
test bed PC [a high-end system with a $500+ NVIDIA 7800GTX video card] and
the PS3."

this seems to be a very important sign of what ps3 will be

What he is saying is that the demo would look the same on a High-end PC with a 7800GTX.
He doesn't say the RSX = the GTX, nothing even close to that.

How did you read this upside down, front to back?
 
This is just a general statement to everyone, but...

I suggest you people stop trying to dig deeper than face value of any comment made by a dev or anyone else in an interview -- these interviews are for the consumer (of the product they're talking about) and will often use generalized wording to make things easier to understand.

Most people interviewed don't try to hide secret messages that need to be decoded in their interview.

Rein was saying, to the general average half retarded consumer of PSM magazine that: "What you see on PS3 will be essentially what you'd get on a PC (with a silly ass expensive card) in our new game". Reading into it to mean anything else is absolutely silly.

Especially considering all this would mean (even while being ridiculous and trying to dig information out of it that isn't there) is that any differences between RSX and G70 will just be ignored and they'd act like RSX was a pure G70 (assuming there are optimizations and improvements that allow different things). It says nothing about the underlying architecture or changes to it.
 
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I'd also imagine Mark was referring to the present tense or rather the state of the demo at E3. One could get that demo up on a high end rig with a wicked graphics card. This does not say the same is true of the PS3 version of UT2007although I expect it to be true in not too distant future...at least as far as graphics are concerned.
 
I think it's pretty obvious he's referring to the current state of the game on the current hardware - which doesn't even have the final RSX. As already said, saying a game looks the same as its PC counterpart tells us nothing about the hardware.

All of that said, like most I expect RSX to bear close resemblance to the G70s we've seen sofar. But that's kind of a "duh" comment.
 
Unjustified Sensationalitic Titles

SynapticSignal,

FAQ: What, What Not and How to post in the Console Forum!

:arrow: Threads Subjects & Titles

I edited the orignal thread title. I won't do it again for another thread.

Also, your thread has not much to do with console technology, it's just Mark rein saying that their game/demo runs the same on a high end PC as it does on the PS3. It's a game PR talk or a game talk at best.
 
Spaceman-Spiff said:
They might 'look' the same, but won't run at the same FPS...

In the same interview he said the game was running in 720p on 49fps with a very un-optmised code and weaker hardware than the final ps3.
 
What I read!!!!

I see what everyones point is on this topic and me being the average joe around here read into that statement quit well. I took it as he is telling the consumer that those graphics will be well on par and at a good framerate from what there working with now. 49FPS is actually quite good from most games that are out and released in full retail on the 360. That being said most of you are just being SARCASTIC or are just plain sick and tired of all the hoopla surrounding the mysterious PS3s guts besides the cell (RSX). So sit back and relax like most and dont get your panties in a bunch over how people took a statement from a dev thats always flipping what he says a month after he say another thing that doesnt comply or agree with what he said before (i just couldnt think of a word to best that sentence: CONTRADICT;) .
 
Spaceman-Spiff said:
They might 'look' the same, but won't run at the same FPS...

He says
"There's no difference in what you see running of this
test bed PC [a high-end system with a $500+ NVIDIA 7800GTX video card] and
the PS3.
"

not

"There's no difference in what you see in a screenshotof this
test bed PC [a high-end system with a $500+ NVIDIA 7800GTX video card] and
the PS3.
"

so I think He's saying about the whole experience when the demo run on a pc and on a ps3, and he say that the two things are not similar, but, there's no difference, so I think that the gpu is almost a 7800gtx and cell is not used/usable with this demo (or with u3engine? we can't know at this time..)


NB. to the mod. excuse me for putting an answer as title, it's my fault. thanks for editing.
 
SynapticSignal said:
He says
"There's no difference in what you see running of this
test bed PC [a high-end system with a $500+ NVIDIA 7800GTX video card] and
the PS3.
"

not

"There's no difference in what you see in a screenshotof this
test bed PC [a high-end system with a $500+ NVIDIA 7800GTX video card] and
the PS3.
"

so I think He's saying about the whole experience when the demo run on a pc and on a ps3, and he say that the two things are not similar, but, there's no difference, so I think that the gpu is almost a 7800gtx

All he's saying is that it provides more or less the same experience, currently. And "what you see" implies what you percieve, not necessarily what's technically going on either. For example, if the PS3 version is currently running at 50fps, and the PC version at 60fps, would most notice the difference? Probably not.

SynapticSignal said:
and cell is not used/usable with this demo (or with u3engine? we can't know at this time..)

Cell has to be used, the game can't run without a CPU. It's interesting to consider where the PC and PS3 versions may diverge with regard to things like physics etc, how the experience will compare to a Physx-powered PC for example. but that apparently was not covered in this article.
 
He was talking about the state of the demo back at E3 not the state of UT2007 now. He also makes no claims as to whether the PS3 is being pushed to it's limit nor the high-end PC in question. As far as the PS3 is concerned he states that currently nothing is optimized for the HW which in the very least suggests with proper care more can be achieved if nothing more has been accomplished already since E3.
 
scificube said:
He was talking about the state of the demo back at E3 not the state of UT2007 now. He also makes no claims as to whether the PS3 is being pushed to it's limit nor the high-end PC in question. As far as the PS3 is concerned he states that currently nothing is optimized for the HW which in the very least suggests with proper care more can be achieved if nothing more has been accomplished already since E3.

If he says that there's no difference, it's curious that people search inexistent differences

also a specific unplayable demo is always more optimized than a game, and push the hardware farther then a game
I'm taking his words as good and truth simply because he knows what we don't
 
SynapticSignal said:
also a specific unplayable demo is always more optimized than a game, and push the hardware farther then a game

How about an unoptimised demo?
Just because it's a demo, it doesn't make it more optimised than a game. Especially as time goes by, games become more and more optimised, and much more than pre-release demos (see PS2 relatime demos). Obviously only speaking of REAL realtime demos, not CGI trailers.
 
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