Mark Rein (Epic VP): next-gen games disk space 20G+

I think the idea is you download a BIOS update and that enables the standard DVD drive to read FVDs.
wouldn´t a better solution be to upgrade 360 via software so that it can read FVD discs?
Don't know if a software solution is viable though. And if targetting 720p content 15 gbs won't get much on there without loads of compression, which kinda defeats the point in going HDTV.
 
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They could have game that uses FVD comes with a FVD-Update DVD. That would cost pennies.

Also FVD is old stuff isn't it? I see articles from last spring talking about it being ready to launch, maybe they firmware will come already able to read FVD....although they'd probably be hyping it if that were the case.

IMO, bring on the 2 dvd games, I'd take the faster load times of a 12xDVD drive and suiffer through a couple disc swaps, rather than a whole game of slow loadscreens from a 1x or 2x BR drive(1x BR would take over 120seconds to fill 512MB of ram, a 12xDVD can do it in less than 50). Of course, if they can afford a 3x or 4x BR drive then BR would be better across the board...then there's the reliability issue though....
 
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Shifty Geezer said:
And if targetting 720p content 15 gbs won't get much on there without loads of compression, which kinda defeats the point in going HDTV.[/i]
What on earth are you talking about? PC gamers routinely game at higher res's than 720P (I do it every day), and no PC game currently occupies anything close to 15GB disk space, not even if you unpack whatever compressed archive format developers used to store game files.
 
Guden Oden said:
What on earth are you talking about? PC gamers routinely game at higher res's than 720P (I do it every day), and no PC game currently occupies anything close to 15GB disk space, not even if you unpack whatever compressed archive format developers used to store game files.

The biggest space hog is going to be hi res FMV. So rather than going multi-disk they'll probably use compressed video in the 360 version like the Gamecube does now.
 
scooby_dooby said:
IMO, bring on the 2 dvd games, I'd take the faster load times of a 12xDVD drive and suiffer through a couple disc swaps, rather than a whole game of slow loadscreens from a 1x or 2x BR drive(1x BR would take over 120seconds to fill 512MB of ram, a 12xDVD can do it in less than 50). Of course, if they can afford a 3x or 4x BR drive then BR would be better across the board...then there's the reliability issue though....

How fast is a 12X DVD anyway? And a 1X Blu-ray drive in the PS3 is 100% not going to happen.
 
mckmas8808 said:
Well to be technical 7GB, not 9. I know, I know but you have to be precise here. 2 GB can go a long way. And how many devs have to say that more than 7 GB would be useful until we finally give this weak arguement up? What's the speed of a 12X DVD drive? Is it 144 Mbps?

:LOL:

That ain't very technical! DVD9 holds 7.4GB of data (and it seems 8.5GB for video/audio). But I am pretty sure in a MS speech somewhere the 7.4GB was mentioned (found it quoted on the forums here quite a few times.
 
Acert93 said:
DVD9 holds 7.4GB of data (and it seems 8.5GB for video/audio). But I am pretty sure in a MS speech somewhere the 7.4GB was mentioned (found it quoted on the forums here quite a few times.
Almost. A DVD-9 holds ~8.54MB (power of 10 counting) and ~7.92MB (counting with power of 2). Video or data doesn't make a difference on a DVD. Mybe you're thinking of the fact that a VCD/SVCD doesn't use the CD error correction bits for data so they're able to store 2352 bytes/sector instead of 2048? DVD parity checks doesn't work the same way.
 
Guden Oden said:
What on earth are you talking about? PC gamers routinely game at higher res's than 720P (I do it every day), and no PC game currently occupies anything close to 15GB disk space, not even if you unpack whatever compressed archive format developers used to store game files.

First generation disks will only store 6GB for single sided, and 11GB for double sided disks, with resolutions of up to 1280 x 720. Second generation disks will support over 15GB, the paper said
I'm talking movie content assuming that's what they mean when they say 'with resolutions up to 1280x720'. Fitting an HD film at 3x the resolution into 15 GBs, 2x the space, is going to need some squeezing.
 
They said the 15GB would support 1080i, it's hard to know what they're takling about without specific details, because we all know that with Codecs like XViD you can fit alot of HD video on 15GB.

In regards to the game size, I thought there were certain portions of the game disc dev's couln't use, so while it maye have an 8GB capacity, only 7GB is available to the developer to store data.

Anyone know if this is the case?
 
scooby_dooby said:
I thought there were certain portions of the game disc dev's couln't use, so while it maye have an 8GB capacity, only 7GB is available to the developer to store data.

Anyone know if this is the case?

I read this somewhere as well.

J
 
ninja gaiden black currently out on xbox is filled up to the max occupiing 9gbyte (or whatever the exact number is)
the fact is , there is a very big file on it (DOA4 trailer in HD resolution i think) taking up lots of space
 
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