not this again... just because kinect isn't producing blockbuster titles doesn't mean it doesn't move hardware. Casuals won't necessarily have a high attachment rate, but they've still managed produced several million selling titles.
It seems amazing that not too long ago we had Nintendo who seemed relatively untouchable and yet now I have a strong feeling that the Xbox 360 overall revenue likely exceeded the Wii in its' best year and maybe profit as well.
Um? we made $680 million dollars profit in a single quarter last year, why is a billion not a figure we can reach? The E&D division has doubled it's full year profit each year for the last 3 years.I have a hard time believing they will exceeding Wii's revenue and profit. Wasn't Nintendo making ~$1 billion per quarter when the Wii was at it's prime? That's just insane IMO and not a figure MS can reach.
Nintendo made ~$6B in its peak year (FY2009), which would give on average ~$1.5B, but some of that had to be attributed to NintendoDS, which was performing exceedingly well, too. Microsoft's Entertainment division also has other products (Windows Phone 7) that might be dragging the division down, though you never really know.I have a hard time believing they will exceeding Wii's revenue and profit. Wasn't Nintendo making ~$1 billion per quarter when the Wii was at it's prime? That's just insane IMO and not a figure MS can reach.
Wii ____ games (Wii Fit, Wii Sports Resort etc) did have an extremely high attach ratio (and absolute sales), Kinect games do not, which ws my main point.not this again... just because kinect isn't producing blockbuster titles doesn't mean it doesn't move hardware. Casuals won't necessarily have a high attachment rate, but they've still managed produced several million selling titles.
Looking at software sales (mostly in UK, since that's the only relevant for 360 market about which we have detailed data) and XBL activity lists, the traditional games segment is doing much stronger than Kinect (where you'd expect more commercial hits than there are since it's a new device and there aren't that many games for it). It leads me to the conclusion that Kinect is not driving that many hardware sales, even if people do opt for the Kinect bundle once they buy a new 360 console. So I'd expect 360 to perform strongly without the peripheral, as it did in July-October 2010 (after the slim console was released but before Kinect).
The standalone versions have cost $199/$299 since Fall 2008, maybe there's more people choosing HDD-less SKU now, therefore leading to lower average price (but I don't think there's any such data available), but there have been no effective price cuts since then.
10M in a quarter might be a stretch and last quarter's result is probably as high as it'll ever go, nonetheless they should have another stellar year ahead. That said, I disagree about not needing to launch a new console - iPhone 4S is the best selling smartphone in the world, but if Apple wants to stay ahead of competition, they need to launch a new phone this year not to let the competition excite the audience with their new products.
Of course, consoles do not require yearly iterations, but the principle remains the same - don't let the competition catch you off-guard. With WiiU and other devices looming on the horizon, they can't possibly expect 360 to show growth ad infinitum. IMO they should launch the new console as soon as it's possible to have a mass market console with 32nm manufacturing process (WiiU is still going to be 45nm at launch). Releasing the new console does not mean automatic death of 360 - new redesign @32nm (360 super slim ) and lower price points could make it an attractive lower end platform for at least 2-3 years after next-box launches.
Crazy to think the 360 is the 4th best selling console of all time behind the PSone, PS2, and Wii. Would have never thought this was possible 5 years ago.
I've said it before, Xbox Live Gold memberships constitute basically a firehose of free money for Microsoft. It's the saving grace of the whole venture.
Has occured to anyone that with those numbers XBox360 might sell over 100 milion console by end of 2013? And they still have 2-3 price cut to foster sales if needed...There are still plenty of Wii user that want to upgrade to the "next generation"
So MS going to continue selling 15m 360's a year even with a new Nintendo console out. Sounds impressive, or impressive egg counting.
Even then, if Wuu costs more for the same games, it won't be taking away from the same market that 360 will be selling to. Wuu may eat into the first 360 owners who 'upgrade', although I doubt that given the Live! system that's so important to that majority of these at my guess, but any future sales of a <$200 XB360 will be independent of the existence of a $300+ Wuu. PS2 sold 16 million in 2005 with XB360's appearance, and 14 million and 10 million the following two years with PS3 competing. Or rather, not competing, because the market for a cheap console is different to that for a new-gen console.That's hard to say. But consider...
Is the new Nintendo console going to take away the core gamer from the X360? Unlikely unless it offers significantly better graphics, and at this point I think at most it'll be just on par for multiplatform releases.
Amazon's eCommerce system has sophisticated logic to optimize revenue (i.e. increase sales by varying price on-the-fly based on time, location, customer profile, past point of sales data, etc.). It will lower/raise the price if Amazon marketing thinks sales (or rather profit) will increase.
Yes, but they didn't bet on just one horse: you can buy four major configurations, 360 4GB for $199, 360 250GB for $299, or add $100 to either for a version with Kinect included. That produces a range from $199 to $399, which is quite a wide range.
I think I understand what you mean with the range but you do remember that the 360 LAUNCHED at 299/399 meaning they STILL have three configurations that are at launch pricing which happened to occur in 2005.
Even then, if Wuu costs more for the same games, it won't be taking away from the same market that 360 will be selling to. Wuu may eat into the first 360 owners who 'upgrade', although I doubt that given the Live! system that's so important to that majority of these at my guess, but any future sales of a <$200 XB360 will be independent of the existence of a $300+ Wuu. PS2 sold 16 million in 2005 with XB360's appearance, and 14 million and 10 million the following two years with PS3 competing. Or rather, not competing, because the market for a cheap console is different to that for a new-gen console.
Well, Nintendo are releasing a new console this Fall, so I'd say the competition should release their new products soon after.By that logic everybody should be coming out with new consoles as fast as possible, not just Microsoft.
For that to happen, they need to sell more each year than the 360. In the CES Keynote, Steve Ballmer claimed that XBox 360 was the world sales leader for consoles in the last year. (http://www.microsoft.com/presspass/events/ces/VideoGallery.aspx at around 53 minutes) I don't know how he knows that, but he doesn't usually make claims unless he's pretty sure they're accurate.It's pretty inevitable 360 will overtake Wii for best selling in the US this gen now. That's been trending for a while, but these December results make it clearer. Worldwide is possible/likely too. For worldwide, PS3 coming from behind is probably a bigger threat than Wii to finish #1...
I use the Kinect at home mainly for voice control in netflix and zune video. If I never used it for anything else, it would still be worth it for me. I am looking forward to the Kinect integration in Mass Effect.I bought a Kinect device this Christmas. Can't say I really enjoy Kinect Adventures and Kinect Sports (single player lol) but the hardware is cool and so I'm happy just owning one. Because its awesome.
Mass Effect 3 where I can do the talking for Sheperd will be so awesome. As long as no-one else is in the house to hear me.
I can't agree. for those wanting core games, XB360 without Kinect will be way cheaper. For those wanting Kinect, Wuu won't offer the same experience. For those wanting an entertainment experience and aren't too fussed, then they'll consider the various options. There's certainly no reason to expect interest in PS3 and 360 to nosedive once Wuu comes out, unless it really is a stonker. 10+ million for a few years seems pretty likely to me unless there's a bizarre change in the way consumer work and these devices becoming cheaper doesn't lead to adoption among new audiences.I think WiiU vs 360/PS3 will be much more direct competition than your Playstation examples were and more than what the Wii vs 360/PS3 ever was.
Um? we made $680 million dollars profit in a single quarter last year, why is a billion not a figure we can reach? The E&D division has doubled it's full year profit each year for the last 3 years.
In that $680 million quarter, we shipped 6.3 million consoles, and had 30 million live members. This last quarter we shipped over 8.4 million consoles, and have over 40 million live members. I don't know if we'll make a billion this quarter, but it's getting there.
I think WiiU vs 360/PS3 will be much more direct competition than your Playstation examples were and more than what the Wii vs 360/PS3 ever was. The price differential is likely to be quite small and the system capabilities seem to be in the same ball park.
Imo there are certainly going to be plenty of people who'll see 360 with Kinect and WiiU as being in direct competition and rightly so.