I prefer the faction owned territory concept. In Interdiction, both factions are fighting on a huge neutral map.
The vehicles are nice and I can get more points than Acquisition. I think they should give us more new weapons soon. The fightings are more concentrated. I get to revive and kill *a lot*.
The map is simplified (like Sabotage), so newbies should have an easier time to jump in. I kinda missed all the different military assets in Acquisition though (More finesse ! ).
Yeah, I agree. It doesn't allow you to be a diverse as you can be in Acquisition or Domination. There is a greater focus on driving, AT mines and RPG's, which is nice. But things like stealth and repairing are far less important. And with only the 2 mortar batteries next to the 3 primary objectives, strategy hardly comes into play. It's basically everyone attack this, then everyone attack that, ect.