And it's this that cannot work without coordination. We have two equal sized armies with pretty much equal gear, only one is entrenched in a defensive position with heavy machine gun emplacements, faster access to reinforcements, and support bombardments. The attacking side is in the much weaker position, and cannot win without out-manoeuvring the defenders (unless they're a bunch of noobs who can't shoot straight)...which needs some sort of manoeuvres! Otherwise, as was my experience in most of the games I played, it's a man-for-man trade of kills outside the bunkers. Sometimes a bunker could be dropped but if the rest of the force doesn't seize the opportunity to rush forward, the defenders rush to seal the breach. Attacking SVER, one game we had the leftmost bunker down like 3 times, but support was never there in numbers to hold that position and enable troops to run down the back and start taking out the batteries.Other than that, it's divide and conquer. Start with either left or right most bunker and work inwards. If the edge bunkers are heavily defended, then the center is probably weak.
Have Zipper mentioned any updates to address this side of the game?