Gameplay
Player knife attacks no longer deal damage to members of own PMC
Headshot damage bonuses no longer apply to friendly fire
Changed rewards for the resuscitation of an incapacitated ally to 5XP for partial health revive, and 10XP for full heath revive
Added functionality to Medical Kit so that players can now heal themselves with L1 in addition to using R1 to heal or revive a teammate
Added three gun ports to APCs of all factions
All vehicle handling has been improved and been given more realistic physics
Slowed down the rate of fire for the APC’s primary gun, but increased bullet damage
Primary APC gun can now damage enemy APCs
Shadow War contract turnover rate shortened by 75%
Weapons
Adjusted damage for the AM50, Rollins LRRS, and AGVK sniper rifles vs. vehicles and emplaced turrets
Increased rate of fire for all pistols (Raven’s F57, SVER’s IZ-443, and Valor’s M9)
Improved close-range effectiveness and decreased long-range effectiveness for all Pistols, Machine Pistols, SMGs and Shotguns
Made all LMG foregrips less effective at stabilizing fire
Made improved stability skills less effective at stabilizing fire for machine guns
Added “Hit” indicator to rocket launcher reticules
Credit cost for Pistols has been changed from 100c to 0c
Credit cost for Machine Pistols has been changed from 300c to 200c
Credit cost for SMGs has been changed from 400c to 300c
Credit cost for Shotguns has been changed from 600c to 400c
Credit cost for Improved Rocket Launchers has been changed from 1000c to 800c
Credit cost for Smoke Grenades has been changed from 300c to 200c
Credit cost for Poison Gas Grenades has been changed from 600c to 500c
Credit cost for Explosives Detector has been changed from 600c to 300c
Interface
Lowered requirements for most Medal Awards
Added progress bars to all Medal Awards
Added messaging to main menu and all sub-menu screens that notify users of the following unlocked items: Apparel, Skill Points, Weapons/ Gear, Medals, Ribbons, new Leadership levels and new Ranks
Added new comparison text to Stats menu for every category that allows users to compare their own stat to all other MAG players instantly
Clan list functionality now works properly and displays online friends alphabetically first, followed by offline friends also listed alphabetically
Clan and in-game Friends lists now leave highlighted selection on a player’s name if they change status as they move between “online” and “offline”
Changed vehicle icon visibility on the map to reflect its current status of visibility instead of its previous map state of “always seen”
Repaired display problem in the “Community” tab’s “Player Search” screen that improperly presented names that contained multiple non-alphabet characters
Statistics for “Enemy Vehicles Destroyed Assists” and “Enemy Turrets Destroyed Assists” are now correctly listed in proper category “Objectives”
Group panel now display icons to illustrate who is currently speaking
Fixed infrequent bug that would incorrectly change sidebar and queue panel status indicator to 1 when the queue size exceeded its maximum
Patched display problem in post-game stats screen that would incorrectly sort the “Assists” statistic
Eliminated problem that allowed FRAGO’d objectives to continue flashing red and blue after they are destroyed in Acquisition for defenders
Graphics
Fixed display problem with player’s left hand placement when using foregrip and bipod on the Raven Apex 100 light machine gun
Fixed issue that prevented repaired roadblocks from “shining” to indicate that they can be interacted with
Lowered instances “Death Twitch” jitter that sometimes occurred in dead characters that were close to/ or interacting with geometry
Repaired problem that allowed flashbang effects to penetrate through solid objects and geometry
Fixed occasional problem with second and third tier Sniper rifles that would sometimes result in the reticule not appear correctly when scoped
Technical
Previously-released downloadable content (Fast Attack Gear Pack, Trooper Gear Pack, Raven’s Spyder Body Apparel, SVER’s Hazard Body Apparel, and Valor’s Bulldog Body Apparel) is now accessible to all users without PlayStation Store access
Drastically lowered instances by which players could be resuscitated inside objectives, walls, and other geometry.
Patched problem that prevented users from saving a loadout with DLC weapons following a “Respec” action
Repaired issue that caused renamed PSN IDs to be incorrectly identified as its previous name when logging in
Fixed bug that prevented Valor players from selecting all unlocked uniforms when wearing “Augmented Fiber Mesh” light armor
Fixed rare bug that would result in thrown grenades bouncing off of dead bodies
Repaired an occasional “undefined” message that sometimes occurred when a vehicle was FRAGO’d
Fixed issue that sometimes prevented leaders from setting FRAGOs when riding in vehicles
Patched occasional glitch that prevented the progress bar from appearing when activating an objective out of a sprint
Various text localization updates
Server
Updated patching system to allow for faster download speeds when retrieving in-game updates