If you don't play in a smart clan, I can't see that happening. Which is why the rest of us stay with Sabotage, rather than run repeatedly and futily into a conflict only to get rained on by by artillery etc.!Funny that most people in here that have a different opinion than me in regards to the game, play mostly the map/mode that I think is the weakest/worst ie Sabotage.
While both the two other modes are less TDM'y and very object based and to me works okay, if you can get your squad to play somewhat coherently.
Only if you can get past the bunker phase, but if the opposition are reasonably effective, those bunkers are a nightmare to pull down and the game is thirty minutes with 60 respawns and very little else done.But in AQ and Dom, the Frago is the way to point and push the fighting in certain directions. I have to little experience in playing as PL or OIC to actually see how they can change the tide of a battle, but to me, it currently seems the SL is the one with the best tools to influence a battlefield,
Also the leaders have a responsibility that doesn't fit some solider classes. No sniper should ever be appointed SL/PL/OIC because their bonuses are for strengthening direct-action attacks. I've seen SL's sitting back on a ridge sniping and it's no wonder the game goes to pot!