Live anywhere ushered in by Win Mo 7 ?

Ah, ok thanks. I thought they would use Visual Studio 2010?
You can use Visual Studio 2010 to do Silverlight development (in fact, it'll be the best IDE for Silverlight when it's officially out).

Is Silverlight like Flash where the GUI/graphic design tools are built into the SDK or will you have to import such components?
Yes and no. The GUI can be made two fundamental ways: via XAML (XML markup language, can do layouts, animations, data bindings, etc) or via code (programmatically create). Most apps use a mix of both.

There's a lot of ways you can draw the GUI, though. You can use Visual Studio's GUI editor (drag and drop, resize, etc). You can use Microsoft's Expression Blend software (http://www.microsoft.com/expression/products/Blend_Overview.aspx) which is more dedicated to simply doing XAML-based UIs. You can even use stuff like Adobe Illustrator then use a plugin to export it to XAML. There's many ways to do it because that way non-programmers can easily do UI work.

At my company, the UI is designed by a special UX team (the vast majority of which are not at all programmers). They basically control the XAML, usually via Expression Blend & Adobe Illustrator. They lay things out, add transitions, etc modifying only the XAML files. Us programmers then hook up to that with the "code behind" (C#). That way we can take two development tracks and not interfere with eachother. As long as the teams keep using the same named UI objects (so the handles remain), it doesn't matter what the other team is doing.

This way the artists never bother us, and vice versa. Once a night we do a code drop and take their XAML to see what's coming together.

All in all, it's a really slick environment. Extremely productive. It is basically MS taking the best things of Java, Flash, and C++ and wrapping them together with the benefit of hindsight and learning from other peoples' failures.

I think we're getting off-topic here though. There may be a better forum here for this talk. :D
 
I find it sad that Sony could have done this on PSP years ago, but didnt out of fear of hackers. And now they'll be forced to follow the pack again when they could have been leading it. You'd think they'd have seen it coming.
 
I find it sad that Sony could have done this on PSP years ago, but didnt out of fear of hackers. And now they'll be forced to follow the pack again when they could have been leading it. You'd think they'd have seen it coming.

By going with UMD they forced thier own hand. They couldn't have done this back when the psp first came out. Though some might argue instead of a psp3000 they should have made a psp 2 that was DD only.


The main problem for sony is that nintendo already has virtual console and thier ds ware set up (though ds ware sucks ) and ms is now getting its act together with win mo 7.

Getting the phones and zune under one roof with a shared software market place can make for an easy go at a xboy (for lack of a better name)
 
That looks even worse than I feared. For me that means that for now the choice remains between iPhone and Android for the next 1-2 years at least. This looks totally not ready for prime-time!
 
To me it looks like a work in progress. I don't see MS claiming it's a finished product by any means. I'm going to wait until the end of the year to see what's out and then switch. My goals are simple:

1. Good browser
2. Great corp email integration
3. Well layed out GUI
 
UMD is completely unrelated to Sony not implementing trophies and PSN on PSP.

Troll fail

What does Trophies have to do with what you said ?

Originally Posted by NeoTechni
I find it sad that Sony could have done this on PSP years ago, but didnt out of fear of hackers. And now they'll be forced to follow the pack again when they could have been leading it. You'd think they'd have seen it coming.

You never once talk about psn or trophies.

Good try.
 
To me it looks like a work in progress. I don't see MS claiming it's a finished product by any means. I'm going to wait until the end of the year to see what's out and then switch. My goals are simple:

1. Good browser
2. Great corp email integration
3. Well layed out GUI

First phone is late sept so they have about 6 months of time left. Hopefully it comes out good.
 
What does Trophies have to do with what you said ?

You never once talk about psn or trophies.

Good try.

Then what do you think I'm talking about?

Are you again going to start an argument trying to claim something I said but didn't?

Alright, exhibit 1:

I find it sad that Sony could have done this on PSP years ago, but didnt out of fear of hackers. And now they'll be forced to follow the pack again when they could have been leading it. You'd think they'd have seen it coming.

The only thing Sony has said they are not doing out of fear of hackers, is trophies on PSP.

Exhibit 2: The first post in the topic, by you I might add.

eastmen said:
(including gamertags, avatars and, yes, achievements)

Nothing in your entire post mentioned anything about going digital only.

So again, nothing about this has anything to do with UMD.

I was obviously talking about trophies/PSN. Argument over.
 
See I figued you meant that with PSP they could have done what Apple did with the Iphone and what MS is going to try and do with win mo 7. That is to create a portable DD gaming system that offers stellar graphics and intergrates with the companys other products.

Sony could have done this a few years before iphone even came out. But botched it with the blunder that is psp
 
Guys this thread is about Win Mo 7, not a PSP/UMD one.

Please try to keep the OT stuff out as it's already been discussed in multiple threads.
 
That looks even worse than I feared. For me that means that for now the choice remains between iPhone and Android for the next 1-2 years at least. This looks totally not ready for prime-time!

There's no need to be so dramatic. It's not ready for prime-time, because prime-time is half a year away.

I've been playing with the emulator for a couple days and prototyping a couple apps on it, and it's definitely pretty slick. It'll no more or less primetime ready than iPhone OS was when it launched, Android when it launched, or WebOS when it launched.

No, it won't be as polished or comprehensive as iPhone or Android are today when it launches at the end of the year, but no reasonable person could ever expect such a thing.

Developing Silverlight apps on the Windows Phone so far has been a treat, and I think that alone will take Windows Phone a long way in luring developers (and therefore, luring customers).
 
See I figued you meant that with PSP they could have done what Apple did with the Iphone and what MS is going to try and do with win mo 7. That is to create a portable DD gaming system that offers stellar graphics and intergrates with the companys other products.

I dont see how you thought that since the first post said nothing about that, nor did my post talk about that at all. Why would sonys fear of hacking have prevented them from doing that?

And Sony already did that. PSP. PSP already integrated with PS3 the day PS3 came out.

Sony could have done this a few years before iphone even came out. But botched it with the blunder that is psp

By what insane troll definition is 57 million units sold a blunder/botched?

Guys this thread is about Win Mo 7, not a PSP/UMD one.

Please try to keep the OT stuff out as it's already been discussed in multiple threads

Agreed
 
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I would love to make a failure that only sells 57 million, hell iphone sold less. Gamecube and XBOX combined sold less.

Unit sales on items that loose money is not something I'd want a part of . Esp if software sales are poor and that is where I make my money.
 
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