Sounds like he is more of a brute power CPU guy...?
I say the PS3 GPU aint going to be 1 up on whatever ATi has to offer.
How is having a incredibly powerfull VPU with a simple Rasterizer that can do filter operations insanely fast coupled with the Rasterizer having insane floating point performance so you can run any type of shader function you want bad? This is the world in which we are going into. One where effects such as Pixel shaders aren't locked into hardware, but where there is enough power on the front end to run or do any effect you could ever want to do.