scooby_dooby said:KK in 2001:
"Retailers in the US are already disappointed. Retailers told me that on a dollar base, they expect 70 percent of their sales to come from PlayStation. The remaining 30 percent will come from Nintendo and Xbox but almost all of that will be from Nintendo."
Reality in 2004: In the US XBOX has 35% of current gen sales, PS3 has 39%.
According to NDP
scooby_dooby said:KK in 2001:
"Retailers in the US are already disappointed. Retailers told me that on a dollar base, they expect 70 percent of their sales to come from PlayStation. The remaining 30 percent will come from Nintendo and Xbox but almost all of that will be from Nintendo."
Reality in 2004: In the US XBOX has 35% of current gen sales, PS3 has 39%.
According to NDP
Tacitblue said:North American market aside, how about the whole, Asian and European markets factored in?
scooby_dooby said:"We haven't been creating our [past] PlayStations for the sake of games."
"The PS3 isn't designed to lean towards games. It's not a computer for children. In the sense that our goal has been [to create] a computer that's meant for entertainment, you could say that the original PlayStation and PlayStation 2 had existed as steps towards the PlayStation 3."
I believe its wrong that, while we've been calling PlayStations "computers," Nintendo, which is in our same business, keeps telling the world their consoles are "toys." So even though we're making something that has the capability to be recognized as a supercomputer and requires paperwork when exporting or importing, the government sees it as a "toy." The PlayStation 2 has something as great as the Emotion Engine, and it can even run Linux, but it's still considered a gaming machine.
"Given our shared corporate vision and power for the evolution of online computer entertainment, AOL and SCEI make ideal partners," said Ken Kutaragi, president and CEO, Sony Computer Entertainment Inc. "With AOL by our side, Sony Computer Entertainment will begin to provide the world's content creators access to a new community for digital entertainment and distribution. Just as PlayStation 2 ushered in a new era of computer entertainment, we are now escalating the evolution of great gaming experiences into what will become a highly interactive, real-time broadband network environment."
"Our goal is to revolutionize the home entertainment market and even communication itself with PlayStation and PlayStation 2, the most prevailing entertainment platforms in the world," said Ken Kutaragi, CEO of SCEI. "Streaming media integration will vastly enrich the computer entertainment world PlayStation has built up to date. While envisioning the direct download of digital content from the network in the coming broadband era, we will obtain digital streaming and downloadable media using current networks, by integrating into PlayStation 2 the world's most popular Internet media delivery client, RealPlayer. As the world of gaming and the Internet merge, so too will entertainment and communication."
"PlayStation 2 is positioned to become the focal point of the consumer's living room Internet and entertainment experiences," said Ken Kutaragi, CEO of Sony Computer Entertainment Inc. "The Macromedia Flash Player is essential for delivering the interactive Web experience that consumers have come to expect. With support for Macromedia Flash Player, SCEI immediately gains more than 700,000 Macromedia Flash developers able to deliver Web content to PlayStation 2."
Keeping to the online topic, Sony also revealed that Cisco Systems has created new Internet Protocol (IP) software to allow PlayStation 2 users access to the Internet and let game developers create broadband-enabled content for games. The company will initially provide Sony with IPv4 to be incorporated into the PlayStation 2. Later, Sony will work with Cisco to develop an IPv4/IPv6 dual protocol stack. "IPv6 is definitely the base for the broadband era," said Ken Kutaragi, CEO of Sony Computer Entertainment. "And the PlayStation 2 will be one of the first home entertainment platforms in the world to incorporate an IPv4/IPv6 dual protocol stack. We will incorporate IPv4 protocol stack and IPv4/IPv6 dual stack as provided by Cisco to the PlayStation 2 Software Development Kit. By having the dual protocol stack, it will be much easier for the developers to create content for the broadband network and will further accelerate the arrival of the broadband era."
"SCEI aims to create a new world of entertainment by merging games with communication," said Shinichi Okamoto, senior vice president and CTO of Sony Computer Entertainment Inc. "It is a clear solution that PlayStation 2 supports Java. By collaborating with Sun, we hope to accelerate bringing in the open and secure network communication into the future."
Squeak said:scooby_dooby said:"We haven't been creating our [past] PlayStations for the sake of games."
"The PS3 isn't designed to lean towards games. It's not a computer for children. In the sense that our goal has been [to create] a computer that's meant for entertainment, you could say that the original PlayStation and PlayStation 2 had existed as steps towards the PlayStation 3."
I believe its wrong that, while we've been calling PlayStations "computers," Nintendo, which is in our same business, keeps telling the world their consoles are "toys." So even though we're making something that has the capability to be recognized as a supercomputer and requires paperwork when exporting or importing, the government sees it as a "toy." The PlayStation 2 has something as great as the Emotion Engine, and it can even run Linux, but it's still considered a gaming machine.
No matter how much I respect Kutaragi, these comments I can agree are BS.
After all why if not for games (or interactive fiction or whatever) would SCE put so powerful hardware for - 3D processing - in their consoles?
I can't think of any other consumer application that requires that sort of power.
Everybody plays games in various forms, young and old, he or she, and always has. It's simply a trait of human nature.
Games are halfway between fiction and toy, some more than others to either side (It's interesting to observe, that when they get to close to either of the those poles, they start to suck).
I don't see why KK thinks "game" and "toy" are demeaning words. Many people take sport very seriously and what are products such a sailboats, sports cars and expensive stereos but toys?
Playstation 3 is a toy!
It isn't a bad thing to have a high price. When we released the original PlayStation at 39,800 yen ($368), Nintendo's Super Famicom was in the 10,000 yen range ($100 range). Still, everyone went for the PlayStation. This time, ours [the PS3] will be like a BMW that's equipped with a Ferrari engine.
Prior to PS3, real-time rendered 3D graphics might have looked real, but they weren't actually calculated in a fully 3D environment. But that was OK for screen resolutions up until now. Even as of the current time, most of the games for the Xbox 360 use that kind of 3D. However, we want to realize fully calculated 3D graphics in fully 3D environments. In order to do that, we need to share the data between the CPU and GPU as much as possible. That's why we adopted this architecture. We want to make all the floating-point calculations including their rounded numbers the same, and we've been able to make it almost identical. So as a result, the CPU and GPU can use their calculated figures bidirectionally.
"PCs that are currently available have been created as work tools. They've begun selling computers with media playback capabilities, such as the Media Center PC, but those just imitate the functions of home electronics. It's not like those machines have been created solely for entertainment. On the other hand, the PS3 has been created [specifically] as a computer for entertainment. Entertainment refers to a lot of things, and not just to games. The PS3 will be able to provide powerful functions for all of the [imaginable] forms of entertainment,"
"I can understand the [Xbox 360's] approach of adopting multiple, all-purpose processors. However, that will just raise integer calculation capabilities, and it will only benefit general applications. It will increase the machine's capabilities as an all-purpose computer, but it won't change the types of entertainment. On the other hand, the Cell (which is said to specialize in floating point calculations in comparison to normal CPUs) was created to 'generate,' or, in other words, to produce virtual objects and phenomenons inside the computer."
"Users will be able to store their content in an online storage server called the 'Cell Storage.' And the Cell processor, when it's not being used, can refine the content's quality. We call it the 'aging' process. For example, users can 'age' their Standard Definition (SD) video and up-convert it to High Definition (HD) video. We have many plans [for the PS3], but this 'Cell Storage' service is something that we definitely intend to launch. By using the Cell's security feature, users will be able to rip DVDs that include copyright protection and lay it in the storage area to refine its video quality."
They have no games."
kyetech
Member
Joined: 10 Sep 2004
Posts: 103
Location: Eastbourne, England, UK.
Posted: Wed Jun 15, 2005 3:27 pm Post subject: Re: KK comments
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Jon Brittan wrote:
kyetech wrote:
How did I miss the cult following of 'all your base are belong to us' untill only last week !!!
Because you seemingly also managed to miss the fact that this is exactly the sort of thread *not* wanted here...
That only holds true if the comment was for me !
rabidrabbit
Senior Member
Joined: 06 Mar 2003
Posts: 2785
Location: Finland
Posted: Wed Jun 15, 2005 5:09 pm Post subject:
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I don't think the mod is in a hurry to lock this thread, he always seems to be "busy" when there's a Sony trolling thread
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J. Allard: Remember Namco Girl on PS2 (realtime demo), I remember saying 'I can't wait to get that game'.
The fidelity of the graphics of Namco Girl for PS2 will first ship on Xbox 360 called Dead Or Alive 4.
Druga Runda
Senior Member
Joined: 30 Sep 2003
Posts: 1594
Posted: Wed Jun 15, 2005 5:35 pm Post subject:
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this is irony in 2001
Ken Kutaragi, president of Sony's video game unit, told the Financial Times, "Microsoft was finished before it even got started. They have no games."
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March 2003 Chancellor Schroederoes the degree of threat stemming from the Iraqi dictator justify a war that will bring certain death to thousands of innocent men, women and children? My answer was and is 'No'.Bush:The danger is clear
Shifty Geezer
Senior Member
Joined: 07 Dec 2004
Posts: 1156
Posted: Wed Jun 15, 2005 8:22 pm Post subject:
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My God, it's attracting the Sony Bashers from far and wide! Someone'd better close this quick before the whole internet starts visiting the 'smart' forum to post/read anti-Sony muck, the Thread reaches critical mass, implodes in on itself and takes the whole forum with it
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Shifty Geezer
...
PC-Engine said:He's a God alright...God of BSing.
Druga Runda said:OK... this thread will much more likely get locked now as it is getting personal.
From my perspective, it is good to have a "public BS" bashing thread now and again, just to remind ourselves and them (if they bother reading) of the obvious fact that someone still remembers even after 4 years of all the bs being spewed around a product launch, be it Sony, MS, Intel or else...
still KK has to be one of the most outspoken hypsters out there, him and Steve Jobs - it's a tie for the top spot ...
jonnyp said:PC-Engine said:He's a God alright...God of BSing.
Kind of like you?
But it's a futile debate. Those that hate won't consider things from a different perpective. Better to slag off that which you don't understand, rather than try to understand it...