In the interest of a good laugh, herre's some zingers:
"This is the design that we came up with. There may be people that complain about its usability, but that's something which users and game software developers will have to adapt to. I didn't want the PSP's LCD screen to become any smaller than this, nor did I want its machine body to become any larger."
The button's location is [architectured] on purpose," Kutaragi added. "It's according to specifications. This is something that we've created, and this is our specification. There was a clear purpose to it, and it wasn't a mistake."
"I believe we made the most beautiful thing in the world. Nobody would criticize a renowned architect's blueprint that the position of a gate is wrong. It's the same as that."
According to ITmedia, Kutaragi surprised the reporters present by making several cryptic comments after the conference had ended. ITmedia quoted Kutaragi as saying that the PSP "is expected to be used inside the house. No one would walk around while playing games."
"We have other [DVD] recorders in our house, but my family just uses the PSX."
"The PlayStation [3] is not a game machine. We've never once called it a game machine,"
"We haven't been creating our [past] PlayStations for the sake of games."
"The PS3 isn't designed to lean towards games. It's not a computer for children. In the sense that our goal has been [to create] a computer that's meant for entertainment, you could say that the original PlayStation and PlayStation 2 had existed as steps towards the PlayStation 3."
"We're not going to equip [the PS3 with] a HDD by default, because no matter how much [capacity] we put in it, it won't be enough"
"We've added a 2.5-inch HDD bay so that users can equip HDDs, such as 80GB and 120GB, even though that's still not enough [capacity]."
I believe its wrong that, while we've been calling PlayStations "computers," Nintendo, which is in our same business, keeps telling the world their consoles are "toys." So even though we're making something that has the capability to be recognized as a supercomputer and requires paperwork when exporting or importing, the government sees it as a "toy." The PlayStation 2 has something as great as the Emotion Engine, and it can even run Linux, but it's still considered a gaming machine.