Kinect 2: the second iteration motion control

Anyone know if this can work well enough too? At least in theory?
Sure, stereoscopy is a pretty good way to recover depth ... we humans do it all the time after all.
If it could work well enough with move this could mean that next time you get a sword on a FPS you actually wield it, in a way that Link (zelda wii) can only hope to dream :D.
The accuracy of the previous devices is not what made them wholly uninteresting to me from a gaming point of view ... the fact that I don't want to play party or exercise games is what makes them entirely uninteresting ... nothing has changed, that's still the only thing they are good for.
 
You think they should apologize for Japanese people not buying more xbox's?

Of course not.

They should apologize for their slanted and biased reviews of the 360 (and the Xbox before it).

I would never suggest that anybody apologize for any actions other than those they caused themselves.

But Famitsu certainly has enough to apologize for on their own. They don't have to look to the nation as a whole for reasons to apologize.

Shame on you.
 
Sure, stereoscopy is a pretty good way to recover depth ... we humans do it all the time after all.

Sure but what about accuracy, latency and processing time?


The accuracy of the previous devices is not what made them wholly uninteresting to me from a gaming point of view ... the fact that I don't want to play party or exercise games is what makes them entirely uninteresting ... nothing has changed, that's still the only thing they are good for.


They have some interest to me, but what I really what to see is new games on console, imagine a next gen gravity gun, or a rts.

Or even imagine hybrid games, where you can be in a FPS or A RPG like Skyrim and do you usual stuff but have a deep sword fighting system (if you want), or to do complex shapes for spider man like web shooter, or interact with certain items/gui.

Personally the future of gaming can be really interesting.
 
BTW any more info in this??




http://www.computerandvideogames.com/392819/blog/eye-spy-has-sony-found-its-answer-to-kinect/

Anyone know if this can work well enough too? At least in theory?

If it could work well enough with move this could mean that next time you get a sword on a FPS you actually wield it, in a way that Link (zelda wii) can only hope to dream :D.

PSEye has never been demoed though. Perhaps at E3. We still have no idea if it's going to be bundled though (and if it's not, it might as well not exist, no one is going to buy it).
 
PSEye has never been demoed though. Perhaps at E3. We still have no idea if it's going to be bundled though (and if it's not, it might as well not exist, no one is going to buy it).

It seems it will come with every PS4, both because the new DualShock 4 and all the social features, plus it should allow automatic logins and other stuff like changing vertical split screen in MP games.

For me the real question is if can make a game like Ryse or even one of those kick-boxing sims :?: Like we (I at least) would like to see.

This one plus move could really give a free roaming half exercise gaming IMO

Companies patent everything under the sun as a strategic advantage. Not everything makes it into production.

Good to know they have a strategic advance in knowing how many people I have in my house even in pitch black.

They are really focusing in gaming with their R&D :LOL:.

If that let me watch movies which are at the cinema at home I would be completely happy with that arrangement. :smile:

And make even better pirated versions in the wild even before they leave the cinema. I mean I think that many at least wait till there is a pirated DVD instead of those handheld camera versions, but this should make things much faster and easier :LOL:.
 
Sure but what about accuracy, latency and processing time?
I expect PS4 to be much inferior. Stereoscopic depth perception is highly demanding image processing, needing image recognition algorithms. These will be sensitive to light. Better results can be obtained by throwing more processing time at the problem, but I expect the results in a realtime console to be rather coarse. The tiny details of Kinect 2 are definitely out of the question. Tracking a fist moving towards the screen against similarly coloured background would prove incredibly taxing. Use of props would help, so wearing boxing gloves, their speed could be detected similar to Move orb tracking.

I suppose there's risk that Kinect 2's feature use in games will be somewhat capped to PS4's due to developers targeting lowest common denominators.
 
I reckon Kinect 2 will be more useful overall, especially in terms of a consistent, non-confusing setup that always behaves reliablly. But there are a bunch of situations imaginable where the PS Eye 2.0 may do better, like Magic Mirror work and Augmented Reality combined with 3D displays in general, and of course situations where the Move controller comes into play, as the hand/wrist tracking is still very limited in Kinect 2.0. The resolution at which it can solves information, if the lighting is good, is a fair bit higher.

But in general, Kinect 2.0 seems to easily retain its best controllerless device crown.
 
3D AR will definitely be better with stereoscopic cameras, but that's got to be a very niche function. Actually, Kinect 2 could use the room scanning software in a setup phase to scan the room (handheld, look around the room and build up a model). You'd then have detailed room models for the game to interact with, like draping a virtual cloth over a real coffee-table. That'd be pretty damned amazing. The incredible free-roam world building of MS's tech makes room sampling consumer friendly.
 
I expect PS4 to be much inferior. Stereoscopic depth perception is highly demanding image processing, needing image recognition algorithms. These will be sensitive to light. Better results can be obtained by throwing more processing time at the problem, but I expect the results in a realtime console to be rather coarse. The tiny details of Kinect 2 are definitely out of the question. Tracking a fist moving towards the screen against similarly coloured background would prove incredibly taxing. Use of props would help, so wearing boxing gloves, their speed could be detected similar to Move orb tracking.

I suppose there's risk that Kinect 2's feature use in games will be somewhat capped to PS4's due to developers targeting lowest common denominators.

Wouldn't the 50% extra gpu be useful? A pre gameplay skeleton couldn't also help predict here the fist is during the gameplay, so PS4E didn't had to analyze all the image, no?

Anyway low latency of kinetic 1 level detection could be quite interesting and enough for many cases I guess, as the latency was the worst of all from what I tried, certainly the detection seemed nice enough for UFC trainer or dancing games from what I saw in YT (hadn't the chance to try those). But the latency would stop any kind of interactive game.

Although I really am as much interesting in seeing it with move, deeper yet physical gameplay could emerge.
 
I expect PS4 to be much inferior. Stereoscopic depth perception is highly demanding image processing, needing image recognition algorithms. These will be sensitive to light. Better results can be obtained by throwing more processing time at the problem, but I expect the results in a realtime console to be rather coarse. The tiny details of Kinect 2 are definitely out of the question. Tracking a fist moving towards the screen against similarly coloured background would prove incredibly taxing. Use of props would help, so wearing boxing gloves, their speed could be detected similar to Move orb tracking.

I suppose there's risk that Kinect 2's feature use in games will be somewhat capped to PS4's due to developers targeting lowest common denominators.

The value of Kinect especially on multi-platform titles is going to come down to how good the APIs are provided to developers. High-level stuff will out for easy integration (but cookie-cutter actions), whereas low-level stuff is time-consuming to develop, but will get better results.

Yep just reporting that it exists.

Well, part of the agreement with a patent is publishing it to the world.
 
Has Kinect 2 been shown how it can position by a TV. Looking at photos, Kinect 2 looks big, and if you're just supposed to sit in front of you TV, looks fairly obtrusive. If you're a shelf above your TV, great. If you've one under, okay. If you've neither, it seems a bit inconvenient.
 
It doesn't look any taller than the original. The greater FoV should afford a little more freedom of placement, as long as it's in front of the TV.
 
The original has those issues too. ;) It's not smaller than the original, a svelte little bar that slips subtly onto your TV, for example.
 
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