this is a good demo that show the improvements from the old kinect
http://video.wired.com/watch/new-xbox-kinect-exclusive-wired-video-398878
it detect every single element on face, single eyes, mouth, etc and analize the voice to do emotion modelling
it does muscular tension recognition and it's capable to see if any skeletal node rotates.
And the latency is way way low, hard to spot on
http://video.wired.com/watch/new-xbox-kinect-exclusive-wired-video-398878
it detect every single element on face, single eyes, mouth, etc and analize the voice to do emotion modelling
it does muscular tension recognition and it's capable to see if any skeletal node rotates.
And the latency is way way low, hard to spot on
This time around, a 1080p camera enlarges the sensor’s field by 60 percent—a fact that the entertainment division’s lanky hardware guru, Todd Holmdahl, demonstrates for me by walking his 6' 4" frame toward the sensor. Even 3 feet away, the Kinect's onscreen display clearly registers his entire body, and he still has room to lift his hands above his head.
The camera can also capture video at 60 frames per second for two-way services like Skype—but more impressive still are the Kinect’s tracking capabilities. It’s now so sensitive that it can measure your pulse by monitoring pigmentation change in your face. (It’s partially done via infrared light, which means it works regardless of skin tone.)
It’s essentially like turning each pixel of the custom-designed CMOS sensor into a radar gun, which allows for unprecedented responsiveness.
The original sensor mapped people in a room using “structured light”: It would send out infrared light, then measure deformities in the room’s surfaces to generate a 3-D depth map. However, that depth map was lo-res to the degree that clothing and couch cushions were often indistinguishable. The new model sends out a modulated beam of infrared light, then measures the time it takes for each photon to return. It’s called time-of-flight technology, and it’s essentially like turning each pixel of the custom-designed CMOS sensor into a radar gun, which allows for unprecedented responsiveness—even in a completely dark room. (See the video for the evidence.)
In fact, the Kinect will be used for that most fundamental of tasks: turning the whole thing on. Xbox One utilizes multiple power states; it can thus ramp up as needed and consume different amounts of juice depending on use, whether games or movies. And it also possesses a low-power standby mode, allowing Xbox Live and game updates to be pushed to the Xbox One overnight — or whenever the box knows your usage is lowest — without keeping the console all the way on. (Don’t worry; you can still play a single-player game without being connected to the Internet.) It also means that when you walk into your room and say “Xbox on,” the Kinect sensor hears you and turns on your entire setup via infrared blast: TV, Xbox One, even your cable box.