Japan Sales Thread *renamed

Nintendo took the crown last week for pre-Christmas console sales in Japan, with sales of Wiis and DS Lites higher than all the others combined.

The DS Lite topped the chart - again - with unit shipments totalling 279,551 consoles for the week to 23 December 2007, according to Japan's Media Create organisation. As you can see from the chart below, the console's week-on-week sales growth continues unabated.

Japanese Consoles Sales

jap_cons_1.png


Ditto the Wii, with weekly sales of 232,907 units. For the last four weeks, the total rises to 593,286, well behind the DS Lite's 794,529 but ahead of the PSP's 522,521 sales. Sony's handheld notched up sales of 171,804 units last week, down on the previous seven-day period's tally.

PS3 sales were down to, to 58,167 units. Japanese consumers aren't taking it to the their hearts. Gamers are, however, suggested by the steady weekly sales, mirrored in the continuing demand for the Xbox 360 and the PS2, which racked up weekly sales of 7908 and 20,391, respectively.

Four-week sales totals for the PS3, PS2 and 360 are 197,102; 64,106; and 31,977, respectively.

http://www.reghardware.co.uk/2007/12/30/japan_consoles_sales/
 
Wii/PS3/X360:

2,972,373 - Wii 3rd-parties
2.026.259 - PS3 3rd-parties
1,489,957 - X360 3rd-parties

9,623,641 (17 titles) - Nintendo 1st party Wii software
6,488,589 (211 titles) - 3rd parties combined (Wii + PS3 + X360)
8,209,229 (242 titles) - All non-Nintendo software (including Sony & Microsoft) (Wii + PS3 + X360)


DS/PSP: (from the DS/PSP chart)

29,189,862 - DS 3rd-parties
12,932,966 - PSP 3rd-parties

53,750,181 (81 titles) - Nintendo 1st-party DS software
42,122,828 (553 titles) - 3rd-parties combined (DS + PSP)
44,991,267 (592 titles) - All non-Nintendo software (including Sony) (DS + PSP)


If this doesn't illustrate Nintendo's absolute grasp on Japan, then I don't know what else to say. In the current gen home console market, Nintendo has 54.0% of all software sold even though they don't release titles on 2 of the 3 systems. Every other publisher combined (including Sony and Microsoft) accounts for 46.0%. And this is with only 17 titles released by Nintendo, and 242 titles released by everyone else. Yeah, that's right. 17 Nintendo games have outsold all 242 games released by everyone else.

And things are pretty much the exact same in the handheld market. Nintendo has 54.4% of all software sold, whereas every other publisher combined (including Sony) accounts for 45.6%. And this is with only 81 titles released by Nintendo, and 592 titles released by everyone else. Again, 81 Nintendo games have outsold all 592 games released by everyone else.

It's amazing how irrelevant Sony, Microsoft and third party developers/publishers are in Japan relative to Nintendo. Quite scary...
 
Wii/PS3/X360:

2,972,373 - Wii 3rd-parties
2.026.259 - PS3 3rd-parties
1,489,957 - X360 3rd-parties

9,623,641 (17 titles) - Nintendo 1st party Wii software
6,488,589 (211 titles) - 3rd parties combined (Wii + PS3 + X360)
8,209,229 (242 titles) - All non-Nintendo software (including Sony & Microsoft) (Wii + PS3 + X360)


DS/PSP: (from the DS/PSP chart)

29,189,862 - DS 3rd-parties
12,932,966 - PSP 3rd-parties

53,750,181 (81 titles) - Nintendo 1st-party DS software
42,122,828 (553 titles) - 3rd-parties combined (DS + PSP)
44,991,267 (592 titles) - All non-Nintendo software (including Sony) (DS + PSP)


If this doesn't illustrate Nintendo's absolute grasp on Japan, then I don't know what else to say. In the current gen home console market, Nintendo has 54.0% of all software sold even though they don't release titles on 2 of the 3 systems. Every other publisher combined (including Sony and Microsoft) accounts for 46.0%. And this is with only 17 titles released by Nintendo, and 242 titles released by everyone else. Yeah, that's right. 17 Nintendo games have outsold all 242 games released by everyone else.

And things are pretty much the exact same in the handheld market. Nintendo has 54.4% of all software sold, whereas every other publisher combined (including Sony) accounts for 45.6%. And this is with only 81 titles released by Nintendo, and 592 titles released by everyone else. Again, 81 Nintendo games have outsold all 592 games released by everyone else.

How stupid must all those people who called for Nintendo to go third party feel right now? :LOL:
 
Yep, those were really stupid comments because even back in the GC days nintendo was making loads of money. Today it is just domination.

Today, it's "The gimmick/fad will run out soon." Even though all systems seem like a fad that'll fade eventually in my eyes.
 
From The Magic-Box.

"- Here are the Japan console software sales for the week of December 31 - January 6:

1. Mario Party DS (NDS, Nintendo) - 195,781 [1,484,000]
2. Wii Fit (Wii, Nintendo) - 127,142 [1,011,000]
3. Wii Sports (Wii, Nintendo) - 118,286 [2,625,000]
4. Final Fantasy IV (NDS, Square Enix) - 90,634 [505,000]
5. Super Mario Galaxy (Wii, Nintendo) - 81,967 [1,118,000]
6. Hajimete no Wii [Wii Play] (Wii, Nintendo) - 78,065 [2,130,000]
7. Dragon Quest IV (NDS, Square Enix) - 77,603 [1,118,000]
8. Layton Kyouju to Akuma no Hako (NDS, Level 5) - 76,263 [683,000]
9. Mario & Sonic at Bejing Olympics (Wii, Sega) - 75,322 [447,000]
10. Mario Pary 8 (Wii, Nintendo) - 66,370 [1,145,000]
11. Mario Kart DS (NDS, Nintendo)
12. Rune Factory 2 (NDS, Marvelous)
13. New Super Mario Bros. (NDS, Nintendo)
14. Monster Hunter Portable 2nd (PSP, Capcom)
15. Wii de Yawaraka Atama Juku [Big Brain Academy: Wii Degree] (Wii, Nintendo)
16. Star Ocean I: First Departure (PSP, Square Enix)
17. Taiko no Tetsujin DS (NDS, Bandai Namco)
18. Super Robot Taisen Original Generations Gaiden (PS2, Banpresto)
19. Powerful Pro-kun Pocket 10 (NDS, Konami)
20. Oide yo Doubutsu no Mori [Animal Crossing: Wild World] (NDS, Nintendo)

- Here are the Japan console software sales for the week of December 31 - January 6:

1. NDS Lite - 266,568
2. PSP - 218,234
3. Wii - 207,797
4. PlayStation 3 - 64,183
5. PlayStation 2 - 32,010
6. Xbox 360 - 9,763 "

The 360 has really started to move up the latest month. Think it has been pretty consistent in the 8-9k range.....
 
Nintendo is literally trouncing ALL!! WOW

Might impressive PSP hardware sales though.
 
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It's amazing how irrelevant Sony, Microsoft and third party developers/publishers are in Japan relative to Nintendo. Quite scary...

Indeed. I still don't quite get how it's doing what it's doing. The DS, is understandable, as it's a gameboy successor with an innovative interface that's proven in non-gaming handhelds and could spark sales. But the wii's controller on the other hand, doesn't seem too amenable to games in most standard genres(fighters, racing games, for example), and the new games made around it don't seem to be anything out of the ordinary, imo.

Add to that the lack of decent third party support, its predecessor not doing anything like that, and it is indeed shocking. Only thing I can think of, is that maybe in japan console sizes might be a factor in this.
 
You seriously believe that people are buying Wii just because it's smaller?! 'Let's not buy these other consoles which play the games we like better than the Wii. Let's get Wii instead because it's dinky!'

I find that theory very hard to swallow...
 
Indeed. I still don't quite get how it's doing what it's doing. The DS, is understandable, as it's a gameboy successor with an innovative interface that's proven in non-gaming handhelds and could spark sales.

Besides the GB/Touchpad points you also have to look at software. The NDS has a lot more software targetting the mobile space and Ninny has a good check on the pulse of the handheld market and what consumers are looking for in "gaming on the go".

But the wii's controller on the other hand, doesn't seem too amenable to games in most standard genres(fighters, racing games, for example)

Fighters and racing games are no longer staples of the Japanese gaming diet. And while I agree wht Wiimote fails to execute satisfactory controls in a number of proven/popular genres (which is partially reflected in the sales of the more competitive western makrets) at the end of the day the Wiimote seems to tap into the gaming genres that Japanese gamers are craving.

Look at the top sellering Wii titles in the Japanese market from the above list: Mario Pary 8, Big Brain Academy, Wii Fit, Wii Sports, Super Mario Galaxy, and Mario & Sonic at Bejing Olympics. I don't see any Fighters, Racers, FPS, or Sports (traditional) games breaking the top 20 last month on a home console.

While the Wiimote may not be a perfect fit for fighters and racers, the games that are selling well in Japan on the home consoles all seem to benefit, one way or another, from the Wii.

and the new games made around it don't seem to be anything out of the ordinary, imo.

Different market. Different gamer types even. Based on sales most really great western titles don't seem to be anything special or out of the ordinary in terms of Japanese tastes.

Add to that the lack of decent third party support, its predecessor not doing anything like that, and it is indeed shocking. Only thing I can think of, is that maybe in japan console sizes might be a factor in this.

:LOL:

Since you are lost for ideas, here is one: The Wii addresses a number of gameplay concerns that the PS3/360 fail to address in the Japanese market. Intuitive controls, social gaming, accessible gaming across numerous generations of gamers/non-gamers, light hearted themes, and a number of different topics are at ends with the main market thrusts of the competitors in the market.

Nintendo's console, and indeed their software, is a stark departure from western fare.

Personally I think much of this was telegraphed. The Japanese market has been adjusting for a number of years and there has been a bit written about this. Nintendo seems to have best identified the signs and shifted focus to meet the markets needs. While Sony/Microsoft were going for powerhouse media centers that continued on the path for dark, brooding, bloody games, action oriented stories, deep/complicated mechanics and designs, online competitive play, and "bigger, better, deeper" racers, sports titles, etc. Nintendo went the "other" path.

Most western gamers look at it with crossed eyes. It isn't what we asked for!

Yet the message (and marketing, which has a lot to do with it... seeing multi-generations of people laughing and acting goofy in the living room has a "family values" appeal to it) is resonating in dominating fashion in the East and very favorably in the West.

I don't like all the decisions Nintendo made with the Wii, but they make sense on a number of levels and its success makes sense... even if all gamers are not agreeable to the appeal.
 
You seriously believe that people are buying Wii just because it's smaller?! 'Let's not buy these other consoles which play the games we like better than the Wii. Let's get Wii instead because it's dinky!'

I find that theory very hard to swallow...

Well, the Wii is quite small. You could probably swallow it with a little effort ;)
 
You seriously believe that people are buying Wii just because it's smaller?! 'Let's not buy these other consoles which play the games we like better than the Wii. Let's get Wii instead because it's dinky!'

I find that theory very hard to swallow...

I believe size could be affecting the ps3 negatively. It's price is in an acceptable range, it has the games, and it is basically a ps2 with better graphics. It should be doing better.
 
I believe size could be affecting the ps3 negatively. It's price is in an acceptable range, it has the games, and it is basically a ps2 with better graphics. It should be doing better.

Er, the vast majority of the market seems to disagree about the games part... and seriously, size being the biggest problem with the PS3???
 
I believe size could be affecting the ps3 negatively. It's price is in an acceptable range, it has the games.

Does it? Obviously in your opinion it does, but not in the opinion of most people (look at sales around the world).
 
Based on the Japanese best sellers Nintendo has the "best games" for that market.

Based on western sales, the 360 clearly has an edge on the PS3 in terms of software in those markets.

... (what a horrible name btw... punctuation based names should be disabled for obvious reasons), one of the more nuanced aspects of B3D is stepping outside your own taste and market perspective and looking at how markets react and respond. There is no crime in preferring a product due to its appeal to your tastes and yet recognizing the market is responding differently.

Looking at the PS3 software lineup and tradition Japanese tastes I see a huge void. Case in point? The Xbox 360 actually has more RPGs on the market than the PS3. The Wii, based on sales alone, obviously is doing a lot to appeal to Japanese consumers that the PS3 isn't.

It really is grasping at straws to disregard the software sales data and availability and to defer to something as... odd... as console size to explain away the issues the PS3 is facing in Japan. Japan has been a Sony stronghold for nearly a decade and has obviously lost serious footing there. The hardware and software speak for themselves. And your own comment hits at the heart of the issue:

poorpunctuationabuse said:
It's price is in an acceptable range, it has the games, and it is basically a ps2 with better graphics. It should be doing better.

Maybe Japanese consumers don't care as much about graphics... and are looking for something new as they already own PS2s...
 
I don't see any Fighters, Racers, FPS, or Sports (traditional) games breaking the top 20 last month on a home console.

The problem here is that there aren't any GOOD Fighters, Racers, FPS, or Tradition Sports... on ANY CONSOLE last month. I doubt Japan would eat up Madden even if it came out last month. Well, Resident Evil UC already surpassed RE4 Wii sales in Japan... not sure if you really would call that an FPS. It's on-rails FPS at least.
 
Maybe Japanese consumers don't care as much about graphics... and are looking for something new as they already own PS2s...

It appears that way, but I'm amazed and disturbed by their choice. On wii software... I'm currently waiting for smash, and I'll be using the classic controller for that, zelda wasn't too pleasant to play with the nunchuck thing. Neither would I like to use it on rpgs or racers. In SMG the controller was more bearable than in zelda, but again it seemed to add nothing new and was getting in the way of things(I'd prefer a regular controller for that game too.). As for the non-games and short-ADD games, they obviously don't appeal to me.

In short the controller is in my eyes an unwelcome gimmick that gets in the way of things, and I'd enjoy the wii games I've played, and want, more without it.
 
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