But gears isnt a FPS
True it doesnt fit the technical definition and the ability to "see" your character may play a role in why Gears was accepted there.
But gears isnt a FPS
Good post, although I would like to point out that the people who predicted Nintendo to go away, just didn't have a clue that while Nintendo didn't sell the most they still made nice profit, and if people didn't understand that then their opinions were flawed to a point where there was no value left in them. Nintendo knows how to make a buck.
Predicted? You have some people here (and elsewhere) who are still predicting that Nintendo will go away (Wii is a fad, the DS is dead when the PSP's price drops, etc.).
I agree that what is far more interesting is that there is no PS3 software on that list. Why aren't "next gen PS3 games with amazing High Definition graphics" selling?
Why aren't "next gen PS3 games with amazing High Definition graphics" selling?
Well to be honest Gears has about 10% attach rate in Japan right now. It's not surprisingly great imo for a MS published high profile game, I mean even though it's in Japan, the Japanese Xbox customers might be more western orientated than for example PS3 owners. Naturally that's just speculation on my part, but 10% attach rate is not much, I'm sure Halo 2 for example managed similar numbers.
I just don't understand how some of the same people that can say there are no games worth owning the system for, are then the same folk who act mystified and point a finger when the game sales are low.
Because there are no 'good' games yet?
Because there are no 'good' games yet?
I just don't understand how some of the same people that can say there are no games worth owning the system for, are then the same folk who act mystified and point a finger when the game sales are low. Guys, it's because you're right about the fist point that the second is the case. But lack of strong library doesn't preclude early adopters from purchasing the thing in the first place.
Granted there are no great games, but if the system was selling like it should be, the software sales would still easily be able to sell 30-40k and make the top 30.
TITLE__SYSTEM__WEEKLY SALES__TOTAL SALES
Evergrace___________________PS2 23,000 82,500
Tekken Tag TournamenT_______PS2 18,750 380,000
Dead or Alive 2_______________PS2 16,500 283,000
Ridge Racer V________________PS2 15,250 620,750
Kessen______________________PS2 9,750 306,500
Golf Paradise_________________PS2 9,250 109,750
Fantavision__________________PS2 6,000 118,750
Driving Emotion Type-S________PS2 4,500 88,000
Week ending May 7th 2000 (week 10 of ps2 launch)
DATE___ps2_sold_top 30 games
3/05/2000 706,250 6
3/12/2000 172,750 7
3/19/2000 80,500 7
3/26/2000 126,250 9
4/02/2000 185,500 10
4/09/2000 133,750 9
4/16/2000 84,750 8
4/23/2000 83,250 7
4/30/2000 77,250 7
5/07/2000 53,000 8
5/14/2000 48,750 7
5/21/2000 62,250 7
http://www.vgcharts.org/japweekly.php?date=36590
Since ps2 was launched in Japan they have had at least 6 games in the top 30 for the first 12 weeks.
Some of the titles available at the time are no brainers of course but fantavision made the top 30. I find it hard to believe Motorstorm isn't more compelling than fantavision.
________PS3___top30___ps2_____top 30 games
week 01__82hw___4____706hw__6
week 02__42hw___3____173hw__7
week 03__33hw___2____081hw__7
week 04__31hw___0____126hw__9
week 05__50hw___0____186hw__10
week 06__70hw___0____134hw__9
week 07__77hw___1____085hw__8
week 08__71hw___0____083hw__7
week 09__70hw___0____077hw__7
week 10__26hw___0____053hw__8
week 11__24hw___0____049hw__7
If you're trying to prove that PS3 is not selling as well as PS2 (which no one is disputing), then you don't need to research sales figures. It's pretty simple: PS2 had no real competition. The competition it did have was nowhere near as large, powerful and competitive as the competition PS3 has when it launched.
Common sense...
But I'm quite sure publishers/developers are paying attention to this situation and are weighing their options.
I think there's absolutely zero doubt that Nintendo is going to reap a windfall of developer support this gen. Fortunately for Sony, the games people bought and will buy the PS3 for, are simply not possible on the Wii. I do also expect that the field of such titles will become increasingly multi-console as time goes on, so PS3 will have to rely on a stable of still-secure 3rd party exclusives as well as first party development to act as differentiation.
What happens long-term PS3 v 360 in Japan will be key to watch. Note that although VF5 (our proxy title for so much here) is being released overseas on 360 eventually, it is still a PS3 exclusive in Japan.
(Do we have the weeks hardware numbers yet?)
Evergrace wouldn't have made the Top 10 in 2007. When PS2 launched it's games may have been reaching the top ten, simply because they're wasn't much competition. In contrast PS3 is out alongside another far cheaper console that's got the buzz factor, and the runaway DS, and the massive PS2 install base.TITLE__SYSTEM__WEEKLY SALES__TOTAL SALES
Evergrace___________________PS2 23,000 82,500
Tekken Tag TournamenT_______PS2 18,750 380,000
Dead or Alive 2_______________PS2 16,500 283,000
Ridge Racer V________________PS2 15,250 620,750
Kessen______________________PS2 9,750 306,500
Golf Paradise_________________PS2 9,250 109,750
Fantavision__________________PS2 6,000 118,750
Driving Emotion Type-S________PS2 4,500 88,000
Week ending May 7th 2000 (week 10 of ps2 launch)
And if they are making a game that "pushes the limits" & can sell outside of Japan, why wouldn't they also make this game for 360?
I'm not saying they will or they wouldn't; they in fact might. But with the focus on Japan here, the question is will they make a localized version for the 360? Maybe they will, maybe they won't. As I mentioned, SEGA is opting *not* to localize VF5 for Japan on 360, yet release it overseas for that platform.