So the Elemental UE4 demo was shown running on the PS4. However, people have spotted many apparent downgrades compared to the original PC demo that was run on a GTX 680. Things such as lighting, textures, shadowing, particle counts, post processing effects such as DoF and geometry have all gotten very noticeable downgrades. Are these the sorts of results we should expect from console games running on engines primarily developed and demonstrated on PC such as UE4, Luminous from SE, Watch Dogs which has still never been shown running on PS4 hardware.
Here are some images to demonstrate this:
PC
PS4
PC on top, PS4 on the bottom
PC on the left, PS4 on the right.
Here are some images to demonstrate this:
PC
PS4
PC on top, PS4 on the bottom
PC on the left, PS4 on the right.