BenQ said:I don't understand why some of you have issue with the notion of AA being "Free" for the Xenos.
Obviously "free" doesn't mean that it's done magically and without transistors. "Free" obviously means that it can be done without affecting system performance.
The issue is - it has no impact on performance as it is now, but where would performance have been if they hadn't invested Xm transistors in that feature?
No one's saying it's having an impact on Xenos performance as we know it now, but might wonder what could have been for shader performance if they'd spent more transistors there, for example (i.e. could have been even better).
It's a small matter, really, but I think referring to it as being "hardcoded" or "built-in" is a little more accurate.