Is Gamecube in peril?

Glonk

Miyamoto specifically called SMS a sequel to SM64, so that SM64 sequel feeling is normal.

SM128 is supposed to be more "new" than SMS felt. I'm hoping they get something a little more innovative than a squirt gun. They need something that has many many many levels rather than 5 or 6 big levels. I think the collect this item, move on aspect is a little overused right now.
 
marconelly! said:
Some developers are indeed not releasing their announced games on Gamecube but their importance is questionable. Latest example is EA's Shox and Codemaster's Colin Mc Rae 3. There was a lenghty discussion about this on GA, and more titles have been mentioned but I forgot

Shox is still planned for GC. It will be out on 15 January in Europe at least.

EA BIG supports more the GC than the xbox. Draw your own conclusions.

Maybe Shiggy lost his magic touch...

Maybe you lost your nintendo love. I agree that SMS was more to Mario64 what Majora was to OOT, it does not change this is the best 128bit platformer available on ps2 or GC (I own/rented them all).
 
Glonk said:
Maybe Shiggy lost his magic touch...

Afaik Miyamoto wasn't as deeply involved in the creation of SMS as in other last year's Nintendo-games - he was busy with Pikmin, Zelda and Metroid Prime. Still as some sort of a "Nintendo's head of game development" he's labeled as a producer on almost every 1st and 2nd party title so you never know how much influence he had on these projects. Imho Metroid Prime and Pikmin (haven't played Zelda) are full of this unmistakeable Miyamoto-magic while SMS and to a far greater extend Starfox Adventures and Eternal Darkness aren't (nontheless ED and SMS are both great games imo).
 
:rolleyes:

Oops! I forgot the Nintendo fboy rule: If the game is great then Miyamoto's hands were all over it, but if it doesn't turn out then Miyamoto delivered the sandwiches and nothing more. 8)
 
As a man who has all 3 systems in his house i must say my cube gets the most play out of all of them. I don't think it iwll beat out the ps2 but i think the xbox will fall to it. In terms of crap to tripple a tittles gamecube has the best ratio , followed by sony then microsoft.
 
Miyamoto was involved in SMS, but not nearly as much as SM64. He still made a few major design calls, AFAIK.
 
And the top selling albums in 2002 were all complete crap. Numbers do not translate into being right.

Top selling? Who mentioned top selling? I said the massive majority of opinions on SMS, from both reviews and messageboards, are that it is a very good to great game.

What most people think doesn't phase me, I'm a big boy and I can form my own opinions of games I own.

By all means form your own opinions of what you like and dislike, as I already said. But what you like and dislike does not consitute good and bad.

In other words you can dislike a game but still realise that considering the opinions of most people the game is still AAA quality, you just don't like it. That is certainly the case for SMS.

Also don't try to trivialize everyone elses opinions by making excusses for why they like the game as you did earlier.
 
Teasy said:
Top selling? Who mentioned top selling? I said the massive majority of opinions on SMS, from both reviews and messageboards, are that it is a very good to great game.
So basically you're saying it's okay to talk about the general consensus of people on forums but it's not okay to talk about the general consensus with concrete things like sales charts?

By all means form your own opinions of what you like and dislike, as I already said. But what you like and dislike does not consitute good and bad.

In other words you can dislike a game but still realise that considering the opinions of most people the game is still AAA quality, you just don't like it. That is certainly the case for SMS.
I'm sorry, Teasy, that's not how I work. If I don't think a game is AAA quality, it's not AAA quality to me. Regardless of what the rabid N-fans want from it.

I thought it would be pretty obvious that if a game is "good" or "bad" is an opinion and not a concrete statement, and when people say a game is good or bad they're giving their opinion.

I think you enjoy constructing strawmen. Makes your job easier. :)

Also don't try to trivialize everyone elses opinions by making excusses for why they like the game as you did earlier.
Other people's opinions don't mean a damn thing. Really, they don't.

Why do other people's opinions matter to you, Teasy?
 
I wouldn't say other people's opinions mean nothing. Ultimately, you should form your own opinion, but listening to what other people have to say about such and such can help you out. Whether it be when looking for a game, or deciding how to improve a piece of work.
 
Johnn-

It shipped on 9.9.99 in the US and was dead on 1.31.01 and it sold 8 million units in the west.

It was announced that it was dead in January of '01, after that they had to clear the pipes and retailers shelves of left over inventory of which there was a considerable amount(the DC bombed in Q4 2K). It wasn't until after January that they dropped the price to $50 IIRC, at that point DC sales saw a sharp spike.

The Gamecube is closer to 7 million right now with only a little more time left to reach the DC total. That's not really that great.

Prior to December it was ~@7Million. December sales tend to double up or better November's. This was a weak December, but even if the Cube sees a 50% spike in sales it will hit over one million in the US alone for the month of December, excluding November sales. Also, these numbers aren't far off from the PS2 at comparable life cycle points.

Ceiser-

Afaik Miyamoto wasn't as deeply involved in the creation of SMS as in other last year's Nintendo-games - he was busy with Pikmin, Zelda and Metroid Prime.

He was heavily involved in Pikmin, he wasn't in Metroid Prime and he isn't in Zelda(nor SMS). AFAIK, he is currently mainly working on Pikmin2 and Mario128, although he will be listed as producer on all the upcoming Nintendo games.
 
Therefore sales don't translate into a game being of high quality as much as great reviews and the general consensus of gamers being that the game is great. Because advertising, hype and userbase have allot to do with sales.

I thought it would be pretty obvious that if a game is "good" or "bad" is an opinion and not a concrete statement, and when people say a game is good or bad they're giving their opinion.

Is it also just as obvious that its only your personal opinion on the game when you try to trivialise any opposing opinions on the game?

I think you enjoy constructing strawmen. Makes your job easier.

Really?.. is my job growing crops or something?? ;)

Other people's opinions don't mean a damn thing. Really, they don't.

Well I must say that's just a perfect view to take on a messageboard :rolleyes:

I tell you what, why don't we save allot of time and effort here. You can go and talk to yourself :) That way you won't ever have to hear anyone else's opinion.. sound good to you man? :)

Why do other people's opinions matter to you, Teasy?

Other people's opinions matter to me because without taking other people's opinions into account you only get an extremely limited view, your own. Its an excellent way to be narrow minded and ignorant though so if that's what your going for mission accomplished.

Your opinion on not liking SMS doesn't matter to me of course. But you thinking that you are allowed your own opinion on something while simultaneously being allowed to dismissing any opposing opinion bothers me.

So to make this all totally clear. I'm not arguing with your own dislike of SMS. I am arguing with your opinion that anyone who does like SMS does that not because its a good game but because of nostalgia.
 
Johnny Awesome said:
:rolleyes:

Oops! I forgot the Nintendo fboy rule: If the game is great then Miyamoto's hands were all over it, but if it doesn't turn out then Miyamoto delivered the sandwiches and nothing more. 8)


SMS may not be the prettiest game made, but, it looks like it should, a cartoon mushroom kingdom... want to dis it, all I have to sayis, Blinx better not be in your collection, because if you think your happy little system has a better platformer, I laugh in your general direction.
 
Teasy said:
The number of people who love a game and how many great reviews it has does not always translate into sales. Therefore sales don't translate into a game being of high quality as much as reviews and the general consensus of gamers.
Precisely, both are equally as relevant or irrelevant.
Which was kinda the point I was trying to make subtly with the wink-smilie.

Is it also just as obvious that its only your personal opinion on the game when you try to trivialise any opposing opinions on the game?
I don't trivialize any opposing opinions, just the ones that come from people who are obviously playing it for the nostalgia values or because they think it's a Nintendo game, it must be good. Lots of people like SMS for what it is, but from my experience and observations those people are rarer than people like to believe.

It's kind of like how hype can translate into huge scores for a medicore game (*cough*TheGetaway*cough*). The human mind is fascinating.

What I don't like is your opinion that SMS is only liked because of nostalgia.
Not by everyone. But by a great number of people, it's true. Hey, maybe the truth hurts sometimes...

Think about it: replace Mario with Blinx. Do you honestly think SMS would sell anything like it did if it was branded a Blinx game?

Your basically saying that if you didn't like it it can't be good, everyone else must be under some spell because Glonk's opinion superceeds everyone elses.. grow up.
Please, Teasy, stop trying to connect the dots and take things at face value.
I'm saying I didn't like it, and therefore it's not good. Obviously this is an OPINION, no one can honestly say something is "good" or "bad" and that's fact.

I'm not saying no one should like it, or no one else likes it, I'm saying that I don't like it and I don't think it's good.

Simple, ja?

But if we're all going to be honest on what we think of each other I think your an XBox fan-boy who is in major denial :)
Xbox fanboy..right.
I think SMS is grossly overrated, I think the Xbox is a more powerful console than the Gamecube -- I'm obviously a fanboy.

Come on, Teasy, you know better than that.

Well I must say that's just a perfect view to take on a messageboard :rolleyes:

I tell you what, why don't we save allot of time and effort here. You can go and talk to yourself. That way you won't ever have to hear anyone else's opinions.. sound good to you man?
I enjoy hearing other people's opinions because (as someone mentioned above) it can bring things to my attention I may have missed before. But, unfortunately, they don't mean a thing to me.

People can say they hate a game, and I'll still go out and buy it. People can say they love a game, and I'll stay the hell away from it. Their opinions don't phase me, I've never been one to follow trends for the sake of following trends or buying a game because I heard it was good. I enjoy to figure things out for myself rather than rely on other people to do it for me.

For that reason, other people's opinions of games are meaningless to me. I'm here because I generally enjoy the technical discussion and I find it informative, and it's also great fun to prod the fanboys and see them spasm in response sometimes.

Other people's opinions matter to me because without taking other people's opinions into account you only get an extremely limited view, your own. Its an excellent way to be narrow minded and ignorant though so if that's what your going for mission accomplished.
Hmm. Are you confusing yourself here?
If their opinions matter to you, that's saying that their opinions help you form an opinion of something in question.
Are you saying you enjoy reading other people's opinions because you can see things from different points of views, or are you saying they matter to you?

You have to take other people's opinions into account to get the whole picture. For instance I don't like Halo very much at all, I don't think its a great game, same with Pokemon. But then I can see that considering how many rave reviews these games get, especially Halo, and the general opinion of gamers the games must be of high quality. I just didn't like it. That's because I realise the difference between what I like and dislike and what IS good and bad. Unlike you I don't have tunnel thinking because I have more then my own opinion to take into consideration.
Excellent, at least you admitted that you honestly believe there is a true good and a bad. That must be a nice way to live life, separating things into two neat categories.

Good and bad are relative. A good game to someone is a bad game to someone else. There is no "good" game, there is no "bad" game -- it's all relative to who you're talking to! People have different tastes.

Just because many people like a game doesn't mean it's a good game. Because, after all, the only way to see if it's a good game is to play it and see if you like it. Otherwise it's just a good game to someone else, and not you.

Perhaps my view is more egocentric than most people's, but that's how I like it. It's also the most true to life, it sure as hell beats dumbing things down and sifting out what's a "good" game or "bad" game depending on how many people like it.
 
CaptainHowdy said:
SMS may not be the prettiest game made, but, it looks like it should, a cartoon mushroom kingdom... want to dis it, all I have to sayis, Blinx better not be in your collection, because if you think your happy little system has a better platformer, I laugh in your general direction.
And I laugh in yours.

What a blatant "us versus them" attitude. At least try to hide it.
 
Glonk said:
CaptainHowdy said:
SMS may not be the prettiest game made, but, it looks like it should, a cartoon mushroom kingdom... want to dis it, all I have to sayis, Blinx better not be in your collection, because if you think your happy little system has a better platformer, I laugh in your general direction.
And I laugh in yours.

What a blatant "us versus them" attitude. At least try to hide it.

no, its just a fact, find a better platformer, and I'll eat my words, its all
nice and easy to say its this and that, but all I've seen and heard, its the best platformer to date, it may not have flashy graphics, but it more than makes up for it in gameplay...
 
no, its just a fact, find a better platformer, and I'll eat my words
Many people would argue that Ratchet & Clank is better, both technically and gameplay wise. Again, it's a matter of opinion.
 
Ben

I think if you dig out the data on Dreamcast, you'll realize that what I say is true. DC=Gamecube sales wise in US/EU at this point in the lifecycle.

Personally I think Rayman 2, Ratchet & Clank, and Maximo are better platformers than SMS. I enjoyed BLiNX as well, but it's only an 8/10, whereas SMS is more like an 8.3/10. :)
 
This month's EGM contains an interesting bit of gossip which fits right into this thread:

"Gamecube to End Up Like Nintendo 64

If you're a Nintendo fan, take heart: Gamecube will still be the place to get your N-fix, at least for a bit longer. But the buzz around the industry indicates that many publishers with planned Gamecube support have begun systematically canceling titles on the square system in favor of Xbox and PS2 versions. Why, you ask? Because Cube owners are only buying the biggest titles, leaving the rest to languish on shelves... This comes on the heels of rumors (and that's all they are) that Nintendo will leave the hardware behind and reap the profits on its software for other platforms. Either way, just enjoy GC games while you can..."

You know, Nintendo itself is to blame, at least in part, for any "leaving the hardware business" rumors. Remember what Yamauchi said prior to E3 2001? If the Gamecube didn't get a warm reception from attendees, the company might not release the system.

Sounds to me like a company who's not entirely sold on being a hardware manufacturer. Granted, Yamauchi's gone now and I have no idea what the thinking inside Nintendo is today, but you have to wonder.

Kolgar
 
Nintendo likes to do its own 'thing'. The best way to do this, is on ones own system. Therefore, N won't exit the hardware market anytime soon :p Zelda, Mario, and the other cast of crazy characters have proved that Nintendo can make money by primarily selling its own software on its own system.

I'd think that, hypothetically speaking, if N were to go the way of Sega, bowing to Sony and/or MS's wishes would go against everything the company stands for.

N doesn't care if their first, second, third, or not even on the charts - as long as they're in the black and making their investors happy, all is well. And as of right now, it'd seem that things are just peachy in the mushroom kingdom.
 
Johnny Awesome said:
Ben

I think if you dig out the data on Dreamcast, you'll realize that what I say is true. DC=Gamecube sales wise in US/EU at this point in the lifecycle.

Personally I think Rayman 2, Ratchet & Clank, and Maximo are better platformers than SMS. I enjoyed BLiNX as well, but it's only an 8/10, whereas SMS is more like an 8.3/10. :)


no accounting for lousy taste
 
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