Fully bindless architecture + all the FL 12_1 goodies + tier 3 conservative rasterYes, and alpha blend of most formats is also full rate on SKL (ex. 8ppc/slice for 32bpp). Texturing is 12 bilinear/clk/slice (like Broadwell).
More slides from this morning (I have no idea why this link is so wacky and I hope it works):
https://hubb.blob.core.windows.net/e5888822-986f-45f5-b1d7-08f96e618a7b-published/54f4f27e-62d8-4b7b-8364-fa8f110b1664/GVCS004 - SF15_GVCS004_100f.pdf?sv=2014-02-14&sr=c&sig=Cv7l/gyeEHCeyeBY+26YNU+bhh2HgcazoGBTkobMU10=&se=2015-08-21T18:15:08Z&sp=rwd
Can't wait to try the 72 EU + EDRAM part.
I especially liked this:
Recommend applications switch to bindless style
- Use a single descriptor table that maps the entire heap
- Store binding indices with other material constants (cbuffers, root constants)
- Enables new capabilities: all resources are accessible without CPU intervention
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