Intel G965 to support SM4.0?

darkblu said:
Eldar, you may want to repost the link as the above one is borked.

Judging by the slide number at the end of the link, I'd guess it is the same slide from the presentation discussed in this thread.

I assume Eldar believes that "Muse" or possibly "Athena" will be found in a future Intel chipset. Would be interesting if this was indeed the case.

Here's the correct link to the slide.
 
Mariner said:
Judging by the slide number at the end of the link, I'd guess it is the same slide from the presentation discussed in this thread.

I assume Eldar believes that "Muse" or possibly "Athena" will be found in a future Intel chipset. Would be interesting if this was indeed the case.

Here's the correct link to the slide.

mm, nice thread there.. thanks for the heads up!
 
INKster said:
It's official, Intel GMA 3000, with DirectX 10 support:

http://www.hkepc.com/bbs/itnews.php?tid=610998

"Actually, Intel GMA 3000 has a lot of change compared to the previous version, such as hardware T&L and Clipping, improved Early Z engine with new Occlusion Query, improved Anisotropic Filtering with Dynamic 16 sample, and upgraded 32bit Floating Point Precision."

Isn't hardware T&L a DX7 feature? :LOL: Also, I think stating that it has 32bit fp precision is a bit redundent.
 
MulciberXP said:
"Actually, Intel GMA 3000 has a lot of change compared to the previous version, such as hardware T&L and Clipping, improved Early Z engine with new Occlusion Query, improved Anisotropic Filtering with Dynamic 16 sample, and upgraded 32bit Floating Point Precision."

Isn't hardware T&L a DX7 feature? :LOL: Also, I think stating that it has 32bit fp precision is a bit redundent.

No one is expecting anything more than DX10 (and even DX9) "on paper" as a checklist feature.
The same way a Geforce FX 5200 "supported" DirectX 9 Shader Model 2.0 ;)
At least it should work well with AERO Glass, just like the old FX 5200.

However, the H.264 and VC-1 video acceleration looks interesting, if it does indeed work as promised.
 
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Mariner said:
Judging by the slide number at the end of the link, I'd guess it is the same slide from the presentation discussed in this thread.

I assume Eldar believes that "Muse" or possibly "Athena" will be found in a future Intel chipset. Would be interesting if this was indeed the case.

Here's the correct link to the slide.

Well if true and Intel keeps the same numbering scheme, it might be the "GMA 4000" :D
 
Jawed said:
Blimey, the threaded array of programmable execution units sounds unified. Nice.

Jawed

well, they had them unified already in the previous version!.. just without vertex shaders ; )
 
Uttar said:
Uhm, read the thing better. It is DX9/SM3.0...

Uttar

In the same way as any other D3D10/SM3 graphics soloution. We have asked Intel and the say that there will be a D3D10 driver for this IGP.
 
Demirug said:
In the same way as any other D3D10/SM3 graphics soloution. We have asked Intel and the say that there will be a D3D10 driver for this IGP.
Didn't some Intel slides earlier already state that it supports SM4? It would still be the first from Intel to support SM3 too, but still, it should as far as I've read support SM4 too.
 
Demirug said:
In the same way as any other D3D10/SM3 graphics soloution. We have asked Intel and the say that there will be a D3D10 driver for this IGP.
Interesting - what's the point of "supporting" D3D10 without SM4, though? :???: Shouldn't that be DX9.L?

Uttar
 
Uttar said:
Interesting - what's the point of "supporting" D3D10 without SM4, though? :???: Shouldn't that be DX9.L?

Uttar

No, I should learn to hit the right keys. I mean D3D10/SM4 but at the launch day the will only offer D3D9/SM3.
 
Demirug said:
No, I should learn to hit the right keys. I mean D3D10/SM4 but at the launch day the will only offer D3D9/SM3.
AKA same as, say, R300 was with DX9? (DX9 wasn't out on public yet, by then)
 
Kaotik said:
AKA same as, say, R300 was with DX9? (DX9 wasn't out on public yet, by then)

D3D9 was in a non public beta at the time ATI released the R300. But MS gives away a public drop and ATI had some drivers for this D3D9 beta versions.

This time the situation is different. D3D10 is a public beta. Everybody who wants can use it today. But if I understand the person from Intel right there is a high chance that they wait for the final version of D3D10 before they release a driver.
 
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As an "update", do we have some real confirmation of SM4.0 support? Except for the fact that the HKEPC's taiwanese or chinese or whichever it is page says it, while the english translation doesn't?
 
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