Hrmm. Maybe the PC?
I think insomniac is going multiplatform. I just listened to the latest podcast beyond (IGN) episode 46, and they asked the insomniac guys if they'll develop for other platform other than just sony's with the new north carolina location. This was followed by a strong uncomfortable silence and few moments they had to explicitly state that they've enjoyed working with sony and state that they are not ready to discuss these issue at the current time....
Its pure speculation of course, but I think one of the following is going to happen:
1) Resistance 3 is going to be multiplatform unless sony owns the IP
2) rachet is going multiplatform unless sony owns the IP.
3) new ip at the N.C is going to be multiplatform.
http://ps3.ign.com/articles/879/879600p1.html
They're busy looking at TF2 booty.Also, I just want to mention that since this speculation hurts the PS3. This will be a topic of fanboy wars for the next few days and this speculation will certainly appear in kotaku shortly.
Is there any software on PS2 and PSP that is selling gangbusters to make it worthwhile for them to go to just those?? I don't recall ever seeing any of that software in the top 10?
Actually, Crisis Core and God of War broke the top 10 in March's NPD. All you need is triple A software for the system. I am unsure how they have faired since.
Let's also try to be accurate...Let´s be honest..
Ratchet one was released at the end of 2002. The latest RnC was released end of '07. That's five years, not seven. The same IP having the same basic gameplay element shouldn't be surprising - most franchises, including many longer lived, are the same basic game - which is mostly why people buy it...Ratchet has been the same game for the last seven years.
It wasn't? What was wrong with it? Gameplay was very good; weapons original; original setting; 48 player online; split-screen coop. How many better (console) FPSes were out prior to R:FoM?Resistance was not really a top tier FPS.
You make it sound like they're some two-bit, half-arsed developer with consumers only buying their wares because they're being brainwashed by marketing. If their titles don't appeal to you, that's fine, but you're seriously under-appreciating them as a developer if you don't think their work sells on its own merit.Being Sony exclusive gets them bigger exposure and much bigger budget/marketing than any 3rd party would grant them with every title selling million+ guaranteed.
I think for R&CF2 they'll go for more open enviroments like Sargasso (the one with the dinosaurs). I noticed on their podcast that they picked up the positive feedback for that level.
Let´s be honest.. Ratchet has been the same game for the last seven years. Resistance was not really a top tier FPS. It got much more exposure than it really deserved because it was an exclusive launch game..
Being Sony exclusive gets them bigger exposure and much bigger budget/marketing than any 3rd party would grant them with every title selling million+ guaranteed.
Resistance was not really a top tier FPS.
Let´s be honest.. Ratchet has been the same game for the last seven years. Resistance was not really a top tier FPS. It got much more exposure than it really deserved because it was an exclusive launch game..
He insulted our beloved Resistance, get him. Even today when you compare other FPS's to Resistance feature for feature, most will fall very short. 15 Hours SP and 4 extra guns on the second play through, 2 player split-screen, 40 player online, 7 online gamemodes, dedicated servers, clan support, separate friendslist and messaging from the lobby. And there are still lot of people playing it today. Every once in a while we play some Resistance with our clan and its immediately noticeable where other games are lacking. IMO no other FPS has surpassed Resistance on PS3. And only R2 looks set to improve it.
I agree and I think thats why Insomniac is better by going multiplat. People tend to pigeon hole Resistance because it was a launch title and the PS3 didn't sell well the first year so it never receive wide spread exposure.
I don't own a PS3, but have played Resistance. I didn't find it too enthralling and kind of bland but hey I think much less of the Halo franchise. But there exist a lot of gamers who haven't been really exposed to it and just dismiss it because of its less than stellar sales at release which was a direct result of its limited market potential at the time.
It could have easily pulled a COD4 if it would have been multiplat because there wasn't much competition in the next gen online gaming realm at that time outside of GeOW.