Got my 9800pro yesterday, so naturally I ran 3DMark. I still have to dl the patches (there are 2 iirc).. but I have a question that will no doubt seem silly to most here. Why do I score about the same whether hyperthreading is enabled or not?
I have 2 2gHz Xeons. When hyperthreading was enabled, I had 4 cpu's listed in my task manager. I was showing 25% cpu use with hyperthreading enabled. When I disabled hyperthreading (down to 2 physical cpu's in task manager), I was showing 50% use and getting better framerates. Not a lot higher.. but in the first demo with the planes I was reaching 600-800fps in some parts. I also did better in the cpu tests.
Is 3DMark a game benchmarking tool?.. ie. Physics, AI?.. or just graphics? As a game benchmarking tool.. one cpu is probably fine, but iirc some games have had SMP support in the past (Q3) and could in the future.. I would think futurmark would benchmark that.
I have 2 2gHz Xeons. When hyperthreading was enabled, I had 4 cpu's listed in my task manager. I was showing 25% cpu use with hyperthreading enabled. When I disabled hyperthreading (down to 2 physical cpu's in task manager), I was showing 50% use and getting better framerates. Not a lot higher.. but in the first demo with the planes I was reaching 600-800fps in some parts. I also did better in the cpu tests.
Is 3DMark a game benchmarking tool?.. ie. Physics, AI?.. or just graphics? As a game benchmarking tool.. one cpu is probably fine, but iirc some games have had SMP support in the past (Q3) and could in the future.. I would think futurmark would benchmark that.