And I thought it was flash that did the playback of the video.. And there is nothing saying you can not do it in a native app, like you do on iStuff and Android devices without Flash.
So in my opinion its not the browser that plays the video, it just loads up a player/plugin.
Holding the view that a browser plugin, Flash which is currently being used to display YouTube web sites, is not a part of the browser is disingenuous. Google considers Flash such an integral part of a browser that they include it as part of Chrome and when Chrome is updated, Flash if needed is updated also. There is no longer a plugin for Flash in Chrome browsers.
Currently there is NO player or application that can display 3-D from a Web site except for the Firefox and Chrome 7 browser. Your argument that someone could create one is possible but to do so would require considerable effort almost duplicating the back end of a WebGL browser. So you are in favor of 1 million applications to access sites on the internet rather than one application that can properly display them all?
WEB Application have their place when special features not provided by a browser are needed like DRM, the special feature for media provided by the Widevine application or when you have a platform with an old and broken browser so you must provide services in an application that are not supported by the browser. Webkit browsers can also provide special support for sites like Ebay by running a javascript application provided by a third party or in this case Ebay; this type of javascript file is also called an application. Just about any language can be used to call routines out of Adobe AIR or a webkit and with proper OS support can be outside the browser. They still all require a newer webkit or webGL browser.
If you visit
http://www.3df33d.tv/ you will find 3-D pictures, movie clips, web pages and a live 3-D camera feed that will work now if you have a Firefox browser and the proper hardware. Multiple formats for display are supported and are generated
inside the browser. It appears ALL popular formats are supported even DLP checkerboard which Sony does not currently support.
The site above is part of an effort to set a standard for 3-D on web sites using HTML5 and WebGL. Only if Google or someone with the clout of Google sets a different standard that can not use HTML5 and WebGL to display 3-D from websites will there be a need for a plugin for 3-D on browsers and a separate application for 3-D would only then be practical. The chances of this happening = 0.
Given all the above there is still a chance that Sony would have a separate application to view 3-D web sites. The only reason for doing this would be lack of memory in the PS3.
It appears that a webGL browser could use less memory on a platform like the PS3 which has native support for OpenGL ES. Currently to support some of the older 2-D web pages using the CPU rather than Open GL or accelerated graphics, there are three sets of display routines in a WebGL browser: 1) One using just the CPU, 2) one using a combination of CPU and accelerated graphics with direct calls to the GPU and 3) Open GL calls. The later being faster and using fewer system resources. With intelligent programming a special mode could swap routines in and out of memory as needed allowing webGL more memory.
But why would they want to do that? As mentioned before Sony makes money on licensing the right to deploy content on their device. Why would the let people then do it for free? It looks like it does not take much to port mobile games from iPhone etc to a Mini from what has been shown.
I just dont get this, why introduce competition to your own products. Unless you expect that Sony lets loose their dev studios on making webgames instead of big AAA titles for the console.
Sony will
sell applications making a 30% profit. They loose a small part of the PS3 market, more only if someone can do it better. They gain access to a market 3-5 times larger.
I see the positive as an end-user of buying once and playing on anything, I just do not buy that Ultraviolet is the end all solution that you seem to push it as. Widewine competitor Verimatrix got Multirights which seems similar and it works with Ultraviolet and Marlin and MS PlayreadyDRM etc.
Again, Sony is looking to expand it's market beyond the PS3 and Sony TVs and Blu-ray players; Ultraviolet plays a large part in this.