General 3D announced a web-based 3-D stereoscopic system to stream 3-D stereoscopic videos using only a browser. This new system uses the HTML5 and WebGL standards being built into Mozilla FireFox, Google Chrome and Apple Safari (you need to use the latest beta versions for WebGL). Great technology, being able to play HD stereoscopic movies in your browser with on the fly image processing done in the GPU.
http://www.3df33d.tv/ October 25th, 2010 at 10:30 am
The above site is in advance of this feature being available on the above browsers (except Firefox). Sony announced this feature to be available within a year on the PS3, that was about 7 months ago. One could then speculate that one of the above is coming to the PS3 within that year. Apple Safari can be eliminated as can Mozilla Firefox as that company issued a denial. That leaves Opera and Chrome.
The black and white icons in the website indicate no current support for 3-D, only Firefox with it's latest WebGL release supports 3-D.
I would guess Chrome is coming to the PS3 and considering WebGL is not finished Sony should not be bashed for a slow port of Chrome to the PS3.
In any case
this confirms a WebGL HTML5 Web-Kit (Apple calls it a webkit2) browser is coming to the PS3. This from Sony stating 3-D inside a browser on the PS3 within a year.
Timetable for the release of a new browser with 3-D player on the PS3 would then be first quarter 2011; A webGL browser is the first step and might come to the PS3 sooner. There is no way to tell Sony's timetable as it depends in large part on Google (if my guess is correct).
Again, my speculation and supporting facts from the Hulu and MLB apps that a partial Webkit was in the PS3 and partially active with PS3 firmware 3.5 is supported.
Ultraviolet also requires parts of a wekit and integration with PS3 OS processes that use IP, HTML5 Javascript, H.264 and an existing DRM in the Kit either through Adobe Flash AIR
http://www.adobe.com/products/air/ or one supplied by Sony.
Sony has announced Ultraviolet support for late this year or first quarter 2011.
The
Adobe® AIR® 2.5 runtime enables developers to use HTML, JavaScript, Adobe Flash® Professional software, and ActionScript® to build web applications that run as standalone client applications without the constraints of a browser. Adobe AIR, a key component of the Flash Platform, unleashes the creativity of designers and developers by providing a consistent and flexible development environment for the delivery of applications across devices and platforms. Support for Android™ BlackBerry™ Tablet OS and iOS* mobile operating system, and TVs is now available.
Google announced a tighter integration of Flash with Chrome that requires Google to update Flash as part of a Chrome update.