This is all understandable. There are always reasons. And yet, MS has had a loooooong time to prepare. How can it be acceptable that they are “not ready” while their competition seems to be? Coming out with “oh but we’re not really competing with our competition” is the lamest excuse for dropping the ball again and again.
Yea.. and I think troubled development should have been the topic of conversation a long time ago.
To put into perspective here (now that we know 343i failed), here are the approximate timeline differences.
a)
PSX, a small cutscene in game, first official showing of TLOU2 Dec 2016
b)
E3, a small engine demo, June 2017 + Paris games week when Abby is revealed
c)
E3, gameplay demo, June 2018
So by E3 2018, look how _far_ they've already come. They would not release the product for another 2 years until June of 2020.
By comparison 343 released Halo 5, Oct 2015
They had to support Halo 5 for the next 3-4 years in content releases, FORGE, warzone, firefights etc, new arenas new modes etc,
And to help fix MCC.
And do Halo Infinite.
By the time we see the first glimpse of an engine demo, that doesn't happen until 2018.
2019 we get the small cutscene
2020 we finally get a gameplay demo.
To be on track with TLOU2, they would still should have 2 more years on top of what they've shown.
But they don't, they don't because the consoles are launching this year.
There's a lot to be said on whether or not 343i dropped the ball. Or whether 343i was asked to do too much.
I really don't know. Halo is not like what _any_ Sony 1P ever have to deal with. They don't have to deal with legacy players complaining about how the game should play. Halo does, they're in constant battle with players who want Halo to go in this direction or the next because its multiplayer component is cemented legacy with the Xbox community. Every adventure game they produce they can just sort of just move on. Because there is no MP aspect to it.
Is there TLOU2 MP yet? And yet, because of Halo's roots, it _must_ ship with multiplayer. No one will buy halo if they don't. They must ship with couch co-op. These are all things TLOU2 didn't have to tackle. They only had to tackle single player gameplay, and graphics and cutscenes.
343i has to do the same and then there's a whole side to Halo that has still yet to be shown: you haven't seen their Warzone, you haven't seen their big team battles, you haven't seen their arena play, you haven't seen their forge builder and their support for couch co-op.
I know that gameplay is 343i's their biggest concern. If they get that right, they can go back and fix up graphics over time. But bad gameplay and especially bad MP in Halo means death. The story was never good enough to carry players through. Bad graphics they can live with and resolve over time, and I think MS is hedging on that as well.
I'm not happy with the graphics showcase, but I know graphics can be resolved for release.
I would be upset at shitty gameplay.
People won't stop playing Halo just because it's got bad graphics. People won't play Halo if the gameplay outright sucks.