It's not worse than Sony's bland showcases. I see no need for outrage.
I think the case here is not whether or not we see the outrage is valid.The question is why it exists.
The outrage exists, it's factually out there in the internet. Even Eurogamer, with whom Microsoft has partnered to reveal and present the new console's hardware specifications, was very critical of this
"gameplay" reveal. This is not a fabrication out of a handful of B3D users.
that's fine, but I'm not seeing anything particularly difficult for XSX to reach here.
You know that because you're aware of the specs and you're aware of what said specs should be able to do.
I also don't see how these wouldn't be playable on a SeriesX the same way I don't see how it wouldn't be playable on a PC with a RX5700, or my PC with a Vega 64.
I don't think anyone's accusing Microsoft of not being able to deliver these graphics with the final console. Mainly because the graphics shown aren't anything special..
So what does it mean if the presentation was massively downvoted but the individual game trailers are massively upvoted? Read the tea leaves for me.
Easy: the presentation was hyped as the first glimpse of SeriesX'
gameplay. The game trailers are being presented as trailers, which is what they are.
No one is putting the devs accountable for Microsoft announcing one thing and then showing another.
But can be said here; this is the direction games are headed. Sell the emotion, the atmosphere, the narrative, show graphics, toss smart dynamic game-play for curated big set pieces and quick time events.
I disagree. The most successful games out there have a focus on gameplay. There's little atmosphere, narrative and high-end graphics in Minecraft, Fortnite, PUBG, Mario and Pokemon.
You do want to try to show off all that on single player games, but there isn't a lack of beautiful and finely crafted games out there that failed due to poor gameplay.
Because it's Xbox's youtube channel so Microsoft has full control over what they choose to upload on their channel.
Think i need to just say again because i know I've come across extremely negative.
I personally was just mildy disappointed as expected couple big 3P AAA .
Assassin's Creed Valhalla is a big 3P AAA game.
It's just that... Ubisoft didn't show any gameplay. Despite Microsoft repeatedly saying throughout the presentation they'd show gameplay, and after the video with absolutely no gamplay the Microsoft guy doubled down on saying how great that gameplay was..
That was weird as hell. Perhaps Ubisoft pulled the plug on a gameplay video at the last minute, and Microsoft didn't have enough time to rewrite their own scripts and re-record their parts?
MS can show whatever they want prior to release, even a load of concept renders, and people will bite.
Are you sure?
Last I heard about AC was how bad The xbox one/ ps4 one was that was utterly broken.
Your info is accurate but quite outdated. That was the case with Assassin's Creed Unity, which indeed came out broken.
Origins and Odyssey, which are both part of a
soft reboot of sorts, came out pretty great and they were critically acclaimed.
After the reboot, Ubisoft determined they'd only launch an Assassin's Creed game every 2 years, which works immensely better than the yearly cadence they previously had for the main games causing franchise fatigue everywhere. Odyssey came out in October 2018, so it only makes sense that Valhalla is coming Q4 2020 with the new consoles.
I for one think Vikings aren't a great match to an Assassin's Creed game though, and I'm a big fan of both popular TV shows covering that era (Vikings on Prime and Last Kingdom on Netflix).
Ubisoft clearly has a problem with covering eastern countries with longitudes beyond Israel, which is such a shame.
Huh? Isn't it exactly the opposite? Show a load of CGI target renders and everyone gushes. Show real launch content and everyone bitches.
Are we talking about the same event? 90% of the complaints you see on the internet is the very fact that they did
not show gameplay, and most of their content was exactly what you're saying
everyone gushes about, target renders.
Real launch content is precisely what the presentation lacked.