"Nerve-Damage"
Regular
1) Are these systems (PS3 or Xbox 360) even capable of performing this type of animation in a real-time application (i.e. game).
2) Which system is better suited at performing this level of animation in real-time?
Note: I’m not talking about the graphic detail per-se; I’m talking about the level of animation in the video in a real-time application.
Videos:
Credit: thabesttodoit
2) Which system is better suited at performing this level of animation in real-time?
Note: I’m not talking about the graphic detail per-se; I’m talking about the level of animation in the video in a real-time application.
Videos:
Credit: thabesttodoit
Presented as a technology preview at SIGGRAPH 2005, Face Robot™ provides artists with the tools to produce lifelike facial animation and digital acting with emotion and depth.
SOFTIMAGE®|FACE ROBOT™ allows 3-D artists to achieve realistic, lifelike facial animation for high-end film, post and games projects. Based on extensive anatomical research, Face Robot™ uses a groundbreaking new computer model of the soft tissue of the face to mimic the full range of human emotion. Designed with input from leading animation experts, Face Robot™ gives artists an intuitive way to interact with their characters while providing control over details like wrinkles, frowns, flaring nostrils and bulging neck muscles.
Face Robot™ supports both keyframe animation and motion capture, the primary techniques used for digital acting today. The soft tissue model at the core of the Face Robot™ technology removes the need to manually create dozens or even hundreds of 3-D shapes for different facial expressions and allows animators to work with an optimal number of control points. Keyframe animators can gain very direct, intuitive access to facial expressions, while motion capture animators can work with fewer markers to reduce setup and cleanup time.
With dedicated facial animation technology, Softimage enters a new category that complements the advanced SOFTIMAGE®|XSI® animation system. Face Robot™ removes the barriers to believable digital acting, allowing the 3-D community to fulfill their creative imagination.