Johnny Awesome
Veteran
I thought you didn't care about Splinter Cell Teasy?
It'll never go to PS2 or GCN though. You may as well forget about it.
It'll never go to PS2 or GCN though. You may as well forget about it.
Johnny Awesome said:I thought you didn't care about Splinter Cell Teasy?
It'll never go to PS2 or GCN though. You may as well forget about it.
wazoo said:If I were them, I'll keep SC exclusive on xbox. I'll sell more just with the "only for" on the box.
wazoo said:Johnny Awesome said:I thought you didn't care about Splinter Cell Teasy?
It'll never go to PS2 or GCN though. You may as well forget about it.
Do not say never. We are talking about Ubi Soft. If a wonderswan version of Splinter Cell can sell, they'll find a team in China to to the port.
If I were them, I'll keep SC exclusive on xbox. I'll sell more just with the "only for" on the box.
Magnum PI said:given the fact that the title was first announced for PS2 and GC, i suspect the development was started for these plateforms. do you think they would scrap the development they made ?
I thought you didn't care about Splinter Cell Teasy?
It'll never go to PS2 or GCN though. You may as well forget about it.
Teasy said:Both Burnout 2 and Splinter Cell are timed exclusives only AFAIK. Yet one goes on your multi-platform list (Burnout 2) and the other goes on the exclusive XBox list.. how convenient.
I'm waiting for a non-IGN review of Metroid Prime.
Glonk said:I'm skeptical about the "no drops at all" comment -- the Metroid Prime demo had some drops. It may be old code,but still..
I'm waiting for a non-IGN review of Metroid Prime. The Cube IGNers have been creaming themselves with hype over MP for months now, their review is suspect.
I'm also left scratching my head at how they rated it so high. The demo I played definitely gave me the impression that it was a good game, but the replay value looks awful.
Glonk said:I'm skeptical about the "no drops at all" comment -- the Metroid Prime demo had some drops. It may be old code,but still..
I'm waiting for a non-IGN review of Metroid Prime. The Cube IGNers have been creaming themselves with hype over MP for months now, their review is suspect.
I'm also left scratching my head at how they rated it so high. The demo I played definitely gave me the impression that it was a good game, but the replay value looks awful.
The demo let me know it was a good game.CaptainHowdy said:how does an 8 minute demo leave an impression on replay value?
tuna said:Gubbi said:Jeff Gerstmann over at Gamespot gave this one 8.7
I really wish Erik Wolpaw would have done the review. I would have saved my $70 this game cost me. I'm confident he would have given it at most 4.5. Bland textures, simplistic AI, even simpler level design and
crates (explicit ones) is what characterizes this game.
Don't buy this pile of sh*t. Don't even rent it.
Cheers
Gubbi
What is wrong with crates?
I like EGM but man thier reviews are really confusing sometimes. They are just too damn picky about some things and too inconsistant.
Glonk said:The demo let me know it was a good game.CaptainHowdy said:how does an 8 minute demo leave an impression on replay value?
Judging by the reviews and descriptions of the games, I am unsure of its replay value.
Really, what is there for you to keep coming back for?
I mean...wow, you can unlock art galleries and difficulty settings. And something to do GBA stuff (which I don't have). And no multiplayer.
It looks like one of those games that's fun to play through once, then you'll never touch it again.
I'll probably rent it.
How IGN gave it a 9/10 for lasting appeal is just beyond me, though.
Gubbi said:Erik W. used to write the best game reviews *evar* at the now defunct www.oldmanmurray.com. They saw crates as the manifestation of everything bad in shooters (remember at some time all shooters/action games had tonnes of crates), they then used the term crates about everything bad about a game.