I'll consider volunteering for mod. I've been around a long time. I'd probably have a quicker trigger than most, and I know in the past I engaged in some of the behaviours that should get a person banned. Not sure how good a candidate that makes me. I'm older now and just don't have those kinds of strong feelings about games or brands or tech anymore, and I do engage with the forum quite a bit.
1) Can't members put that info in their profile if they want? I don't know if there are limitations for new accounts but for example Rys' says "Graphics @ AMD". Also some might not want this info out there for whatever reason.Two things I'd like to see:
1) verification - people working in the industry (specifically games, graphics) should be identifiable. I've seen a lot of times where layman, like me, will get in long drawn out arguments with actual game developers because they don't know who they're talking to. Not sure if there is capability for that in this forum, but we have user tags like moderator, supporter. Verification process could be annoying for mods. It would also be good to maybe have some tech threads that are read only for non-verified posters. Let the industry people have their tech talk as they're less likely to engage in the bad behaviours and the rest of us can be flies on the wall. Again, not sure what the capabilities of the forum are.
2)aggressive banning - two strike policy, not three. With a small mod staff, it's just not worth it to keep people around. It's a niche forum and the real value comes from more knowledgeable posters that are willing to answer questions etc. Maybe you could have an unmoderated games thread so people can argue about their favourite games etc, but the general policy for tech threads should be that people get banned aggressively for adding more noise than signal. B3D doesn't need to be a huge community. It just needs to serve a higher quality for its niche (in my opinion). If I get caught in bans, so be it.
I'll consider volunteering for mod. I've been around a long time. I'd probably have a quicker trigger than most, and I know in the past I engaged in some of the behaviours that should get a person banned. Not sure how good a candidate that makes me. I'm older now and just don't have those kinds of strong feelings about games or brands or tech anymore, and I do engage with the forum quite a bit.
For the users on this forum, I think some personal responsibility should be taken to improve the forum and an easy way to do that is to use the ignore feature. If someone gets on your nerves and you find yourself engaging too much, just put them on your ignore list. You're likely not going to miss them.
1) Can't members put that info in their profile if they want? I don't know if there are limitations for new accounts but for example Rys' says "Graphics @ AMD". Also some might not want this info out there for whatever reason.
The ignore feature can make threads confusing to read. I've only used it once when I felt it was absolutely necessary. The user eventually got banned and I didn't even notice
Obviously you can see the forums are open again and you can post. If that's not obvious, they're open again and you can post. Go on, make a post. It'll feel really good. We (at least me, BRiT needs to work that out for himself still) want to have another go at it all.
People need to start to just shrug things off and let the other guy get the last word if necessary.
Figure I'm in a pretty similar place. I've changed a lot and grown a lot over my 20 or so years here, but I still have the odd problem with being a drunken ass so not sure I'd make a great mod.
If someone is pretending to be someone they're not that should be an easy ban IMO.Yah, they could put it in their profile. I think having it "official" would make people take more notice. I wouldn't expect the tag on the profile to actually say which company they work for, just that they've been vetted. The tag could literally just say something like "Industry verified". I can also see why some people would forgo the verification because of company policy or just privacy. At the same time, if you're not forthcoming with your experience you can't expect people on a forum to take your word at face value. To them they're just interacting with another forum goer. You can't have your cake and eat it too. Some people should really be able to get hints from the technical depth people go into with their posts.
If someone is pretending to be someone they're not that should be an easy ban IMO.
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Just to chime in on this one part of an overall great post on the state of things and your feelings about it. I'll chime in and say I hope Brit finds it within himself to come back to the forum despite all the negativity that I saw directed at him personally prior to his taking a step back and away from the forum. HIs absence has been notable and at least for me, it has been missed ... as I have missed all of the wonderful moderators we've had over the years that no longer post or contribute to the forum.
I can't help but point out how important this is. A few years ago I started to realize I spent an absolutely inordinate amount of time responding to posts from people trying to get the last word in. I'm pretty sure by that point both of us realized that neither of us was going to change the other's mind. That's the point where I realized that I was also contributing to "last-post-itis" and it wasn't healthy. At some point I realized that just walking away and allowing the other person to have the last post wasn't indicative of me conceding the point. It just meant that we were at loggerheads. Since then, I've made an effort to just walk away from a sub-thread of a conversation at some point as sometimes it devolved into just trying to understand where the other's arguments were coming from and what their intentions were (honest confusion or deliberate misterpretation? Doesn't matter, walk away).
I'm definitely at a better place in my head after I started to do that, and I recommend others to do the same.
I also thought about this long and hard, however, a couple things that pull me away from it.
Moderating of any sort, whether it be forums, a guild in an MMO, a local user's group, a club, or anything is an unappreciated and unloved role that is absolutely essential to keep things sane whenever things start to get "unsane." I've been on forums and been in guilds and been in clubs where there was no moderation, no guidance, no leadership, etc. and they have almost always been universally unpleasant experiences once the number of people within said group got larger than a small handful of people.
- In the past I used to be the head of successful "first accomplishment" (first to kill a new boss, for example) guilds in various MMORPGs as well as a respected and highly regarded squad in a top down shooter back in the day (SubSpace). How is that relevant? Well, as head of a "good" and well functioning guild you are basically a moderator and mediator. I remember the headaches with attempting to moderate the direction of the guild while also mediating between guild members. It always got to a point where eventually the dissonance became too much and drew away from the enjoyment of the game to a point where I'd eventually pull away and even just quit playing the MMORPG entirely despite how I loved many of my guildmates and felt it was a family.
- I like the freedom of occasionally being free to have an un-moderator like outburst from time to time. Along with that is a fear that my own predjudices would color how I would or would not moderate a post (either choosing not to moderate an errant post or moderating a post just because I was in a bad mood and disagreed it with).
- Also, I just don't have the time that I used to have. Hence why I also don't post as frequently.
IE - at some point the group becomes larger than just a small group of like minded friends and at that point clashes between different personalities, ideaologies, feelings, language, etc. start to cause disruptions that if left un-moderated become sores in the social fabric of the group eventually leading to rampant toxicity that is at first subersive (just person to person in whispers) that eventually breaks out into full blown public disruptions.
It's a lot to handle, and until one has been in a position of having to deal with it, I can understand how it would be difficult for someone to truly appreciate the scale and need for quality moderation (won't even go into bad moderation which is often a reflection of bad leadership, thankfully not something I've ever seen here at B3D). Nor, how said person might not be able to truly understand how hard being a good moderator can be.
My hats off to the moderation team and Rhys. I wish you all the best and wish you all the best of luck because I've grown to love this forum and was sad when it was closed and even sadder thinking about it being forever gone. Here's knocking on wood hoping that the more confrontational members of the forum learn to tone down not only their contrariness but also learn to use less confrontational language which contrary to what they believe is just going to push people away from your stance ... IE - using confrontational language will never get anyone to agree with the point you are trying to make unless they already agree with it.
Regards,
SB
I'm not sure that will make much difference with certain users. We have obvious representatives from big engine makers that have to constantly argue the idea that there are different tradeoffs and concepts on how to approach rendering modern games, but when the only possible option to a user is Raytracing because their beloved company has put all their resources and marketing into that tech, there simply is no other recourse for them. These users have parroted those ideals for years, because they have to financially, or are stuck in the world of us vs them, red vs blue, ying vs yang.1) verification - people working in the industry (specifically games, graphics) should be identifiable. I've seen a lot of times where layman, like me, will get in long drawn out arguments with actual game developers because they don't know who they're talking to. Not sure if there is capability for that in this forum, but we have user tags like moderator, supporter. Verification process could be annoying for mods. It would also be good to maybe have some tech threads that are read only for non-verified posters. Let the industry people have their tech talk as they're less likely to engage in the bad behaviours and the rest of us can be flies on the wall. Again, not sure what the capabilities of the forum are.
good times those. This was common on PC, people respected everyone -console gamers or not-, it was a time of discover and the PC and its unique games was fascinating. The best community. Then in early 2005 I went to a Game store to buy the most powerful console, the girl in the store told me: "Xbox".It was one that harked back to the Beyond3D of the late '90s and early noughts, where discussion was a lot more positive, more exciting, more full of wonder at what the world of real-time graphics acceleration might be like and what it might do for games and more, and more respectful of each other as humans and people.
while Discord isn't B3D in any way, I think that over time it can be improved to make it a bit more organised, as it's now it's just a monolithic place and everything is in a single place.Some handy links:
The Discord is super barebones and wasn’t intended to grow. Fostering a good server is a set of time commitments and problems all of its own, so we’ll see how it goes and what kind of discussion shows up there. Happy to adapt, but it can’t replace the forums. Discoverability is bad, search engines can’t index it, etc.while Discord isn't B3D in any way, I think that over time it can be improved to make it a bit more organised, as it's now it's just a monolithic place and everything is in a single place.
Anyways, thanks @Rys , @BRiT , @Shifty Geezer whatever, for bringing B3D back, the place I love the most (honest).
I think we should simply have a higher tier, or secret cadre, of members with voting rights. I've said it before and I'll say it again. Presently you might have a tricky situation, a mod discussion, some disagreement how to proceed, the issue escalates, etc. The person that wants to act doesn't because other don't agree with the course of action. The committee stalls at inaction, as is often the case.I don't think it's a good idea to force disclosure of what amounts to private information on anyone. I share mine because it's the right thing for me to do, but it might not be for anyone else (and might well prohibit them from taking part, especially in this day and age). Doing so will always be up to every user.
Immediately, we're back to square one. You are bringing this fight here, to the bloody peace talk?! If you care more about that war than the very existence of B3D, please leave of your own volition.I'm not sure that will make much difference with certain users. We have obvious representatives from big engine makers that have to constantly argue the idea that there are different tradeoffs and concepts on how to approach rendering modern games, but when the only possible option to a user is Raytracing because their beloved company has put all their resources and marketing into that tech, there simply is no other recourse for them. These users have parroted those ideals for years, because they have to financially, or are stuck in the world of us vs them, red vs blue, ying vs yang.
Industry being only game developers? Or are you also talking about individuals in tech development (AI, hardware, software, research)?Yep, agreed. My suggestion is about finding a way to identify industry people to other users. Again, not about outing which company they work for, but just signifying they have real world experience so people would hopefully engage with them in a more respectful way.