Looking back at MS's past actions regards the next-gen, do people think things have been going well or not? These are the points that strike me so far...
1) MTV showing has generally been derided, but that said, there's reports of preorders so maybe it worked and us intellectuals don't understand it's clever appeal to the masses?
2) The demos shown so far included a lot of low-quality demos, reportedly running on underpowered hardware. This has left a rather bad impression. Why didn't MS announce before hand "remember, what you're seeing is running on kits at only a third of XB360's power"?
3) The plants in the audience at E3 were obvious and took a lot of creditability away from MS by all accounts.
4) The backwards compatibility, something I thought a valuable addition, isn't really BC. You can't take an existing game you have from your XB library and play it on XB360. They are apparently 'rewriting' games to run on 360. That severely limits BC appeal.
5) The production of XB is coming to an end this year apparently, with nVidia no longer supplying chips. That fixes the user base at it's current amount. Without true BC XB360 owners won't be buying XB games, which I'd have thought would pee off the developers. Unless they port over to 360, in which case won't the initial games be very weak, little more than current gen with AA at 720p?
The only obvious pluses I see for MS so far is some strong content in the E3 showing, like GOW, and a potentially long lead in releases if PS3 comes out regionally many months later. This could be abig plus. But mostly it seems to me that MS have rather fumbled the ball. The sudden break from previous gen confuses me as I don't see what the developers are supposed to do with their XB games and they haven't given a very strong showing of themselves thus far.
What do others make of MS's position at the mo'?
1) MTV showing has generally been derided, but that said, there's reports of preorders so maybe it worked and us intellectuals don't understand it's clever appeal to the masses?
2) The demos shown so far included a lot of low-quality demos, reportedly running on underpowered hardware. This has left a rather bad impression. Why didn't MS announce before hand "remember, what you're seeing is running on kits at only a third of XB360's power"?
3) The plants in the audience at E3 were obvious and took a lot of creditability away from MS by all accounts.
4) The backwards compatibility, something I thought a valuable addition, isn't really BC. You can't take an existing game you have from your XB library and play it on XB360. They are apparently 'rewriting' games to run on 360. That severely limits BC appeal.
5) The production of XB is coming to an end this year apparently, with nVidia no longer supplying chips. That fixes the user base at it's current amount. Without true BC XB360 owners won't be buying XB games, which I'd have thought would pee off the developers. Unless they port over to 360, in which case won't the initial games be very weak, little more than current gen with AA at 720p?
The only obvious pluses I see for MS so far is some strong content in the E3 showing, like GOW, and a potentially long lead in releases if PS3 comes out regionally many months later. This could be abig plus. But mostly it seems to me that MS have rather fumbled the ball. The sudden break from previous gen confuses me as I don't see what the developers are supposed to do with their XB games and they haven't given a very strong showing of themselves thus far.
What do others make of MS's position at the mo'?