There is still lots of aliasing due to the lack of AA.
If it ships with that level of aliasing I would like to know how they define addressing the aliasing issue
There is still lots of aliasing due to the lack of AA.
The pic seems to be 1:1 pixel ratio.
If it ships with that level of aliasing I would like to know how they define addressing the aliasing issue
It is.Just means it wasn't scaled. It's likely cropped from an unknown resolution frame buffer.
I don't agree that it can reduse the "believability" of the game. If you wear a helmet with 26th century's HMDS tech, you should be able to operate the AAgun/canon from the driver's place.I always find that annoyingly illusion breaking in games that have it, Crysis for example.
I much prefer Halo's method where you either find a marine to shoot the thing, or take your chances and have a marine drive the warthog .
Hopefully, they've had the marines take mandatory driver's ed. courses and that they are better at driving now.
Regards,
SB
I always find that annoyingly illusion breaking in games that have it, Crysis for example.
I much prefer Halo's method where you either find a marine to shoot the thing, or take your chances and have a marine drive the warthog .
Regards,
SB
Actually in Crysis you need to mount the vehicle turret or weapons in highest difficulty setting like Halo. Though on lower difficulty settings you can drive and shoot. This would be the best solution to catter to all tastes in Halo with maybe an on/off switch or difficulty based like Crysis.
Also it's interesting that they're integrating MP maps into campaign levels.
It probably is a space saving measure so they don't need to have store different assets for each MP map.
Quite a few of the series previous MP maps often had very different environments to that seen in the campaign levels.
Maybe this means we could see some AI bots and beefed up Fire Fight :smile:
If it ships with that level of aliasing I would like to know how they define addressing the aliasing issue
Firefight with 8 people and 30+ enemies would be insane. And then throw in vehicles. I think Reach might be the first FPS I've even thought about doing multiplayer (other than pure co-op) in over 5 years.
Regards,
SB
I was told that in left4Dead vs mode you control one of the boss zombies and those minion zombies spawn in. Something like you as elite can only spawn in when the drop ship comes by that is like in 15 seconds or so.
I would love to be on the Covenant side again real humans in FF or Campaign. That would be awesome and I have been begging for "cross player" like this long before the concept had a name. While it may be a challenge to impliment in SP I think it is possible as a bonus mode: Spartans do normal respawns; Covenant controlled players spawn at the next check point. So when you die the Spartans essentially "win" that encounter. In FF it is much more direct as the mode is competitive.
I would love to be on the Covenant side again real humans in FF or Campaign. That would be awesome and I have been begging for "cross player" like this long before the concept had a name. While it may be a challenge to impliment in SP I think it is possible as a bonus mode: Spartans do normal respawns; Covenant controlled players spawn at the next check point. So when you die the Spartans essentially "win" that encounter. In FF it is much more direct as the mode is competitive.
That would be awesome to be honest with you..Who knows as Bungie could have that in FF as a big surprise for us..Just wondering, are you going to be part of the Reach mp beta when its available in May??
Lol..I bought the Halo Reach beta and I got ODST for free
Well they've already hinted at that, by confirming that Elites are once again in MP and are not going to be hunched over or scaled down to match the hitbox area of Spartan character models (like in H3)
Yes, the alpha is done, and everything is getting better day by day. Why else would I be working on a sunny Saturday afternoon. The actual MP beta that we release to the public is undergoing massive improvements!
-Marcus