Well, just saw the vidoc. I must say, I was a fan of HALO when HALO 1 arrived. I had loved it, played it on PC and had fun with it. Down the line when HALO2 arrived, I didn't really feel like buying it. THen HALO3 happened and I felt disappointed first that it won't come to the PC, but when it did finally arrive on X360, I felt even bad as it was not something I would like to play at all. HALO ODST was just another milking of the franchise for me, though the colours improved a little for the better and I had mentioned that here at B3D.
People might remember me as a person who doesn't like HALO. Well, yes, I do not like HALO because of its toony look n feel and flat surfaces. But, once back in time when HALO CE was released, I was a fan of HALO, but as games improved all around me HALO seemed stuck in that same era and I didn't feel like falling in love with it again.
But it has changed now ! For the first time I feel HALO seems to be back
! Seeing that game running in the vidoc is an eye opener. The brilliant HDR lighting which they already had in HALO3 has finally found a partner to illuminate:- the high res models and textures ! The combination is brilliant
!
I , being a lighting Artist, always find myself weak in the knees when I see good implementation of lighting in a game. This time , with HALO REACH, I have to admit, I am loving it once again
!
Bungie, I am officially a fan now
!
For the first time, I feel I will be missing something by not having an X360 ! The screens feel okay, but in motion, it is the most beautiful HDR implementation I have ever seen.
Wish Insomniac also learns this lighting trick for R3 !