Halo: Reach

It was the other way around, wasn't it? The Covenant followed them (as stated in the intro) but got there first as they're better at subspace navigation.
 
You may be right. I always thought the Covenant knew the location of Halo and were headed there and the Pillar of Autumn followed. It's not like the Humans were actively looking for Forerunner technology.

Capt Keyes' (and the Spartan IIs) mission at the battle of Reach was to board and capture a Covenant ship to allow Cortana to hack their systems for intel. That's why I think they followed the Covenant ship to Halo.
 
This is the story as seen in Halo's intro.

KEYES:

We made a blind jump.... How did they -

CORTANA:

Get here first? The Covenant ships have always been faster. As for tracking us all the way from Reach, at light speed my maneuvering options were limited.

KEYES:

We were running dark, yes?


CORTANA:

Until we decellerated. No one could have missed the hole we tore in subspace. (pause) They were waiting for us on the far side of the planet.
 
You may be right. I always thought the Covenant knew the location of Halo and were headed there and the Pillar of Autumn followed. It's not like the Humans were actively looking for Forerunner technology.

Capt Keyes' (and the Spartan IIs) mission at the battle of Reach was to board and capture a Covenant ship to allow Cortana to hack their systems for intel. That's why I think they followed the Covenant ship to Halo.

Nice timing on the post #. *snort-chuckle*
 
In the Reach book the Pillar of Autumn makes a ‘random’ jump away from Reach, but Cortana had various pieces on intel that she connected as she was plotting the jump destination that indicated the Covenant were looking for something (Halo) at a specific location, so that is where she went. It’s been a while since I read the book, but I recall the Covenant didn’t have the location of Halo as the Reach battle ended. IIRC Master Chief or Keys had intercepted a piece of Covenant intel that Cortana decoded as a Forerunner star map. Since the Covenant didn't have the map they would have followed the Pillar of Autumn to Halo.

Also, there were chicks in the Spartan II program. If memory serves, 50ish of the original 170 kids made it to be full Spartans and 20 of the 50 were female. The Fall of Reach book is a pretty good piece of fiction.
 
The Halo books are:

The Fall of Reach (Spartan II program, introduces the universe)
Halo (events during 1st Halo game, Prophets introduced)
The First Strike (humans win a decisive battle destroying a major Covie base, Brutes are introduced)
Ghosts of Oynx (Spartan III program)
Contact Harvest (first contact with Covies, explains why they want to annihilate humans)
The Cole Protocol (side story of a team of Spartan IIs who go around wreaking havoc)

All are pretty good reading, but my favorites are The Fall of Reach and The First Strike.
 
The Halo books are:

The Fall of Reach (Spartan II program, introduces the universe)
Halo (events during 1st Halo game, Prophets introduced)
The First Strike (humans win a decisive battle destroying a major Covie base, Brutes are introduced)
Ghosts of Oynx (Spartan III program)
Contact Harvest (first contact with Covies, explains why they want to annihilate humans)
The Cole Protocol (side story of a team of Spartan IIs who go around wreaking havoc)

All are pretty good reading, but my favorites are The Fall of Reach and The First Strike.

Yeah the 2nd book listed on there is Halo: The Flood. Most are pretty good, but my least favorites were the Flood and the Cole Protocol.

Reading them in order is definitely not required either.
 
I think female spartans were always in the fiction.

Haven't read any of the books, but I know this is true. I don't see it as selling out. Selling out is creating the most generic soldier like character you can (ultra-badass, battle hardened, no hair which is especially prominent I've noticed these days - MMA inspired?). So far the characters certainly fit the realm of soldier archetypes, but knowing Bungie, they'll develop them into something greater. My biggest question is the gameplay. While I love the Halo mythology, the gameplay is kind of unchanged since the original dropped in 2001 and I think it's another prime opportunity for Bungie to really do something different, maybe a Halo meets Rainbow Six Vegas like amalgam while maintaining that bleak and futile feel that the trailer showed off. I'd have no problem with an R6V like cover system in the mix too.

Just stop with the throw a grenade, pump full of lead, and melee sequence that you do each time you fight a group of enemies and I'll be a much happier camper.
 
Haven't read any of the books, but I know this is true. I don't see it as selling out. Selling out is creating the most generic soldier like character you can (ultra-badass, battle hardened, no hair which is especially prominent I've noticed these days - MMA inspired?). So far the characters certainly fit the realm of soldier archetypes, but knowing Bungie, they'll develop them into something greater. My biggest question is the gameplay. While I love the Halo mythology, the gameplay is kind of unchanged since the original dropped in 2001 and I think it's another prime opportunity for Bungie to really do something different, maybe a Halo meets Rainbow Six Vegas like amalgam while maintaining that bleak and futile feel that the trailer showed off. I'd have no problem with an R6V like cover system in the mix too.

Just stop with the throw a grenade, pump full of lead, and melee sequence that you do each time you fight a group of enemies and I'll be a much happier camper.

Obviously, Bungie nailed the tone for Reach quite perfectly considering the Fall of Reach war was a very gruesome and terrible lose for the humans.As for gameplay, I'd love a mix of traditional Halo with a flair of Battlefield and Rainbow Six.
 
I doubt they will implement cover. I don't think it's needed in halo.

If this is a squad based title, cover would be of the utmost importance. Cover systems from any of the major first or third person shooters would work rather well in the Halo setting (Gears, KZ2, Ubi titles, etc). Though I agree that the shield aspect of Halo games would need to be tweaked as to not make a player virtually invincible.
 
If I remember correctly the novel, the Covenant glassed the surface only after attempting (and failing, due to Master Chief) to rescue some kind of artefact from an archeological dig site.
 
so many books, i don't know if i could spare that much time to read all of them.

maybe just the essential ones.

when is the next showing of reach if i may ask?
 
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