As the topic is H3's US sales, Europe's takings on any other entertainment aren't that important, are they?
600 000 PS3's for 48 hrs.Being as that would equate for amost 1 million sales in 24 hours. No. Calculator is your friend.
No if and's or buts, thats a lot of revenue for a 24 hour period.
isn't a console considered entertainment too?
So without the hardware being counted, that leaves the Halo comics, toys, clothing, swag, novels, and soundtracks. Even if they rake in 6M+ copies by the end of the year (just as Halo 2 did), they've got a long long way to go still. Of course, there is the extra month and a half from being released in September (relative to Halo 2), but... I guess we'll see how that goes.
It's also worth mentioning that buying a copy of Halo is a lot more expensive than buying the latest Harry Potter book or a cinema ticket. You can sell a lot less units of Halo, and each one is the the equivalent of several movie seats or books. That's why the spinners post the dollar figure, rather than the number of units sold. It wouldn't be so impressive to claim 100K units shipped, thus beating 500k bums on seats for the latest HP movie.
A dollar figure is a better measurement than actual number of product sold. Saying Coke sold 2.2 million cans of Cola over a 24 hour period isn't the same as 2.2 million in game software.
Try estimating the sales of Halo3 at same price of a movie ticket or Harry Potter Book.
I don't know how much it costs for you to go to the movies, but I'm out of more than the price of a game when I take the family, even if we don't buy any concessions its about $30-35 just for the tickets, not including parking, if we buy any food I'm at the price of the Limited Edition, or possibly more.
Not really. these companies are in it to make money, not sell units. Given a choice between making $30 million in many Harry Potter sales, or $170 million in less game sales, pretty much every company out there would choose the latter. The idea with the games industry financials is to show the rest of the world that there's serious money here. It shouldn't be confused with reach of the industry though. If MS were to claim more people played H3 than read HP, that'd be bunk, and if the games industry is trying to show games have as wide an appeal as movies and books, they'd need to use unit sales rather than gross earnings.But likewise saying you made x dollars of sales thus making it more than a book or movie costing a totally different price isn't more than marketing spin.
But likewise saying you made x dollars of sales thus making it more than a book or movie costing a totally different price isn't more than marketing spin.
So without the hardware being counted, that leaves the Halo comics, toys, clothing, swag, novels, and soundtracks. Even if they rake in 6M+ copies by the end of the year (just as Halo 2 did), they've got a long long way to go still. Of course, there is the extra month and a half from being released in September (relative to Halo 2), but... I guess we'll see how that goes.
um so will we be measuring NPD figures in dollar terms from now on?
Only if your interested in how much money a title is making instead of how many people are playing it. Like choosing to measure things in centimetres or litres - different measures for different purposes.um so will we be measuring NPD figures in dollar terms from now on?
Only if your interested in how much money a title is making instead of how many people are playing it. Like choosing to measure things in centimetres or litres - different measures for different purposes.
Fool! You forgot lunch boxes, beach towels, and bed sheets. I've already pre-ordered my limited edition Comforter with the glowing head of master chief and matching pillow case!
rusty said:I see this is US alone - do we know any worldwide day 1 sales figures?
I see this is US alone - do we know any worldwide day 1 sales figures?