scooby_dooby
Legend
Did scale excuse the graphics of Lair?
Graphics weren't the problem with LAIR. It was everything else
Did scale excuse the graphics of Lair?
Did scale excuse the graphics of Lair?
It's a nice looking game, but not for a 2nd generation title.
Depending on your point of view, Halo3 can be considered as a first generation game. It's Bungie's first game on the X360, and they'll surely do better the next time.
So what if Little Susie called you a poo-head?
glares at the room
Ya, but I mean relative to other titles coming out now, like Mass Effect, Bioshock, Call of Duty 4, Halo really stands out poorly against this second wave of software.
Dot50cal, does it really look like this on your TV?
Humans look really weird with the normal mapping they applied, especially the guy in the second shot.
Hmm... yeah, Johnson and Hood are the weirdest looking characters - a bit cartoon-y and all a little looney!!
Maybe it would be clearer with the photos they so neatly deleted from those slides... I have the game, but I wouldn't know what to keep an eye on that would require that much range. Going from inside to outside in one of the early levels with the warthog? The scarab explosion?
However, there's quite a lot of difference between viewing those captured images on your monitor from up close and on a large flat panel TV from a distance.
HD Capture cards dont lie...