Shader aliasing is better to combat in shader than on screenspace.So... in the upcoming PS4/XB1 era, I will still see the shimmering due to shader aliasing ? Is there really no way to reduce it ?
Some nice driving at times. The only distracting thing is the shadows, but since I would never get this game to play it on a PS3 but on a PS4 -where hopefully that issue will be fixed- it doesn't bother me at all.
New 1080p gameplay !!!
I think that's the worst off-screen footage I've ever seen. Makes it look like a 1980s OutRun with solid blocks of colour!http://www.youtube.com/watch?v=WwnSy3fHGXw (Bathhurst) (hadn't really seen any first person footage yet - the quality of the trees stand out here)
I think that's the worst off-screen footage I've ever seen. Makes it look like a 1980s OutRun with solid blocks of colour!
Part of the 'Course Maker' mode in Gran Turismo 6 involves a GPS mobile app that lets you, the player, drive a course in real life and upload said course to the game itself. Yes, you read that correctly.
From gran-turismo.com, "... we will add the possiblity to generate a track by capturing the GPS coordinate data of a mobile app while you are driving that course. This GPS-generated track will be available in the game as playable content."
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Nice idea with the star fields.
So what happens when you crash into other vehicles on the moon?
Course Maker
This feature, available at a later stage through an update, will allow you to create your own custom tracks that can be driven in the game. Additionally, in another update we will add the possibility to generate a track by capturing the GPS coordinate data of a mobile app while you are driving that course. This GPS-generated tracks will be available in the game as playable content.
Data Logger
This feature allows you to analyse your saved replay data to show Speed, Engine RPM, Throttle Input, Gear Position, Steering Angle, etc. in a graphical format. This feature will be added in a future update.
GPS Visualiser
In a future update, we will add the GPS Visualiser. This is a feature that allows you to import Controller Area Network (CAN), used to regulate automobile systems, and GPS coordinate data from a real life car into Gran Turismo 6, and visualise the data as a replay in the game. The feature is planned to be compatible with the Toyota Motor Corporation’s CAN-Gateway ECU.
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GPS course maker sounds great.
Cars
There are now a total of over 1200 cars in the game. The "Cars" page has been revamped, introducing now models in each of the 7 leading genres (including Historic cars, Supercars, Sports cars.)
We have revealed also the car list.
Tracks
New tracks, the "Ascari Full Track" in Spain and the all original "Gran Turismo Arena", have been announced. Details regarding weather changes, time transitions and the night sky astronomical system are also introduced for the first time in the series.
Game Modes
A variety of modes have been announced. Screenshots have been made available for the "My Home" screen user interface (the starting point of your journey), the Arcade Mode, the Career Mode, the Special events and more. Please also take a particular note of the new "Star System".
Purchasing and managing cars
More information has been announced regarding "Dealerships" and "Featured" cars (stocking cars recommended for specific Career Mode races and Seasonal Events) and your Garage where you can organise your purchased cars.
Tuning and Service
New information related to Tuning Parts, Custom Parts, Pit Service, Racing Gear, Paint (to name a few) has been released.
Online
In addition to popular features such as Open Lobbies and Seasonal Events from the previous edition, this instalment will now have a variety of new community features: organise your own clubs, communicate in forums and host race events for your members.
Updates
Information regarding the B-Spec Mode and Course Maker, available through a future update after the release of the game.