If they plan on next year, then it will just be a GT6 port on the PS4 with all the DLC features included. I will be happy with that, but of course it will mean no remodelled tracks or cars.
Somehow I have my doubt Kazunori would allow this.
I starting to hope that he gets overruled by Sony. the likes of him and Team ICO can't be allowed indefinite time to create products because that's just a money sink. They need deadlines and targets and to work within them. There's nothing wrong with a GT6+ on PS4 as an interim product that'll help generate revenues and give PS4 owners the GT6 experience that improves on the PS3 experience. The alternative is for PS4 owners to wait 2/3/4 years as PD slowly get around to releasing something.Somehow I have my doubt Kazunori would allow this.
I starting to hope that he gets overruled by Sony. the likes of him and Team ICO can't be allowed indefinite time to create products because that's just a money sink. They need deadlines and targets and to work within them. There's nothing wrong with a GT6+ on PS4 as an interim product that'll help generate revenues and give PS4 owners the GT6 experience that improves on the PS3 experience. The alternative is for PS4 owners to wait 2/3/4 years as PD slowly get around to releasing something.
I starting to hope that he gets overruled by Sony. the likes of him and Team ICO can't be allowed indefinite time to create products because that's just a money sink. They need deadlines and targets and to work within them. There's nothing wrong with a GT6+ on PS4 as an interim product that'll help generate revenues and give PS4 owners the GT6 experience that improves on the PS3 experience. The alternative is for PS4 owners to wait 2/3/4 years as PD slowly get around to releasing something.
http://www.youtube.com/watch?feature=player_embedded&v=jNMKi_o9luA
I really like the new indicators for showing there's a car to your side and how close.
Replay also shows the AI is quite aggressive, but also a good driver in that it tries to not hit you:
http://www.youtube.com/watch?feature=player_embedded&v=rA34w2jkrU0
As I understand it, there's two different types of GPS tracking in the game.Must admit I haven't been following GT6 developments to closely. But i thought DP did a demo prototype of a feature where by they had done some extra mappings for a race track, and then allowed you to race the track in your own car and use a GPS logger to record your lap. You could then feed this logged lap into the special prototype version of GT5 and race against it or watch it back in replay mode.
I just assumed this was a video of this feature implemented in GT6, and assumed Willow Springs was a real life tracl track in the US. The video of guys in the in-car shot, is from a web cam of the track day, which was logged using the GPS logger. The GPS data was thenb fed into GT6, and replayed from 2 camera angles and recorded.
Then the three recordings were synced up and spliced into the youtube video.
If you look closesly, especially when the video is set to 720p, the car movement does match between the live video and the game playback, but as Shifty said, a forward facing camera would make much more sense.
This is assuming it isn't just generating a random track from driving around...