Doomtrooper,
Concerning the wall screenshot on the GF2, I'd rather say it was an early point release game quirk where mistakenly lightmaps were compressed too. When I had the KYRO2, if I used an early point release I had to add "CompressLightmap=0" to the registry. However it wasn't a necessity with recent point releases.
Skyboxes are an entirely different story though.
Concerning the wall screenshot on the GF2, I'd rather say it was an early point release game quirk where mistakenly lightmaps were compressed too. When I had the KYRO2, if I used an early point release I had to add "CompressLightmap=0" to the registry. However it wasn't a necessity with recent point releases.
Skyboxes are an entirely different story though.