He also used the "2% downclock = 10% lower power" statement, pointing to 2.19GHz core downclock when a 10% power reduction is needed, but obviously this isn't
important to remember anymore.
What matters to is to keep believing and suggesting the console will be at 2GHz most of the time, right?
Who said this was ever in Sony's plans? Do you have any statement from Sony claiming they aimed at making a cheaper platform than Microsoft?
It would seem really odd to me that this was the case. If they wanted to make the cheapest console then they wouldn't have ordered a custom SSD with a 12-channel controller that you currently only find on HPC, with a performance that is only leveled by >$200 NVMe drives, plus a bunch of dedicated logic on the SoC to maximize IO throughput. Whereas Microsoft is using a SSD with a performance and volume equivalent to current $100 drives.
Can you point me to evidence of chip size? How much smaller are we talking about BTW?
Higher PSU (as in a 35W difference or
a whopping 11% higher) doesn't necessarily mean the SoC consumes more power. For all we know, Sony can just be using a higher rated but less efficient PSU.
And/or Sony just wants to leave more headroom to the USB ports so they can power more advanced accessories, like e.g. a VR headset. And/or they just went to market and the best offer they got was this 350W PSU, for their predicted volume while 300W offers from other brands would be more expensive.
BTW, what is the "
less component ability on the CPU"? 3.5 vs. 3.6GHz?
Wow, Sony really failed on that front /s.
2150MHz in the stock 5700 XT is simply how far you can put the clock slider in the drivers.
TPU has the same info as everyone else for the 5700XT,
which is 1605 base / 1755 game / 1905 boost. In the
reddit powerplay leak, right next to Navi 21 and Navi 22 there's a Navi 14 GPU clocking up to 1900MHz which might be a 5500XT or a 5300XT considering the memory clocks. Those advertise boost clocks up to 1850MHz
but you can slide all the way up to (i.e. max clock) 2200MHz, not 1900MHz like what you see on that table.
Using the Navi14 values, that table is referring to very achievable clock values and not the maximum value you can slide towards in the adrenalin overclocking tool, which is what you're suggesting.
AMD stated they're getting 50% higher efficiency than RDNA1 cards in part from higher clocks, and leaks/rumors of RDNA2 chips going well over 2GHz are on the dozens now. And we also have a console officially reaching 2.23GHz.
2.5GHz boost clocks on a desktop card shouldn't be anything preposterous for RDNA2, and Cerny did say if AMD released a Radeon card close to the PS5's release with similar specs then it wouldn't be a coincidence.
Oh it's on.
$15 of B3D donation that the highest-end Navi 22 GPU will
average at or above 2.23GHz in a game.
(EDIT: sorry for the offtopic but I had been writing this on the span of several hours, I propose a topic for the bet).