Having had only 4 days to put a GeForce4 preview together about killed me. I wasn't satisfied with my work so I'm going to re-write the entire article and include much more detail. It might take a month or so, but I'm going to release sections at a time. I just don't understand how those guys at Digit-Life can pump out all that info :smile:
Anyway, my most recent test was to underclock the GeForece4 Ti 4600 (300MHz/650MHz) to match the clockspeeds of the GeForce3 Ti 500 (240MHz/500MHz). I then ran a series of Quake 3 benchmarks using maximum quality settings (1024, 1280, 1600, and 2048@16bpp) to find out how effective the enhanced occlusion culling is. Anandtech got a 25% increase in Villagemark by doing the same test.
http://www.anandtech.com/video/showdoc.html?i=1583&p=7
I'm getting ready to call it a night, and thought some of you might want to take a SWAG. I'll post my results tomorrow.
Anyway, my most recent test was to underclock the GeForece4 Ti 4600 (300MHz/650MHz) to match the clockspeeds of the GeForce3 Ti 500 (240MHz/500MHz). I then ran a series of Quake 3 benchmarks using maximum quality settings (1024, 1280, 1600, and 2048@16bpp) to find out how effective the enhanced occlusion culling is. Anandtech got a 25% increase in Villagemark by doing the same test.
http://www.anandtech.com/video/showdoc.html?i=1583&p=7
I'm getting ready to call it a night, and thought some of you might want to take a SWAG. I'll post my results tomorrow.