I agree, point sampling should be point sampling no matter what you set in the driver panel.
An application might prefer bilinear over trilinear for performance reasons. But systems get faster so sacrificing quality for speed might be pointless. However, if an application selects point sampling, it does so because filtering produces undesired visual artifacts. There's no other reason to take point sampling over bilinear filtering.
An application might prefer bilinear over trilinear for performance reasons. But systems get faster so sacrificing quality for speed might be pointless. However, if an application selects point sampling, it does so because filtering produces undesired visual artifacts. There's no other reason to take point sampling over bilinear filtering.